Fortune Telling Collection - Free divination - How does Emerald Xerneas change its shape?
How does Emerald Xerneas change its shape?
Xerneas followed suit:
Classic explosion (heavy speed attack+/heavy HP attack+): divination (power herb)+moon explosion+thunder/gas bomb/awakening power fire/awakening power ground/grass knot/mental impact/physical double/aromatherapy/fog removal; Z divination controls the field flow (emphasizing HP physical defense+): divination (Z)+ moonburst+rooting+sleep.
Explain Xerneas's tactics and tactics in detail;
Features: Fairy aura.
Functions: strengthening, shield breaking, team doctor, fortress, engineer, rescue site.
Evaluation: Compared with the first generation of goblins, the first-class god appeared, and the poison system is really a stepmother.
Whenever writing about PM whose survival level is UB, Gula and X can't avoid the PM involved. As the pyramid top of UB, PM and X, like Gula, can decide their own development direction.
Instead of becoming a popular PM because it can target the most popular PM, even if the utilization rate is only half, each team will take comprehensive measures for the divination X in the other team, and X is still the X factor that can determine the direction of the game.
When the environment comes to USM, the appearance of the new version of Daxie Mule has a great influence on X. A steel super with output and durability, which may become a super Saiyan to play high-speed physical attacks, was born for X.
After the rise of a tough opponent, being as strong as X can't help but show weakness-perhaps not weak, but the environment is becoming more and more modular. Only Gula and X used more than 40% a year ago, and now there are four.
The utilization rate of Y God surpassed X for the first time, but in this series of changes, the utilization rate of X has been stable at around 45%. The attribute pure fairy is also an excellent attribute in UB, which suppressed most of the dragon gods in UB as soon as it appeared.
And there is no second attribute for. The weakness of poison steel seems to be hurt now, but the utilization rate of PM such as M Gengar, Ghost Sword and Magearna. It has contributed to the strength of X. It can be said that X forced the team to export poisonous steel.
Of course, mules and meteor flashes are a little targeted. As for the output, the characteristics of X and Y can only act on one department, and the wing of death of Y God is only an auxiliary, and the main output depends on evil books, so X is the same, and the moon explodes all over the world.
In terms of race, the ethnic distribution of XY God is exactly the same, and even the position of double defense is too lazy to change, and no one is so lazy. Speed is the top among the first-class gods, but for X who uses divination, the speed limit is of little significance. You can get rid of most scarves by pulling some.
Both attacks are 13 1, which does not look high. However, with the strengthening of divination and the addition of characteristic goblin aura, X is definitely one of the higher gods before and after the strengthening.
Because X's immortal output skills are only blind eye and moon explosion, no one attacks the immortal, which means that X God can't have a pure object attack configuration. The description of the feature is that when X exists, the attack power of all immortal attributes of PM is increased by 1/3 (Z with halo damage is invalid).
This bonus is even higher than life jade, which is equivalent to an appropriate pressure bonus, so no matter what X, it is essential to explode within one month. 13 1 is useless most of the time.
In addition to the specialization in Xianben, divination cannot strengthen physical attacks (even if the benefits of Z divination are much lower than specialization), but this does not mean that physical attacks are completely useless. Falling rocks and small eggs in hand-to-hand combat are both difficult points to break through in special attack X.
Scarf X can make good use of this double-edged race. In terms of durability, although it seems that the two defenses are not more than 100, the HP of 126 makes the durability of X and Y not low.
After divination or Z- divination strengthens the durability, X can often resist the damage restrained by the system, and before strengthening, it can also bear the damage of a large number of attackers through some efforts, such as the full-scale silt wave of M Gengar.
Undoubtedly, X is the PM with the largest power consumption among all PM. Even with the Z skill, the power vanilla divination still occupies the vast majority of X usage. Compared with Z divination, Power Vanilla is quick and explosive, and does not occupy the position of Z team skills.
It is the simplest and rudest configuration. For X, almost all UB opponents will regard it as an imaginary enemy, so X's other skills are in the opposite direction, except for the moon explosion, how to bring it makes sense.
At present, the first one is Thunder. This skill is directed at the Phoenix King and P Yellow Sea, but it also has certain damage ability against PM who is not resistant to electricity, such as M Gengar, M Mantis, Ghost Sword and Sun Mule.
Then there are gas bombs, and the main targets are small eggs and grass steel. For the former, if the eggs are extremely resistant, they can attack the gas bomb 2HKO, and the eggs with double defense can step on the nail 2HKO.
In addition, the gas bomb is also a steel system, which can be superimposed with high power to fight against weak strikes. If you don't change the reverse side of the divination round, you can achieve 2HKO by reading Magearna gas bomb first (even if it is extremely resistant), and you can't use it for spiritual communication.
Of course, these two skills only hit 70. If you play five guarantees, these spicy chickens will easily collapse their skills. Then, I think the fire can hit the Markey ghost sword mule, but it is as powerful as the gas bomb.
Therefore, except for steel mantis, it is best not to expect too much from the power of this skill. Juedi's target is obviously Gula, which is as powerful as a gas bomb, and the probability of hitting Te Raducanu Necula is 60%.
Therefore, it is necessary to press the blood line in advance to break through (or exchange blood, but there is a possibility of being yelled down). The power of beating Gula with straw rope is also 120, which can liberate the position where you feel the fire and make it more comfortable to beat seafood and soil.
The target of Jingquan is Gengar, and a relatively rare poison wound. The strength of beating eggs is not as good as that of direct explosion last month (which has a little effect on extremely resistant eggs), and the utilization rate is relatively low now.
In addition to attacking skills, X can also find the eggs in the body double with one hand, realize divination twice, and guard against the poisonous electromagnetic waves in Lugia or the seeds of grass steel with one hand, but to be honest, it is of little significance, because everyone saw that X exploded.
Body body double is basically useless except breaking eggs. In other words, if X is not the tactical core, you can leave a box to do odd jobs with defogging and aromatherapy (the latter is actually more defensive than doubles). If there is any provocation, I think X will have a chance to attack Gula's position.
After the initial upsurge, the X of Z divination returned to the unpopular stage, because the Z skill did not avoid the problem of a round of divination, so even if the full ability+1 was taken out, it would take a round to cash it, which was very dangerous.
Once the other person sees it and yells, then this X is basically useless. Of course, the all-round ability of+1 can save X a lot of effort in endurance, and the endurance of X in Z divination tends to be more.
The extreme object is anti-X. After divining with Z, it can face the mule-specific Z meteor, which is quite scary. Accordingly, if Z is used to predict chronic output, I am even more afraid of whistling. X here is a remedy, that is, take root, take root, and sleep in z divination x is a nightmare for most teams.
Apart from Magearna's spiritual communication or machado's spiritual waist (actually, there is a red card MMQ), it is basically impossible to attack steel or poison without a tie, because HP can't attack at all.
But the problem lies in the three changes of X sleep and divination. Only one grid was blown up by the moon, which means that once it is strengthened, things can't resist UB's violent attackers.
For example, CB Phoenix King, exclusive Z or Z water splashing Sun God/Sun Mule, sword dance Gula can only consume GG. Compared with the general powerful vanilla X, this X needs more things for teammates to do.
If you want to double attack, you usually change your roots. I think sleeping is more meaningful than taking root. After all, UB whistlers is almost known to everyone, and teammates can help you with it.
Then there is the X without divination, which is a countermeasure against the environment blocking X. The most routine is the speed scarf.
Because you can safely use double knives, you can use all melee rock slides. If you read it correctly, you can instantly tear apart your opponent's defense, and you can also save mules and dragon dances. Because you don't have to be locked in a venue, the meaning of awakening is relatively small, and you can play as you want.
In addition, there is a cult X, which I used to think was quite funny, that is, sleep aromatherapy and anti-X.
In fact, this configuration has appeared before, and I remember mentioning it in Blue's article. The core idea is to smoke aromatherapy in sleep and suppress the dragon god with the basic power of the moon explosion.
However, this X receiving configuration has been replaced by X divined by Z in a sense. Now that there are many UB steel systems, it is easy to send out the opportunity to attack the immortals alone, especially when facing mules and horses.
Time tycoon: X Deer is one of the 16 environmental giants, but this garbage looks at the whole 16. X deer occupies more than 90% of the configuration, that is, the monthly explosion monomer output+fairy flash aoe+ soil control strengthening+holding red vanilla.
Everyone is basically making efforts, because there is no 19 yet, and this garbage dare not talk nonsense about making efforts on something that needs to look at the specific environment. Let's talk about the possible fairy zx deer in the seventh generation. This kind of X deer has two ways to go: Z-moon explosion or earth control.
Because of teammates, two rounds of doubles may be easily dragged over, and X deer can swing its own 175 line directly, which is very flexible and may be a bigger branch of X deer in the future. Herbal fortification should continue to rule the world.
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