Fortune Telling Collection - Fortune-telling birth date - Introduction to Virtual Life 3

Introduction to Virtual Life 3

Introduction to Virtual Life 3 Stand-alone Edition

Orange pudding

It's been several months since I went through the customs for Virtual Life 3, but recently I browsed the raiders of various websites online and found that there was no post about Virtual Life 3. I wonder if it's a coincidence that we can get through customs soon? Recently, some netizens came to email for help. It seems that there are still many people who can't pass the customs, so I decided to post a strategy online to benefit all those who can't pass the customs. Ok, let's make a long story short and get to the point.

Regarding the content of the introduction, this game is different from the previous 1 and 2 in that there is only one protagonist, so I played it again recently and summarized the general content.

There are several points in the game's operation interface that need to be paid close attention to:

The first is the envelope that keeps turning above the "Dicer" button at the bottom right of the screen. Click with the mouse to see the customs clearance conditions, character tasks and monster tasks. Customs clearance conditions are related to the progress of playing games, and the other two items are related to Abby, who introduced her career in the "trading box". Don't underestimate these three items. If the player does not grasp these three items, he will not be able to pass the customs. (As for the "transaction grid", what is it? It's where it looks like two hands holding an envelope on the map. As soon as I entered, there were many people in the room, and Abimu was the man behind the desk. ) So what are the functions of these three items? Listen to me carefully:

The first is "customs clearance conditions". If you don't know what the customs clearance conditions are, how can you end the game through 6 levels? (Hehe ~ ~ ~ Don't hit me. ) Just pay attention in time.

Then there are two other items. Those who plan to go through customs should pay attention. The game must constantly change jobs before defeating the final NPC, because only by changing jobs can you get some good cards. The so-called good brand red needs to be cultivated. They have magical powers. One of them (I forget what job it was given to) is called a blood change card after training. As the name implies, it is to exchange your 1000 HP, 2000 HP or even hundreds of HP for the last NPC's 6000 HP, so that you will win more than 6000 VS2000 HP anyway. If you don't win, you can rest in peace. Therefore, changing jobs is the most important thing. If you want to change jobs, you need a license and fame, physical strength, intelligence and charm, so you should pay attention to training. 2. Go "adventure" and play Super Mario. 3. Go to the "monster grid" to fight monsters, gain experience value and then upgrade. 4. Go to the "training grid" for training. 5, go to the "destiny" fortune-telling-of course, this may be reduced, it is best not to use). The license needs to go to Abimu to accept the task and complete it before you can get it, so the "trading grid" is a frequent place. The task you want to get a license to complete is a character task, so you should pay attention to it in time;

The monster task is the monster card (green card) that the player gets, which allows the monster to complete the task and help the player get money and hero badges. Hero badge can be exchanged with "Bubuto" standing at the door in the "game box" for items such as wishful dice, which can help players complete role tasks, so this item must also be paid attention to.

Then one place to pay attention to is the "player information" item at the bottom of the screen. Click with the mouse to find that there is a "Notepad" item, which records the player's game progress and various connection graphics. Green represents events that the player has not triggered, and orange represents events that the player has triggered. Orange sorted out the events triggered by herself. This is a customs clearance strategy for your reference only. As for those skill adjustments, just follow the instructions in the game help. If you have any difficulties, you can ask me for help.

In addition, the protagonist's home (that is, the little yellow house on the map, there is only one on the map of Tomorrow City) can also get a lot of good things. There are medicines added by HP in the box and refrigerator. Five copies of Tomorrow Comics with my deskmate can be exchanged for "magic fishing rod", and "magic fishing rod" can be exchanged with the little girl in the "trading box". Of course, "Tomorrow Comics" was also bought there.

Ok, the next step is the customs clearance strategy. Players who want to clear customs should pay attention.

The first level (the city of tomorrow): 1. Players must first trigger an event at home, "Grandpa came to see me and gave me a magic book". This event is triggered automatically, needless to say.

2. Players should talk to Abimu in the "trading box". Abimu will tell me that the stone on me is called crystal, and ask Bhutto in the game hall.

3, then don't ask, go to the "game grid" to find Benazir Bhutto, and Benazir Bhutto told me that the necklace looks like a holy angel necklace.

Then, you don't have to look for a box, and the rest of the events will be triggered automatically. In one activity, Pippi asked the player to take it in, and Orange Jun chose to take it in. In fact, even if you don't bring it in, you can trigger an event. You only need to trigger another event, and you can still go through customs smoothly.

The next event is:

4. "I met that old man and heard some inexplicable words."

5. Take Pippi (take it or leave it)

7. "Pippi thinks the necklace is familiar."

8. "Abbimus told me that a monster named Blair was following me" (this was triggered on the map, so I didn't have to go to the "trading box").

9. "The old man told me that King Hag was on the evil mountain. After chatting for a while, he suddenly found a monster and arrived at the evil mountain after defeat. "

Because the orange took Pippi in, there was no trigger event 6, numbered 1, 2, 3, 4, 5, 7, 8, 9, which was the first level.

The second level (evil mountain): 1. "I met Raleigh, an old man in the city of tomorrow, and he told me that the blacksmith on the top of the evil mountain might know" (map trigger)

2. Go to the "trading grid" to find an old uncle who is working while the iron is hot, and chat with him, triggering "The blacksmith told me that the entrance is very simple, which seems to be downhill, but it is actually uphill; What seems to be going uphill is actually going downhill. "

Next are all map triggering events, namely:

3. "I found that the color of the necklace changed and my strength increased. Pippi said I became terrible. "

4. "Pippi mentioned the fountain of life"

5. "Gan told me the whereabouts of the hag king, and I chose to clean up the hag king first."

"The old man told me that the fountain of life was attacked by a monster."

"After reaching the top of the mountain, I met many monsters."

8. "Defeated the monster and saw the long-lost home"

Among them, between the choice of the fountain of life and the hag king, Orange chose to solve the hag king first, and the other choice can also be cleared. The second customs clearance is over.

The third level (the city of tomorrow): all are map triggering events, and the contents are as follows:

1, "I am homesick for the origin of that necklace, and I feel very confused."

2. "The dragon will remind me that there is a monster, and I will be close to danger after being defeated. Pippi said I was absent-minded. "

3. "When it rained, I met an old man who reminded me that I might be a hell."

"I feel very confused when I think that I am a hell."

5. "I felt very happy when my strength left me, but Pippi reminded me that there are good people in hell."

"When I gave up pursuing my life, the gem became dim."

7. "The son of the wind told me how I was picked up."

"Les told me that there are many choices in life."

9. "The old man told me that once I mastered the power of the stone of tears, I could control the whole world."

10, "Pippi told me that an old cat might be hell."

1 1, "Long told me that the water in tomorrow's city is running out, so I decided to investigate tomorrow's city before the problem became serious."

12, "Grandpa told me that someone is missing in the city tomorrow, and I decided to go to the underworld in a few days."

13, "Pippi told me that the book of legends is not enough, there is one more thing."

14, "I had a dream at the seaside and met an old man when I woke up. He said that human beings were taken away by the devil, so I decided to save people. "

I won't talk about the choice of oranges. No matter what players choose, they can go through customs, but the final outcome is different. As for the difference between winning and losing, it depends on the player. Oranges have only been played twice, which is probably a matter of habit. The ending is the same, depending on you. The third customs clearance is completed.

Level 4: (Mountain of Evil)

1, "Pippi told me that the shops in the underworld have entered the' confusing fruit'"

2. Then go to the "store" to trigger the event "I ate' stupid fruit', but I still don't know who I belong to"

Then there is the map trigger event, as follows:

3. "Pippi thought I had changed and decided to take me to the inn to have a rest."

"We got lost, and Pippi advised me to use the power of gems."

5. "The gem took us to the place where the monster lived, and we had to run away desperately."

6. "I can't find the entrance, and the dragon will remind me to calm down. I read the spell of' broken void' and saw the entrance. "

7. "The dragon will save the wind chimes, and when it comes to fake Luo Cha, it is poisoned."

In the fourth level, the protagonist needs to choose the girl who will eventually be with him and let her enter the next level-taking the antidote. Orange thinks that whoever you choose is the same, so players choose according to their own preferences.

Level 5: All the girls chosen by the protagonist are triggered by the map. Because I don't know if there is any deviation in character selection, I won't introduce it in detail at this level. As long as you meet Luo Cha and beat him, you can get the antidote back.

The sixth level: this level is triggered by the map, so I won't introduce it in detail. Because my personal ambition is different, Orange chose "unifying the two realms of gods and demons". Isn't it great? This level depends entirely on personal preference. Anyway, in the end, we still have to compete with that old man, the ultimate NPC. I wish you all the best.