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How to calculate the crit level of World of Warcraft spells and how to convert it into crit probability?

22. 1 spell crit level, equal to 1% spell crit rate increase; Level 60 is 14 spell crit level, which can improve the spell crit rate 1%.

For the DPS in the legal system, the priority of the secondary attribute is hit >: speed > critical strike. According to the comprehensive conversion of Blizzard's equipment level and actual combat effect, 1 hit = 12.6 hit level, which is about equal to 14 damage.

1 speed = 15.8 speed level, which is approximately equal to 13 damage.

1 crit =22. 1 crit level, which is approximately equal to 12 damage.

The priority of the first-level attribute is intelligence >: spirit > endurance, in which 1 intelligence =0.0 14% crit = 15 blue. From the point of view of output maximization, both spirit and endurance belong to optimizable items.

The bonus calculation of spell damage

Spell damage depends on the casting time of skills in World of Warcraft. With 3.5 seconds as the boundary, the spell damage bonus ratio of skills with casting time over 3.5 seconds is 100%, while skills with casting time under 3.5 seconds are added according to: spell damage * skill casting time /3.5 seconds.

Take warlocks and wizards for example. The original casting time of the warlock's soul fire is 6 seconds, so this skill will get a 100% spell damage bonus. For example, the damage of this skill is 1000. Suppose the damage of this skill is 1000. Then the damage will be 2000 points, but after actually hitting the enemy, it depends on whether the enemy's resistance to this skill is reduced or reduced.

Suppose the mage's ice arrow skill can't eat 100% spell. Assuming that the original casting time of the ice arrow is 1 sec and the spell damage is 1000, then the damage of this ice arrow is 1000+.