Fortune Telling Collection - Fortune-telling birth date - How to play in Renjie, the glory of the king?
How to play in Renjie, the glory of the king?
The current version of Di Renjie has a high appearance rate. He used big moves and yellow cards to control enemy heroes, used cohesion skills to play explosive damage, and constantly used wandering and ordinary attacks to output damage.
Passive skills, speed:
Di Renjie's normal attack can increase his attack speed and movement speed, and stack up to five layers. Increased attack speed and movement speed to ensure the long-range output of Di Renjie kite enemies. It should be noted that before joining the league, the general attack was twice, so that the passive was superimposed on the fifth floor, and then the general attack was used to remotely cooperate with the output.
One skill, six-order pursuit:
Di Renjie throws six tokens forward (which can trigger a general attack on orb effect), causing physical damage and spell damage to the hit enemy (blue card damage is halved), and the blue card can cause additional deceleration to the target, and the subsequent damage will be weakened after the same target is attacked by more red and blue cards.
Passive: The third ordinary attack randomly triggers a red card or a blue card. After the skill is used, it will move back one step, and the displacement distance can be ignored. Collateral spell damage forces enemy tanks to use spells to resist pressure. The deceleration of the blue card can stick to the enemy to chase the residual blood or flee for life at the right time. The passive effect of this skill makes Di Renjie's ordinary attack more powerful. With the passive attack speed bonus, the general attack can cause explosion damage after the later equipment is formed.
Second, skills, escape:
De Renjie removes its negative effect (which can trigger the ball effect of general attack), increases the moving speed, and throws eight tokens around. Symbolic damage and effect are the same. This skill is Di Renjie's life-saving hero. It should be noted that the second skill is different from the talent skill purification. It will be cleared only after it is controlled, and it cannot be cast first, so it is out of control. In actual combat, keep the second skill, cast it at a critical moment, and help.
Three skills, dynasty secret order:
Di Renjie throws a yellow card in the specified direction, causing physical damage and spell damage to the first hit enemy, causing stun effect, reducing the target's double resistance and gaining the target's field of vision for five seconds. During this period, teammates will improve their moving speed when they move to the target. Using the yellow card to control the effect and reduce the double resistance, combined with triggering passivity, can cause explosion damage, and the hero with fragile foundation will have residual blood if he has one or three skills. As a remote control skill, you need to cooperate with your own predictions. After hitting the enemy, the visual field can cooperate with the active effect of the daily bow, and remotely output the enemy's back row to complete the killing. At the same time, the whole team will improve the moving speed after hitting and contribute to the team battle.
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Six gods costume: Armageddon+Shadow Endurance Foot+Shadow Tomahawk+infinity edge+Pojun+Daily Bow.
Go out hunting with a wide blade first, which improves the output to wild monsters and has a high cost performance.
The last incidental health damage can cause explosion damage in the early stage, and the blood return effect provides endurance.
Shadow endurance can resist the enemy's explosive output, such as assassins and soldiers, and can also add resistance boots to the enemy lineup to reduce the time of being accused.
Shadow Tomahawk's armor-piercing effect poses a threat to the enemy's front row, and the effect of chasing residual blood belt is better.
Infinity edge's high crit bonus allows the general attack to play explosive damage in the later team battle.
Pojun's high attack bonus and passive effect can easily win the head in the harvest.
The ultra-long-distance output of the Japanese bow combined with the incredible output of the big move can easily kill the enemy out of sight, and also ensure that Di Renjie can output in the periphery of the team battle. In view of the heroic strength of enemy tanks in the later period, the shadow tomahawk can be replaced by armor-piercing bow. If the situation is against the wind, the endless blade can be replaced by pure sky, and the daily bow can be replaced by a famous sword or a sage's shelter. Clothing needs to be flexible for different lineups and situations.
Inscription recommendation
Red: disaster source × 10, crit rate+1.6%
Green: Hawkeye×10, physical attack +0.9, physical penetration +6.4.
Blue: concealment × 10, physical attack+1.6, movement speed+1%.
Total attributes: crit rate+16%, physical attack +25, physical penetration +64, movement speed+10%.
Comments: High-explosive is a necessary condition for ordinary shooters, especially Di Renjie, who mainly relies on ordinary attack output. So he usually wears curse source and crit. Hawkeye's physical penetration is the most common physical attribute inscription. The hidden 10% movement speed bonus increases the support speed, and also provides protection for escape, making the output in team battle more powerful. Just as equipment can't be rigid, inscriptions have different routines.
Combat skills
When going out, Di Renjie chose to hunt broadblade, cooperate with us to fight wild, and help invade the enemy's blue wild area. After killing Blue Buff, we will go back to the online alone to supplement our troops to maintain development and collect river monsters to increase the economy. In the early stage, after our wild hero reached the fourth level, he would cooperate with his wild Gank opponent to place an order, kill or force him to clear the army, and push the tower after returning home. Our wild red Buff is basically controlled by the shooter, with two skills to save lives and three skills for remote control. Assisting vagrancy to help other roads decompress, Di Renjie developed it alone, realizing economic advantages, constantly consuming the blood of enemy heroes, forcing them to go home, and then pushing them down the enemy defense tower. At this time, we will cooperate with our assistance to invade the enemy's blue field, continue to take the route, pay attention to the small map at any time, and prepare to retreat. The shooter's economy must be about 2000 gold coins higher than that of the enemy's well-developed hero.
After pushing off the next tower, you can change roads with us and continue to take the route. Push off the enemy's middle tower with the help of the upper steps and the middle road, so that the enemy's wild areas are completely exposed, and cooperate with teammates to constantly invade the wild areas, snowballing and causing economic repression. In the later team battle, Di Renjie hid behind assistants and soldiers and kept exporting. He used his position to avoid enemy assassins and cut the back row, kept two skills and flashed to save his life, and used three skills to cooperate with daily bow to export from a long distance to help his teammates climb the highland smoothly.
Sagittarius should keep in mind the obscene development and ensure its economic advantage. Di Renjie is not very experienced in flying kites. Mastering three skills can cause due harm. He can save his life by using two skills and flashing to solve problems. As a powerful hero in the current version, Di Renjie is quick to get started, and it is bound to be amazing to practice hard.
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