Fortune Telling Collection - Free divination - Ask the master how to play the last boss of Yi Su generation forever? My brother struggled all afternoon and didn't fight. Please give me some advice. Thank you very much ! !
Ask the master how to play the last boss of Yi Su generation forever? My brother struggled all afternoon and didn't fight. Please give me some advice. Thank you very much ! !
Plain clothes Guo, for short, is a very famous RPG series game. For some experienced players, the kingdom of Isu is a must-play. This was once the same as the series of "The Brave Fight the Mad God", "Space Warrior" and "Light and Dark", and was called the four major RPG game series in Japan. 1 1 years later, games of PC-88, PC98, Nintendo, PCEN-GINE and Saturn were launched one after another, and this time, RPG games were launched on the WINDOWS platform. This is the first part of the game. The gameplay and process of the game have basically remained unchanged, but the images and music of the game have been redone. And its picture and sound effects can be said to be top-notch in RPG games on PC. The basic configuration requirements of the game are: PENTIUM 100 or above, WIN95 platform, 16M memory and 70MB hard disk space.
Attack mode of the game: The battle mode of this game is very simple. As long as you control the protagonist to rush to the object you want to attack, you can attack. What is worth living is that if both sides attack at the same time, both sides will be injured and the protagonist will be bounced off. The most ideal way to attack is to aim at the position of the measuring surface of the object and rush over.
Physical recovery (HP)
The protagonist can stay still in a place in the game to recover some physical strength: towns, villages, grasslands, wilderness and other places. When exploring, such as the depths of the temple, ruins, mazes and other places, you can restore some physical strength, but if the protagonist carries special props (such as rings and armor that can restore physical strength), you can also restore a little physical strength. When you play BOOS, you can't recover your strength.
Key points of raiders
Since the two Isu goddesses gave the power of "Black Pearl" to mankind, mankind has possessed the earth, strength, light and time, wisdom and mind. Since then, the world has been bright and dark.
Chapter 1: Danger
Atlu, a young adventurer, lives in a small village at the western end of the mainland. One day, he left the village and embarked on a journey to the outside world. On the way, Atru heard that the bustling port city of Estra had never been heard from since it was closed by the enchantment of Lan. In order to find out the reason, he sailed to Duogang, Barab alone, but unfortunately he capsized under the enchantment of Lan and was washed up on the beach in Barab by the sea.
Chapter II: Rescued
Atrous, who had a narrow escape, was rescued by Sluff, the son of Brutu, an old doctor in the clinic. Brutu rushed to the rescue, and Atrous finally woke up in the ward. After having a rest, Atrous thanked Brutu for saving himself, and went to the vigilante to find SIAF to thank him. From his mouth, he heard a lot about the border between Lanzhou and surrounding areas.
Curious Atlu decided to continue his journey, leave the port and go north to Mineria. Atlu inquired about the city, went to the bar to chat with the bartender, and the muscle man chatted with a man wearing an eye patch. The man wearing an eye patch said he was worried about losing a precious ring. Atalu remembered the ring he saw in the exchange, and went to the exchange to buy a blue gem ring for 1, 000 yuan. This man is very happy. He not only gave it to Yarut at the price of 1.500 and told him a lot of valuable news, but also increased the experience value of 1.50 points.
Atrous took the money to the store to buy some weapons and equipment, and then went out of the city to the grassland, winning a lot of money in the battle. Back in the city, in addition to buying enough equipment, I also heard that Sarah, the soothsayer, was looking for a swordsman. Atlu hurried to the lower left of the city and found Sarah in the divination pavilion. As soon as the fortune teller saw Atru, he said that he was the swordsman he was looking for and gave him a crystal. He also told him that in order to unlock the secret of Lan boundary, he would go to the temple on the top of the mountain to look for the book of Izu.
Chapter III: Temples
According to the guidance of the fortune teller, Atrous came to the grassland again. On the lakeside of the grassland, he came across a golden platform and some pieces of paper, headed northeast and entered the village of Zeputik. Atru saw that the atmosphere in the village was abnormal and asked the village chief what was going on. The village chief said that the silver bell, the treasure of the town and village, was stolen. The thief lives in the east of the temple, and he can go to the temple by going out from the north of the village.
Say goodbye to the village head and talk to the villagers in the village. An old woman named JEUAH saw the crystal in Atlu's hand and gave him a key to the temple, saying that only with this key can she enter the temple. In order to help the village recover the stolen treasure, Atrous came to the temple from the north of the village. After entering the temple, take the third exit to the right and walk to the second floor of the temple, continue to the right, find a ruby in the upper right corner (you can sell it in the exchange 1200 yuan), and find a brass ring (RINGMAIL) that can double the defense force to the left.
Continue to the left middle of the second floor of the Temple and look for the enemy leader on the second floor (you can only challenge if your experience value is above 800). Suddenly, the temple burst into flames, and the leader of the enemy appeared in the flames. At the beginning of the fire, Atlu quickly dodged down, and as soon as the enemy leader appeared, he struggled to attack and defeat him.
After defeating the robber leader on the second floor of the temple, go down to the basement of the temple from the upper left corner and down to the basement of the temple from the lower left corner. I looked around here and found the cell key, the silver bell and the treasure chest key (beware of two sudden enemies). Go back to the basement of the temple from the upper left corner, walk to the upper right corner, find a stone mask with jade eyes, get a necklace in the lower right corner, and then open the cell with the cell key in the upper right corner to rescue the imprisoned Feina.
Due to the long-term loss of freedom, Fiona can't remember anything except her own name, and it's inconvenient to move. Atlu had to escort her out of the temple. Go back to ZEPTIK village and give it to JEUAH. Atrous returned the bell to the village chief, who thanked Atrous, invited him to rest at home and gave him a brass ring. Wearing this ring can double your arm strength and potential.
Chapter four: The Book of Issu.
Atrous sold rubies and gold bases, put on better equipment, went back to the temple, went all the way down to the third floor underground, left, found the ivory key in the upper left of the temple, went down through the Statue of Liberty, got the silver shield in the lower right, found the healing potion on the left, put on a stone mask, found the secret door, and went in to get the marble key.
Atrous left all the way, opened two locked doors and found the enemy leader hiding here. I saw that the leader was a big millipede, trying to avoid its head and not letting it have the opportunity to attack. Finally, millipedes were eliminated and a book of Izu, the chapter of Hadlap, was obtained. When arturo returned to the diviner's hall in Mineria with the Hadela chapter in the Book of Izu, he found that she was dead, leaving him only one chapter in the Book of Izu. Atru was very sad. He didn't know what to do next. At this time, someone sent a message to Sarah, saying that when she died, Atru would go to the waste pit to look for clues.
Chapter 5: Abandoned Mine
In order to reach the waste pit, Atrous returned to Zeputik village, walked west from the village and found the waste pit. Entering the first floor of the waste pit, Ateru looked around for clues. Besides taking blood-red drugs, he also found a silver nail with gorgeous patterns. With it, he can be blessed by God and not be attacked by evil. I also got a timing ring to slow down evil creatures. Enter the second floor from the left side of the first floor of the abandoned pit, defeat the cyclops and get the God Blessed Ring. With it, you can rest in peace in the land polluted by evil spirits. Moving on, I found the silver harmonica and RODA. Soft pulp is a delicious tree species in Estella.
Seeing that there were no other clues, Atlu decided to return to the vigilante group in Barbadault Port to ask Sluff for information. After seeing Atru, SLAGHF took him to the armory and bought him a TALWARL. Say goodbye to Sluff, go to Mineria, go to the upper right corner of the city to find the girl Bud Rhea, only to find that she is gone. Atrous looked around and found her on the tower. After returning the harmonica to her, she played a song for Atrous. After bidding farewell to the bard, Atrous came to the grassland again, stumbled upon two RODA trees, took out RODA for use, and got a silver sword from the root. Atru decided to go back to the abandoned pit to look for clues. After entering the waste pit, I went all the way down to the third floor, walked along the tunnel to the upper right corner, and got the DAHM key made by Blue Mine. I see this handle is very similar to the heraldry in the ruins of Estella. Atrous left, went down to the upper left corner, took the blood-red medicine, walked along the road to the middle of the waste pit, eliminated the enemy who was in the way in front of the enemy leader's house, and quickly upgraded the level to 10. The enemy leader, the big bat, appeared. In the face of Ataru's attack, it suddenly became a group of small bats. Atalu quickly dodged and led it to the top. When it recovered into a big bat, it seized the opportunity to attack it. After many repetitions, Atalu finally defeated it and got the guest seal of the book of Izu.
Chapter 6: Secrets of the Book of Issu 1
Atalu returned to Zeputik village after having three chapters of Hadar, Tua and Dabin in the Book of Issu, and asked Yeua to explain the contents of these three chapters. JEUAH read three chapters of the Book of Biessu and said three chapters to Atlu.
Hadar's chapter: Since Isu created the ancient Caledonian metal, the temple of Shalumen has become increasingly prosperous. However, magic was born in prosperity and eventually brought disaster. Even the peaceful Shi Luxian was hurt by magical things. God knows whether prosperity or disaster will be extinct. Only the Gemini tree and the Gemini moon can protect this land forever.
Two goddesses and six gods ruled Izu. Goddess is the symbol of Izu and undertakes the mission of nurturing human beings. One represents order and the other represents freedom. If we lose two goddesses, mankind can prosper again, but it can't return to its previous prosperity. Therefore, human beings can't lose the goddess to avoid eternal disaster.
The chapter of distinguished guests: the great disaster of losing the Soviet Union. Cities and villages were attacked by monsters, fields were burned by erupting lava, humans fled everywhere, the country's light was turned off, and darkness ruled the world. Maybe ancient Romanian metals are the cause of these disasters! To this end, God sealed ancient Corinth underground for the emergence of a new light of hope and warned mankind not to touch it again.
After knowing the contents of the first three chapters of The Book of Izu, Atrous said goodbye to Jiewu, and went to the dock of the village to look for Fina who recovered. Fina thanked Atrous and asked him to go to Yeua again. Atrous found Ye Ujah again. She promised to help him and sent him to find her son COBAN, the thief leader. He also said that he has a high prestige among hooligans and miners, and his base camp is next to DAHMTOWERR, so he can find an entrance for Atlu.
Chapter 7: The Tower of Charm
Atlu found COBAH. He said: "DAHMTOWER is a tower controlled by a powerful enchantment. Once people go in, they can't get out, and the wing spells owned by Atlu can't be used in the tower. " So Atlu gave the spell to him for safekeeping, and with his help, he entered the tower.
I walked along the corridor to the left, looking for the entrance and exit in the tower. First, I went to the treasure room on the second floor and found an evil ring engraved with blood samples, which can make people die. Those who are blessed, even in the land polluted by evil, can rest in peace with this ring. Durable lenses; Equipped with a mirror (limited use), you can temporarily pause the scenery you see. Atru went to the third floor again, put on a stone mask with jade on his forehead and found a hidden secret door. After entering the door, he was driven out by an old man in the room. Artu came from the upper right corner of the third floor to Block B on the sixth floor. Who knows, Atlu was influenced by the evil enchantment here, fainted and was arrested.
Atrous woke up in an underground cell and found that Lu Se, a bard who once lived in Zeputik village, was also held here, and all his equipment was taken away. From the conversation, arturo learned that Luther is a descendant of Gemma, a wise god, and has been suffering from sleepwalking since the appearance of magical objects. When the two men searched around the cell for an exit, but could not escape, the thief COBAN's assistant, Hercules Dorje, suddenly entered through the wall. It turned out that he had gone into the tower to look for treasure. Dorje gave Atrous an idol, told him to find the old man and left. Two men escaped from the cell. Take the idol all the way to the third floor and go into the secret room to find the old man. After Atrous gave the idol to the old man, the old man gave Atrous the blue Neiclark, which is made of blue minerals and can break the evil forces and eliminate the curse. With this song, Atlu finally passed the enchantment of Block B on the sixth floor and entered the seventh floor.
On the seventh floor, arturo met the Hercules Dorje again. He told Atlu that the crystal given to him by the soothsayer can only exert its power if it is used in conjunction with the wizard's short demon (staff). Atrous got a silver sword in the upper right corner of the seventh floor and climbed to the eighth floor. On the eighth floor, arturo met the enemy leader, the big mantis. After arturo lured it to release three scythes flying at high speed, it quickly dodged, attacked violently again, and immediately retreated. After many iterations, it was finally eliminated. In the room behind the big mantis, arturo found a hammer and the mesa chapter of the Book of Issu.
Atrous rushed to Block A on the ninth floor and got a silver shield with the words "Pray to God" written on it. Evil things could not be approached. After repelling the enemy's attack, enter Block A on the ninth floor from the upper right corner of Block B via the 10 floor. After entering the gallery, smash an unadorned column with a hammer to avoid HB reduction when passing through Block B of 1 1 building.
From the upper right corner of Block B of 1 1 building, Ataru passed through 12 building and entered 13 building from the upper left corner, and got a silver armor blessed by God in the middle and upper part that could not be attacked by evil. Here, Atrous met the old man again in the secret room on the third floor. He said that a young girl was arrested near 8 o'clock in RADO Tower, hoping that Ateluneng could rescue her. In order to save the girl, Atlu entered the 14 floor from the upper left corner of the 13 floor, and met the stone monster guarding here, only to see it constantly shooting powerful pebbles around. Atalu attacked it with stones around him, and finally defeated it, and got the Gemma chapter of the Book of Issu and a magic.
Return to 13 floor and enter 15 floor from the upper right corner. Below the 15 floor, you will get a shield strengthened by flame power. With it, Atalu can resist all attacks. I took another pair of armor from 16 floor area a. Atlu finally opened the sealed door of RADO Building in Block C 16 and found the minstrel girl who played the harmonica. It turned out that she was caught by a man in a black robe. In order to thank arturo for saving his life, I gave her a pair of glasses, which she can read the book of Izu after wearing.
Chapter 8: The Secret of the Book of Izu II
Atru put on his glasses and found that the mesa chapter and Gemma chapter of the Book of Izu recorded the following contents:
Chapter of Mesa: We were forcibly brought into the temple of Shalumen, and six monsters forced us to be their people. We decided to leave here for the time being, but we firmly believe that we will come back. Although we have temporarily avoided the disaster, the people live a sad life. People! Don't give up, one day, a new tutor will appear.
Chapter of Gemma: The devil threatens people with magic items, and the goddess disappears in front of people. Since then, no one has ever seen the goddess. It is said that Gemma's blue metal seal can destroy spells, but it takes time, wisdom and hope to achieve this.
Atrous returned to Block D of 1 1 building, found Luther, the descendant of the wise god officer, and told him what was recorded in the Gemma chapter of Izu's book. Luther gave the family amulet BLUEAMULET to Atru. Holding the amulet, Atlu went upstairs again, got the blood-red medicine on the 17 floor and went to the 19 floor.
Chapter 9: decisive battle
After entering the 19 floor, arturo found a battle armor strengthened by the power of fire in the upper left corner. With it, arturo has a high resistance and is not afraid of any enemy. Atru moved on and came to the twentieth floor, only to see three enemies coming out of the wall. While being careful not to be surrounded by the enemy, lead them to divide and rule and destroy them. Destroyed three enemies, Atalu entered the cave, and destroyed two enemies guarding the treasure chest, and obtained an invincible flame sword from the treasure chest.
At the 2 1 building, arturo turned left and found the leader of the enemy on this floor-two heads. I saw them cooperate with each other to attack Atlu, and the eight satellites around them were very difficult to deal with. After observation, Atlu found that their movements had certain rules. So, just stay down there and wait for the satellite to hit the side. And after each attack, go back to the original place immediately. Finally, the enemy's satellites were shot down one by one, and Atlu caught up and hit the red ghost in the head, injuring him. After defeating the two ghost heads, Atlu continued to walk up from the upper left corner and boarded the 25th floor. Before facing the enemy's biggest leader, D'Arc Voith, Atlu first armed himself with a full set of fierce silver equipment, then put on a ring to increase his fighting capacity, and then walked to the middle of Voith, D'Arc.
The battle began, and DALKFUKT launched a meteor shower attack on Atlu. Atalu faced the meteor shower and dodged to attack Voith, Salcher. Because every time you hit it, you will leave a cave where you are hit. So, while paying attention to avoiding these caves, Atlu pushed forward step by step from the outside to the inside, and finally hit a good clearing. Atlu simply waited for a while, and when DALKFUKT rushed over, it gave him a fatal blow.
SALKFUKT was knocked down. Atlu found Izu's last book in his cloak. Voith's seal looks like. The book says that one morning when the sun rose, the devil stopped chasing. In order to prevent evil spirits from appearing again, God sealed the gathering power of Isu in advance, so that anyone who can get six ISUs can get them. However, those who practice magic will eventually be destroyed by magic. Without the prosperity of the heart, it will still be empty. Baoyu and magic metal are the treasures given by the goddess to Yi Su.
Chapter 10: Conclusion
After D'Arc Voith was defeated by arturo in a fierce battle overnight, DAHMTOWER finally got rid of the control of magic, and Izu appeared in front of arturo.
Ateru looked down from the top of the tower, and JEUAH's home was in front of him. Atrous thought of the end.
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