Fortune Telling Collection - Free divination - Wizard 3- dirty money task introduction

Wizard 3- dirty money task introduction

Many people are easy to get stuck in reading letters and cleaning up deserters in the wizard 3 game. Today, Bian Xiao brings you the dirty money task raiders of Wizard 3, and introduces the task steps in detail, especially suggesting that clearing the position of the question mark too early will lead to the failure of the task. Let's take a look together.

Go to the location shown in the map. There is a camp guarded by wild wolves in the northeast mountain forest at the signpost of the mill.

Killing wolves only gets "scrawled handwriting" from a treasure chest in the camp, while the blueprint: Kerviel dagger and the manuscript: mercury. Activate this sideline "dirty money".

Only after reading the "scrawled handwriting" did I know that some deserters became bandits and plundered the people.

Follow the clues to find another deserter's camp and kill all the deserters inside. The deserter leader is armed with a shield. It is suggested to break through the defense with a strong blow or roll behind him.

When I entered the tent, the treasure was not in the big treasure box in the middle, but in an inconspicuous small box in the corner. Get the hunting gloves. Mission accomplished!