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Introduction to the opening strategy of simulating the flow of avoiding war in rivers and lakes

It is relatively easy to simulate the game of avoiding war in rivers and lakes. Players will not face too many enemies, so how to start better? I hope the following book can help you.

Introduction to the opening strategy of simulating the flow of avoiding war in rivers and lakes

Seeing many swordsmen and blacksmiths fighting all the time, let's start without these three skills, try to avoid fighting, keep our chivalry, and kill all werewolves to make an imperfect start.

Not much to say.

It will be concave at first. There is only one keyword at the beginning, fish. As long as there are fish, we can say anything. Fish represents good luck +30 Liang, which means that medical skills do not lose their original heart, which means that cooking starts further. We don't need a blacksmith to avoid war. Let's take the route of culture-painting-cooking. Oh, by the way, try to use a male number. Painting with men's numbers can draw a beautiful Bai Piao.

Give a general idea:

Because we try to avoid fighting, the simplest thing we have to do before the werewolf in the novice village is to maintain chivalry (or how to sell chivalry if there are too many knights). Because of avoiding war, the line of killing wolves has passed, and both the king and the butcher want to accept it. Swordsmen don't fight one-on-one or smuggle alcohol. There are three inevitable battles, two light skill books and a foreigner, which are slightly more difficult and need SL (this time).

Start routine operations, concave fish, sell books, and throw a dragon in the kitchen.

The inn uses black wine, which is the first bucket of gold. Because I don't play bootlegging, I can't buy shoes for 240 at present. Buy shoes at 70, and you can earn 35 if you raise the price to 105.

Open whatever you can, and don't waste time. The fisherman took the fast fish, and the second took the soup to the watchman to exchange the ornaments after the credit. Remember to pay back the money. This is not chivalry. The main reason is that 20 Liang can't buy rice. I'll give you back two meters. Cooking can be exchanged for one meter and one wheat 100 two.

Then go to the blacksmith and pull the bellows 1. Because Mao Zheng had nothing to play, he skipped it (that's when he can jump).

The start time of delivery is very tight, and the key words include:

1. Get two key words from nursery rhymes, lead powder and superstition. Chen is superstitious.

2. Take the heavenly heart method behind the morning market overlord placemat 30.

3. Kill foreigners. The first slightly difficult battle. My configuration is martial arts gold, equipped with the blacksmith's express sword (so I started to play the bellows), 70 pairs of fast shoes (try it on first) and the amulet given by the watchman. Hand over what should be paid and get the money after killing.

4. The battle of the false mother on the stage, although we like to dig out the rich and domineering mother 1, but for the sake of income, we still help that mother.

Don't talk to the painter until grandpa firecrackers appears.

6. There is an Ada in the inn, showing off that she has a tall and strong man, PY, who wants to marry her. You can't look over and tell her that her man PY is yours. She is angry at 155 1.

7. There are two choices in the first half hour of the morning. At this time, Liu Tie, a foreign minister, will go to the Woods to do broadcast gymnastics, and we can catch cats (remember to stop cats from going to hotels outside the town).

8. I don't know what's the use of hanging fish in Arudin, so we can't make a wish for cigarettes in Arudin, let's ask for money.

Then I arrived at that fatal morning.

Anyway, Chen Zheng has a few things to do:

1. Buy incense. More money in hand 120+80. If it's too much trouble, 80+24 will do. At present, the normal quota can be obtained: 45+ 20 for selling books, 1 18 for buying wine, 90 for buying shoes, and 28 at the beginning of the year.

Skip Mao Zheng. Killing foreigners has dropped several times. Return the sword and shoes 1 15. There are 30 cats behind the mat. At present, there are 143 in hand, and there are 50 193 Arrudin magic lamps selling cigarettes. When Chen Zheng arrives, you can sell fish first (the guests released from the temple should be put in that jar) and give 30 Liang+luck. At this time, the money is enough for 200. No problem.

2. Go to the medicine boy to get the lead powder keyword.

3. Go to the morning market to see grandpa firecrackers to start the fireworks assembly line, and in the afternoon to volunteer at yamen, and then go to the painter to get the paint line, and then go back and let grandpa firecrackers start the potter line.

4. Give the hanging fish caught by the cat to the yamen for sundries.

5. Cooking time, from the second grade to the chef to get firewood, and take the elbow for half an hour when cooking.

Ok, the press conference has begun. Let's go to the press conference. Before you go, you can go to the drug boy for the last time and listen to the key words of lead powder. You should listen carefully when you release it, and the rest are routine operations. You can make a wish to get married and gain charm. By the way, you can pick up 80 pairs of followers, exchange lead powder for spells, and sell incense for money. Half an hour later, we went to the porcelain kiln to let the porcelain maker out.

In the early afternoon, going to the temple to collect debts first will get 30 Liang plus a mental method, so I won't learn it for the time being. Go to farmers to buy wheat, and then go home to make rice+wheat cakes for money. It seems that at this time, we can go to the temple to make pickles and pickles. Put the smelly sachet and pickles together. Because we are low inside and outside, we have to beat up werewolves.

Have lunch with the little monk. The child will pay 100 in the future. Remember first. Remember to send Master Lu's luggage when the teahouse opens, and then think about opening a tea bucket.

We must start the base before it is too late. Hook up with Wang Tu with words, go to the stage to protect my mother, and report another mother. We gave up and took the hair clasp. Find Ada to show off the king's plan. Go to Jieyi and feed you sugar for half an hour. Ah, great. Remember to go to the town to fight Xiong Haizi (poison dagger+poison sachet+dog, fire fighting skill), and then go to the swordsman to translate and get the ghost book, as usual. Go to the hotel for half an hour to cook fish. If the blood volume is not satisfied at this time, eat two fish and return to blood. Don't move your elbow. Leave a bite for the fish. If you have more spare money, you can buy some food to eat. We only need 220. In the other half hour, we went to see the Potter making things.

Complete the firecracker line when applying, and let the firecrackers be bought at a reduced price. Buy it and blow it up. Look at how much lead is left in your hand after blasting the mine. Leave a lead for the painter and then go to the workshop to make a poison slingshot with lead and copper (try to burn copper), sl attribute.

Go to the drugstore to buy ochre, and then go to a painter to work. Men who study painting can get 100 and a picture of beautiful women.

Ask the porcelain maker for a teacup. I don't have time to watch tea parties. At least I sold the teacups.

Then we started doing things-poisoning cows and stealing armor from workshops.

We spent half an hour chasing the blacksmith's apprentice, and then attracted him with our high charm. Then pretend to help the farmer.

Especially, go to the farmer to get (poisoned) beef. Remember when we were cooks? Go back and cook the beef.

The fireworks show started, but we went to the apprentice first, spent 200 taels to buy news, and Wudaoliu bought tokens. We naturally bought dice when we played dice. There is not enough money to sell vegetables, but don't hand in stinky mandarin fish.

Volunteer for a fireworks show.

The final battle is about to begin, and it's time to test us-

First of all, there are three little wolves. Under the protection of three fierce men and a dog, it should be solved almost unscathed in theory with the help of poison slingshots and poison sachets, plus blacksmith armor and double light skills.

Then use blood-enriching pills and cakes to replenish blood (mainly for bitter and salty), and save a file to fight the wolf. Play the same way as Little Wolf. Use flying skills to hide from Big boss, let the mixed soldiers go first, and hit Big boss with dizzy arrows.

Anyway, my fighting power was 5, inside 7 and outside 6, and I killed the big werewolf. Go to the yamen to sell the food in your hand, and finally give him the leftover stinky fish for smelly shoes. Fry and go out of the village. Remember to file it before you leave the village.

Huimen Sect went offline to hire an escort (online mining can't beat QAQ). We are white-collar management, not blue-collar physical strength.

Take all your people and kill Big boss as usual (kill his younger brother with a knife first).

At this point, I returned to the Sect, and the opening ended. Inheritance can be full and two books can be brought back.

The battle between two boss is difficult, and SL is needed, but in fact, as long as you have a clear mind, there is no problem. Jump behind your teammates with flying skill. Boss will attack if he doesn't chase you, reducing the defensive output. If he comes after us, knock him out with a stun arrow.

Some abandoned items:

100 Liang is a private wine, because there is a fight and he may not have fought.

The swordsman line and the wolf line. We literati don't fight.

Make tea. Time is tight.

Fortune telling, only when the money is less than 20, and it takes half an hour, there is no chance.

Chivalry is still positive, and there are many chivalrous lines, but evil can only be achieved by selling shoes, poisoning cattle and stealing armor.

Finally, we left behind a talent who can cope with the initial battle (need to bring melee followers), as well as a book on martial arts and lightness skill. It is said that people who buy three-talent swords can also have more three-talent swords (so these three books are not used by novice villages at all).

In the end, I can use my five-war skills to deal with all werewolves. Please don't give up easily. My fighting capacity is all water. After all, I have three younger brothers, plus dogs, and my total HP still exceeds the condition that my combat power is only five. I dare not say whether the fighting stream will be weaker than me on the basis of losing a younger brother, but I think since they are all fighting streams, we should also have confidence in our kung fu.