Fortune Telling Collection - Fortune-telling birth date - Dungeons and Dragons: Introduction to Dungeons. It is urgent.
Dungeons and Dragons: Introduction to Dungeons. It is urgent.
Door, and then meet a goblin at the door to let you follow it into the city, follow this goblin to the left of the gate, kill these goblins, enter the sewer, kill some jellyfish and bats, and come.
A door that can't be opened for a while. Go to the intersection on the left, go to the end, turn on a switch on the right, and then the door that can't be opened just now can pass. Go on down, and you will see it in a hall.
Until a few goblins stand on the wooden frame and shoot arrows at you, you can see the stairs directly from the left side of the entrance, press the SHIFT key to go up, kill those goblins, and then walk along the wooden frame, and you can see it.
Go to three intersections, take the middle one, you can walk directly to the shore, otherwise you will have to jump and climb ashore. Going up the stairs, there is a downward staircase on the left and right, and one of them is the most.
Finally, there is a key, you must take it, otherwise you can't get through the back. After getting the key, I noticed that there was a broken bridge in front, and several goblins were sitting in the opposite car, shooting at you like rolling pins.
Thick arrow, just pay attention to a mechanism on the right side of the broken bridge, and press it to connect the broken bridge. After the broken bridge, the back is relatively simple, that is, there is an elevator on the right side of an intersection, which is not easy to walk.
Yes, you must go to the elevator on the left and lean an iron bar against the wall. Plug it in when you come back, and you can take the elevator to the next floor. Then there was a fight. Then the maze.
Ah, it made me dizzy, and finally I couldn't help it, so I had to stick to the wall and walk out in the simplest way. On a road, you always go up. As long as it is an upward staircase, you can take a walk and have a look. Finally, you can learn from a person.
As soon as I went out, I came to the city.
Let's stroll around the city first, buy something by the way, and have an old fortune teller. Spend some money to calculate life. I won't lose money, and I can continue my main task almost after the transfer. from
From the west gate in the center of Fagrove Town to Fagrove Monastery (Fagrove Center in Fagrove Town), go straight to the Chelsea Temple (Baidu-) and stand upright.
When the priest speaks, he will ask you to find someone else. When you find it, you will find a skeleton magician in the room. You must first remove the candle dancing around him and light the candlestick (get skull and bones!
After that, talk to that person, then go back to Temple and follow the priest to the right room to talk to another sister. That sister has too many lines, so you can listen to them while reading magazines.
She said that she would give the player a key, open the door of Fargrove Mansoleum, a cemetery on the left side of the Temple of Chersene, take a sacred object and enter the depths of the cemetery.
Now the relic is locked. There is a Zhang Shitou's mouth on the wall next to it, and it needs a password to open it. There is a monster at another entrance next to it. Kill it and you'll get the password. And then go back
Chersene Temple talks to Big Sister, and the task is completed. After coming out, go back to the center of Fagrove town and go to Arcane Shopping Mall in the northwest, next to it.
This is the Moon Bridge. Go in and talk to the people inside. He will give a letter to the player and submit it to the king. Still in the center of Farggrove, heading north,
Go to the garrison. When you reach the back door, turn left and walk to the gate of the manor. Talk to the guard next to you. He'll let you in and talk to the king. Show the letter to the king (send it if there is a BUG).
The letter is finished, but the task in the taskbar is still there. The king decided to let the player investigate her daughter's disappearance. After the conversation, he entered the stairs next to the king and found the daughter of the king's daughter.
Servant, talk to her again, get some information, and then go back and talk to the king, who will give the player a pass. After leaving the gate of the manor, turn right (that is, west) to the west.
Door (Ximen Road), show the Guards the King's Pass and you can leave the city. Then walk along the road. When you see the road signs, pay attention to which one is going to the city of elves.
Arlindale, basically along the southwest.
After arriving in Arlindale, go to the House of Lords to talk to the guards. The other party asked you to come back tomorrow. Actually, you need to do other tasks. I went to the tiger house and received the task. I went to a hotel.
Someone's room, tell the woman to take on a new task, then go to the gold shop and tell the proprietress, and then the proprietress will go in and start killing her husband. If you are too slow, you can jump over the counter to help her.
Let go, then receive the task of saving her son (this task is probably unnecessary, but it is paid and easy, just take it), then return to the House of Lords and enter.
Talking to the Elf King, no matter what option you choose, you have to pass the test. If you come in, you can't get out for the time being. I suggest you buy something before you come in, because it's more difficult to fight inside. Elf king announced
After the exam began, I went into the stairs next to him and saw several big pillars. Someone put an arrow next to it, climbed up the post (starting with the fallen one), jumped up and stepped on the round blue switch on the floor in turn.
Ok, then enter a hall, which is cross-shaped. You have to find four blue crystal balls in the surrounding boxes, and then press the corresponding four switches in the middle to get in.
It's time to go up the stairs at the opposite intersection. Here, I just remind everyone that a woman who looks for a crystal ball empty-handed should not fight with her (of course, I am talking about the general situation, but there are still ways to get rid of her.
But at the same time, there are still strange brushes. Female ghosts have a lot of blood. It's dangerous to spend time here, with hundreds of thousands of experience at most. It's more leisurely to go out and find the dragon to kill in the same way, so I
Would rather run away). Then I will go to a place where there are many strange attractions, and I will step on all the strange blue floors. Then he was locked in a room and brushed from three strange spots.
The monster one-on-one hit in middle school is that the players pick so many monsters for them themselves. After a fierce battle, all the enemies were destroyed and stone ladders appeared on both sides. Go back and talk to the elf king and finish the test.
Just try it. By the way, introduce a life-saving skill, that is, you can open the item bar or archive interface to have a rest, and the enemy basically stops at this time. This skill can be used anywhere. Complete the test
Try to come out and talk to the Elf King in the future, and then go to Ulm to find the Elves.
Enter the castle hall in Ulm to talk to the leader, then start fighting, and then walk around the maze (this maze has many advanced locks from the treasure chest to the door, please find a way to solve it yourself). There is a place.
There is an elevator, so you don't have to take it for the time being. Write it down first, it will be useful. Turn around and find a double-edged leader. Kill him and get the key. You can open some doors and keep turning. There is a place in the castle.
The boss's son is locked in the place where the post jumps (to save people, you need to unlock it. The tilted bed here jumps with a key, or it can be opened by itself without a key. In one place, only get the key.
Behind the door that can be opened, you will meet another leader and you will get a second key. Then you can go back to the elevator, sit downstairs and open two doors. There are four pull rods in a small room.
Depending on the room, pull down the second one on the left and the first one on the right, and the secret door will open, but don't rush in, go in through another door, and finally you will come to a corridor with a coffin in the middle, and the corridor will come to an end.
Turn a corner to the sewer, but you don't have to go there. There is a mechanism on the left of the pillar that is not in the corner. There will be a word on the screen when you go there. Click on it and a secret room will open. Go in and search the treasure chest.
Scrape, there is a pull rod on the other side. Take it back to the place where the secret door was just opened. Fairy relics are on the right. It's dangerous to walk around on both sides, so you can dive here.
You can make a decision before, whether to give up some treasures. If you don't want to give up, you can jump into the water and then dive. There is a hole on your left hand side. Go straight, don't turn in the middle, and there is a corner at last.
Corner, don't turn, there happens to be a pull rod over there (at least that's what I found, and I don't know if the game manufacturer is abnormal enough to set this item casually), just take it.
Come back. It's a long way. You must be out of breath. Get ready. Then continue swimming along the waterway, you will see two broken lever switches, which can be opened left and right after installation.
The left and right sides of the door have the same structure. There are two rooms in each room. There is a button on one of the walls. Open it and you can go in and play BOSS magician. You will also summon the skeleton. After you kill it, you can get your things and go.
After that, I went back to Arlindale to talk to the elf king, and then I talked to the proprietress, the hotel woman and the tiger owner, and everyone got a reward. After that, you can go to a school in the tower.
Tully refused to go in after speaking, but turned to go out but was stopped. Go in and take the elevator to see the old wizard. After the dialogue, the evil leader appeared and bombed with magic. Use it as instructed by the old wizard.
Horn, the evil mage is injured and retreats, and then the old mage asks you to go to Tarando (forget whether it is spelled like this, just understand) and go down the river in the middle of Arlindale.
Yes, we are finally going to the Lost Lake. There are signposts at the estuary indicating the direction of the mission destination. Of course, there is also a road sign at the end of Bolun Yard, which also points to the direction to go there. Not at all.
No matter how you finally find the ruins, go into the basement and put Horne away, you can go back to Arlindale, talk to the elf king and the mage again and then go back to Fargrove.
Go directly to the Lord's Mansion after arriving in Farggrove. After entering, start killing people, kill all the way to the captain, and then go to the prison on the other side of the hall to let the Lord and guards come out.
God wants you to keep looking for his daughter. I learned from the hotel maid that the princess went to her lover in the northwest of Bolun Yard. When I arrived at Bolun Yard, I didn't find two people, but I met them.
To the king's father and the princess's lover. He said that his son was missing, and he suspected that it had something to do with the princess. He asked you to help him find his son to promote the alliance between the two countries. When he went back to talk to the hotel waitress, he learned that he had a key letter from the prince.
The woman who is resting has gone out of the south gate, hello ruins. There are road signs along the way. Take the road to the Lake of Fear, and the road to the lake will be interrupted. Turn the bridge to the right, and you will have it again. Go straight to the road.
At the end, not far away, a group of people are busy playing. It is a group of assassins who are besieging the person you are looking for. Go and save her. I will give you a letter. When I get the letter, I will go to Skur to meet the king.
VARTUGG will tell you that the prince is in Naga Temple (in NT, the actual name is different, so don't get into trouble) and ask you to save him. At the same time, take a tube of his blood and lift it.
Many unreasonable demands that make you bear all the responsibilities.
If you really have no choice, then go to Sagayan Moore after leaving the city from the other side. (Note, I saw someone say that if you can't find the stone man, just press L to see Jane.
Jay didn't pay attention to the conversation, but simply said that it is a general term for forbidden areas, which is not a concept marked on the street sign. After arriving at Naga Temple, he followed the principle of finding the key to save people.
Blood-take the gas mask-take sigil- kill boss- take the relic-come out and provide a picture drawn by a foreigner for your reference. It is written in great detail, but
I will explain some possible difficulties. The first one is where there are four tie rods. Each pull rod controls the lifting of one or two plates, not a simple arrangement and combination. I hope you can use your head a little.
Tendon, I promise I won't be mentally retarded soon. Secondly, the place marked jumping on the map must jump vigorously after the run-up, which is cleverly designed, as long as it is not completely straight.
Or the maximum distance is bound to drop, don't think that you can't get through looking for a nonexistent switch everywhere. The third one is a room, I forget the specific location. After entering, the road was blocked by the fence, and the road ahead.
The fence won't open again. If you want to find a handprint button behind a pillar in the room, a pull rod will appear opposite. Just pull down the road ahead. Pay attention to the time limit. If it exceeds, it will only be very heavy.
Please, if you don't pay attention, you will feel that pressing it has no effect. Finally, the boss was attacked. BOSS's poison is very fierce, and the action caused by general poison won't last long, and there are more blood injuries.
Sometimes it will attack with long-range magic bullets and fireballs, but it is easy to kill with a gas mask. Don't forget to take that dress forward after killing, just jump into the water from a height and swim.
Now, don't bother with the key switch, and then go back to Skur to find a job. Some people may ask why they don't go to the Lord. I saw many foreigners asking questions in the official forum.
This problem has been solved, and the result is a BUG here. When you come back, the Lord disappears, so the consequence is that you have to take on new tasks at the mercy of Vatag.
The tomb of the soul can't go in for the time being in the new mission. You must first get the signal from the Valley of Ruins. But there is no valley of ruins on the map.
Fang, you go to the sorceress Starlock Xia first (please look at the map, I won't say anything marked). She will ask you to find another mage, Grimlock, and tell you both.
A message from the ruins gives you a related task. Because the key items mentioned by the witch to obtain the sacred objects are in the tribe here, I will stop by after leaving the witch.
The tribe in the wilderness (the position marked TT at the southernmost tip of the map) asks the chief to pay (it will give you an offer, which should be only 1W). Would it be convenient not to try to refuse?
), and then went straight to Grimlock's magic tower, saying that the valley of ruins can only teleport, so I told you the arrangement method of teleport stones, so that you could find the moon.
Stone, he also sells some good things there, and those who have money can go and search. Moonstone will kill the moon beast on the island in the center of the lost lake. After the preparation for transmission is completed, look for it.
Let's go to the Moon Bridge. When you get there, find the unclean arc, paint the prince's blood on it, and wait patiently. The last female demon came (there is a BUG here, which may be flying.
If you get stuck halfway, file it first to confirm. If it is stuck all the time, you can put the blood away and try to walk. In addition, it is said that if time is too long, the devil will fly away, so it is unnecessary.
Don't be too casual), she will reveal the password of the tomb of the soul after telling you your purpose, and then don't rush out. There is a temple at the northern end of here (the current world)
There is no direct mark on the boundary map, but it is actually at the site icon DT, which contains relics. Get it first. This maze is relatively simple, that is, use it after getting the second key.
When you open the door and enter a new route, pay attention to using the key. The back door does not open directly, but a secret room appears behind you. Pull down the lever door in the secret room and open it. There is also a transmission to one
After the ruins of the Red River below, you have to open the treasure chest to collect five demon stones. There are some sections on the road near a little red demon BOSS, and you will collapse when you walk up. Be careful. Besides,
The road near there is relatively narrow, and it is easy to be blown into the water by the magic of the little BOSS, leading to re-walking. After playing this little BOSS, enter the back room, with the relic and BOSS in the middle. Kill first.
BOSS because the relic can't be brought at this time, you can use a layer of magic around it to block the BOSS, and it's not difficult to kill him. After that, you can install demon stones on four walls.
Take the relics, then move on to a small room, open the portal with the last demon stone, return to the original transmission place, and then go out.
Then go to the shadow ruins and get another sacred object. Because I used to spend money on props in the tribe, I now go directly to the tree guardian in the north (map TG).
The tree guards will give up the passage and come all the way to the cursed island. There is a crystal on it. After taking it off, you can choose to return to the shadow ruins by land, or start from here.
It's much closer to swim directly, but there will be a layer of fog on the water in the middle, which will force you to sink. It's dangerous, but it's not impossible, and you need to be familiar with underwater operation.
Practice, how to choose depends on yourself. As for how to get into the maze behind the shadow of the ruins, I really can't remember. Here are some possible difficulties that I can think of at present.
Point, ask if you have any questions. As long as it's not a question about the route, I can basically answer it, but it's best to bring a screenshot for me to recall:
1. Where the first rune column jumps, there is a row of five runes on the ground before entering the room. Write down the order from outside to inside and jump in this order;
2. In another place where the rune column jumps, if you don't jump to the right, the column will be sent to the organs on both sides to knock you down. You should jump in the order of right, left and left (don't choose the middle jump); There is a place.
There is a pool in the middle with four lifting columns. If you can jump in turn without touching the water, you can enter the opposite door, otherwise the opposite door will be closed and you have to go back and start over.
A floor painted with runes, wait for the floor to recover from the sinking state before stepping on it, the opposite door will open again, and then continue to try to jump. I suggest you be proficient in jumping and steering operations first, and then.
Is to observe the rise and fall of the column and choose the right time, pay attention to the toxic water, can not be put for a long time;
In a room with three guard statues, there was only one shadow stone at first. Activate the first guard and kill it. Open a door, enter the maze, and retreat at the exit of the maze.
A scene, there is a treasure chest, you can get the second shadow stone when you open it, and then I don't need to say more, just do it;
In a room with rune squares all over the floor, there are four guards opposite. Guards are moving at every step. When you are in the eight squares around him, he just moves, even if the puzzle fails, you have to start over.
However, in fact, if you look closely, you will find that the stones on each guard are different in color, corresponding to different colors of runes on the ground. If you step on any color grid, the corresponding guards will move, and
And he will turn around at the end and use his head a little. Now that he knows the mystery, it should not be difficult to pass.
5. Save the Lord after getting the shadow sword. Three wizards can only be killed with shadow swords.
6. After saving the Lord, go to the left-hand room, put the Shadow Sword on the hand raised by the statue, then enter the portal in turn according to the Lord's instructions, and finally open a rune slate.
Usually this is the last of the four, and when the four open the back door, it will open;
7. After entering the door opened by the rune, you come to a corridor with a big gap in the middle, which you can't skip. First, move the statue at the entrance and move forward as soon as possible. You will find a board floating. At this time, you can do it.
Jump forward, pay attention to the time limit, don't move too slowly, there is the same gap behind, just do it;
8. A mechanism needs two crystals, 1 is easier to get. There are four powerful wizards in the room where the second one is located, sending attacks at four corners. Of course, you can kill it.
Kill them, but harder to kill. The crystal floats in the middle. Because there is an invisible force field in the middle, you have to grasp the angle, jump up and press SHIFT in the air to get the crystal.
9. Finally, the boss can't be killed at first. Kill the wizard around him first. Every time you kill one, a stone will fall, which can be embedded in the statue in the corner. All five are embedded in the middle.
Relics can be taken away. The attack equipment will break the immortal body of BOSS after causing damage to him, and then it will be casual. You can continue to play or change the way you play. That relic is still there.
Very powerful, and it is also good to use it to attack at close range.
After two ruins, I returned to the task of Vatag and ran to the tomb of the soul. Enter the maze, fight and kill. The hard part is that you have three roads: left, middle and right.
There is a strange device in the middle. Go left first, and come to a room with many coffins and a red demon statue on the wall. Investigate the statue and get the evil eye. At this time, the statue will breathe fire.
The female demon will jump out of the coffin. Later, I came back to install evil eyes. The middle road is clear, but when I walk into the corridor, the floor will fall. Remember to watch the water after falling into the water. There are three boxes.
Son, you can open it in the middle, and there are keys. Take the key to the right room. There is a keyhole between the two fire-breathing statues. After using the key, the door opened, and after entering, there was a talking stone.
For example, there is one on the right hand side, and two passages on the side are blocked. But don't pay attention for the time being. Talk to the first stone statue and decide that there will be bargains in the future.
Many demons attack you. After winning, there will be a corridor on the left. There is a button at the end. Press it and go back to the corridor where you fell into the water before. You can pass it. When you go there, you will see a small room.
Suddenly, the boss is in the middle vertical coffin. After the fight, there will continue to be helpers in other coffins. BOSS is a bit like Diablo. After killing, he got the task.
Pin, go back to another stone statue you have seen before. It will let you choose the kind of prize. Steel is a weapon, and magic is magic. I feel sorry for everyone here. I originally saved two files.
I chose to look around, but after I chose the equipment, I accidentally covered the previous documents when I opened the box in my room, so I couldn't try again, but the equipment I got was first-class and good.
Guess the spell should be strong, too. You need to make a choice.
After coming out, put the obtained relics back to Tarando. At this time, only the last one is needed to collect it. Back in Wattage, he would say that the princess was taken to Blake by Barogrimm.
Swamp, and tell you the password required by the stone man who blocked the road in the black swamp (after completing the task, the city gate may be closed, and you can turn your back on the pillar leaning on the wall.
Stand still, then press S+ space to do a back flip, jump on the post, and then a back flip will pass), enter the black swamp, find the castle surrounded by mountains, and kill all the way in.
There should be no problem with the map of the first area of the maze, and it is not difficult to open the door with two keys in the second area. After the third area entered, a strange circle appeared in the middle, and there were two others.
Doors, one of which has two doors, and rune floors of various colors. First, step on the purple, orange and blue boards, and the double doors will be ajar. Then watch the rune face on the wall opposite the door.
Color, and then the purple, orange and blue colors on the wall are still gone, and the other half is opened. When you walk in, there is another board. When you step on it, another door will open. When you come down from the open door, you will see Gong.
When the Lord is locked up, a mage will attack you and constantly summon powerful monsters. At first, he couldn't die. After talking to the princess, he learned that he had to destroy its energy source first (of course, I said you don't have to be special)
Go to four small rooms around and get four magic balls, then throw them all into the fire and burn them, and then you can kill them. Get a prop after killing it and put it in the fire for preservation.
Get out of the princess and get the last relic. Then the old wizard will appear and tell you that Barrogrimm is ready to launch the final decisive battle, so that you can break through the obstacles and put away the last sacred objects.
Immediately after being sent to Tarando, he faced a large number of enemies, but his strength was very weak, and Barogrim had more blood. Besides, he is useless. After being killed easily, he entered the secret room and prepared.
When the relics were put on, the evil mage Volga appeared and fled to the underworld with four relics. The old wizard also sent you to stop his plot. After entering the underworld, the road is quite easy.
When you open the door, kill the strange brushes on both sides of the door and the door will open. If there is a fork in the road, leave. I just walked away and finally got to the boss. Evil after conspiracy
When the mage dies, pick up the sacred objects. After using the horn, the crystal on the old mage disappeared. Join forces with him to defeat the devil. That demon doesn't feel very bad, but spitting mosquitoes makes him a little bloody.
There are many, too, and nothing else. Talk to the old mage after the killing, and then the plot, until the end.
Hard to complete the raiders, this game is a little dizzy with the manipulation of Warcraft.
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