Fortune Telling Collection - Fortune-telling birth date - What about the drifting light 2 market camp? Introduction to the market lineup.

What about the drifting light 2 market camp? Introduction to the market lineup.

How about the lost light 2 market camp? I believe many players are very concerned about the follow-up development of this market camp plot. Here are some specific introductions for your reference.

Introduction of market lineup plot

Spoiler, and subjective.

It is recommended not to choose the market camp. The people in the market are disgusting. Let's talk about the plot before the central area. The vigilante group only wanted to "kill the murderer alone", although everyone in the market was framed. The people in the market want to kill all the vigilantes and drive them back. The reason for the market is that the vigilantes occupied their territory, so let's take a good look at what the vigilantes did in the game. First of all, as long as you play games, you can know that there are many survivors in the map, surrounded by security guards. If you stand by and listen to their conversation, you will know that these market participants are not grateful for their help, but insulting them. The security guard's response is basically "No matter what you say, we will always guard you until you are safe." Besides, in the sudden task of the game, the vigilante will basically be caught by three bandits, and the people in the market will be killed in various ways, and even their legs will be broken and they will mutate immediately. Obviously, it is difficult for people in the market to protect themselves. At the beginning of the plot, what was the vigilante doing when Harken had a vigilante? "Clean up zombies" and "Help victims in the market".

Besides, around the camp, market people npc basically only pick up garbage around the camp, while vigilante npc cleans up zombies around the camp to help the victims. As long as you cross the main line, you will find that the market people in the militia camp can enter, but there are no militia groups in the market.

If you are attacked, maybe the BUG encountered by Bazaar people in my game will never help unless you lead the monster there. The vigilantes will come from far away to help. The most important point has nothing to do with which camp you choose. Even if you help the market but not the vigilante, the people in the market will not care about you, and the vigilante will help you kill the enemy. Marketers will even run away.

Besides, the main line, if you help the vigilante, and finally save you in the tunnel, the black female commander sacrificed herself for you. In the cave, the commander personally led the team to show you the way. On the other hand, in the market, I robbed the water tower, I robbed the explosives, I lost the explosives and found them again. An old man blew up the windmill, or I blew it up and wanted them to open the tunnel. Boy, these people are directly locked in the market, let me save them. Basically, when these people didn't do anything, they would scold the protagonist, and finally the tunnel didn't let me go. The market said there was another way, and people said, "Go by yourself, I'm busy." Boy, the vigilante came, and I killed so many vigilantes, but they didn't kill me. Finally, I watched the story animation.

Besides, in the central area, if the vigilante oppresses others, why don't the people on the island want the vigilante to leave? Shouldn't they be happy? Where did the old people in the vigilante library get the mood to look for books? Market feeder basically reflects sinister human nature and various internal contradictions. Although there are internal contradictions, there are only a few of them, which are similar to "looking for the dog tag of Team 404 {being a martyr}" and "protecting human culture {books}". The feeder line of the market basically scolds while doing tasks, but the vigilante group will not.

Because the smelly brother in the market was wronged and played the story of the market again, it turned out that the market was more of a Cao egg. If I knew this, I really wouldn't play market stories.