Fortune Telling Collection - Free divination - Yin and Pai are ignorant of the construction strategy of the fire chasing the moon brand group

Yin and Pai are ignorant of the construction strategy of the fire chasing the moon brand group

Yin and Yang teachers don't know how to build the fire-chasing moon card group.

The combination of ignorant fire and chasing the moon in the hundred-smell cards of Yin and Yang teachers has achieved good results, so how to construct the group of ignorant fire chasing the moon? Interested players quickly went to see the construction strategy of Baiweika Group of Yin and Yang Division, not knowing the fire chasing the moon brought by Bian Xiao.

Yin and Pai are ignorant of the construction strategy of the fire chasing the moon brand group

This card is shared by player Yu Zi:

Name of the lineup: Moon Chasing and Eclipse (2) Qinghui Yuehua (2) Moon Life (2) Inviting the Moon (2) Dance of Ignorance Fire (2) Awakening Ignorance Fire (2) Song of Freedom.

(2) The song of true meaning (2) The sound of Kamakura is spreading from east to west (2) Awakening Kamakura (2) Qi Xin's cooperation (2) Many people (2) Prajna (2) The fragrance of revenge (1).

Awakening Prajna (1) Ghost Attack (2) Changing Face (2)

Lineup code:

mtaxx zy 4 njc 5 ndzfmtywota 4 mzkzohx 6 ea aa 5 jmbao 4 zaqdwmwea 3 jmbaaifaqasbqea+gqbap 4 eaqdmzwaa 7 S8 aanarpaadezwaablaba 1 qaruaea 9k 8 bapppaqa =

As early as more than half a year ago, I tried to develop the double hook form of ignorance fire, but the card pool is shallow and it is difficult to establish a forming card set. Until the fate version, the appearance of chasing the moon made it possible to form a team around "attack".

The principle is:

Strike in your own way-trigger the dance of the first meeting to draw a card-draw a card to chase the moon and get a new jathyapple-consume jathyapple and attack for free.

Implement a loop.

I don't know the chemical reaction between fire and chasing the moon, supplemented by divination and card control, plus a little ability to draw with my right hand, which finally shows the magical storytelling charm of this deck.

(This should be one of the few storytelling ideas of Bai Wen brand.)

Card deck analysis:

Let's look at God's other two choices:

Skunk-

Obviously, the purpose is the SSR of skunks.

In this deck, you can accumulate energy for skunks through multiple attacks by the mid-term Qinghui Yuehua. On the third hook, there are usually at least three or four attacks. Or draw cards with the dance of meeting for the first time to improve fault tolerance; Or directly used to kill people.

Prajna-

Prajna is very similar to the moon chasing God.

Prajna divination can also improve the stability of the whole deck, whether it is to speed up the hand assembly before starting or to control the top of the card after starting.

Prajna's own single card components, such as ghost attack and evil attack, can be played for free, which is more meaningful than hurting here. Thereby compressing the deck.

Prajna and chasing the moon have many skills, which can be discussed more. I'm trying it myself. It's interesting.

Other gods choose-

At present, the four gods tend to combine skills, which leads to the inability to deal with some decks of the ladder. We can get rid of Prajna and replace it with a later defensive god to help transition to the three hooks. Or get rid of the skunk and put on a tall figure to improve the benefits of medium-term attacks, such as drinking.

Let's take a look at the usage of some single cards:

The tide of the moon and the sea gives birth to nothing.

Note: In this system, it is better to directly consume jathyapple to attack and gain a little jack-o'-lantern by consuming jathyapple and instantaneous position. Therefore, most of the time, Guangdong Sheng Chao trades 1 card for divination 2. Anyway, there is no shortage of cards when you start.

Invite the moon-get the extra night moon.

Draw two to get a jathyapple and put it on the deck. Then the dance of meeting for the first time was drawn again. Like the tides of the moon, don't spend the night playing this card with the moon after the start.

Inviting the moon can also cooperate with divination to change cards, put unwanted hands on the top of the pile, then divination, and then put this card on the bottom of the pile. This is the efficiency of the filter 2. The same is true for changing faces.

Eclipse-an effective response.

The question is whether you will continue to attack as a betting dog or end this round and move on to the next round.

At the beginning of the version, everyone was not very prepared, so it was full ().

Ignorance of fire, awakening-

I bring this card to improve the power of ignorance. The first meeting dance with its own distance is often an excellent choice to walk through the wall.

Next time, it can be a farewell dance.

There are a lot of people-

Improve the strength of the card, unlimited attacks to raise the upper limit.

Although it is a hook, it generally does not leave a hand (you can leave a hand when playing a fast break), because this effect is not a halo, but a battle roar.

A makeover-a good flexible card.

If you change your face, it's +2+ 1 injury-free combat card. Whether it is a ghost attack or a bad drama, it is an extra filter.

In addition, you can go to the moon to find the moon chasing god.

Ghost attack, evil card player.

The trigger is a good card, and the shooter is rubbish. Although useful in the early stage of the ghost attack.

Note that when cooperating with the dance of the first meeting, the hit draw will be settled first, and then the top card will be judged. Be careful not to make a mistake in the order of divination.

besides

At present, I haven't figured out the settlement of chasing the moon god. It's not clear whether this is a mistake or a mechanism-

(1) When the moon chaser arrives at night, all the cards in her hand are issued instantly. Even if jathyapple is consumed, it will be returned immediately.

(2) When Qinghui Yuehua consumes jathyapple to send a new Qinghui Yuehua instantly, the style god can't attack it (this should be a bug).

But maybe it's my illusion.

Play with creativity:

A hook:

Moon chasers don't drive in a hurry, they drive skunks first to save energy. Then Prajna looks for opportunities to rub his face and divination to find ingredients.

Two hooks:

When I was in the upper position, I attacked and hurt countless times around the dance of the first meeting and the bright moonlight

When you meet a medium-speed card group mainly at the station, try to wear off their blood lines so as to encourage you to walk through the wall when you kill. I don't know if the fire woke up at this time.

When you meet a slow card group like master Fang Qing, you can completely suppress a set of beheadings and not give him back blood.

You should feel very cold when you meet a fast break deck like Qing Ji samurai.

Three hooks:

Awakening, martyrdom

Thank you for reading this article.

At the beginning of the new version, I tried many card sets. Posting at this time is just for sharing and discussion, and it is a topic of discussion. If there are similarities, welcome to discuss.