Fortune Telling Collection - Fortune-telling birth date - How to play at the beginning of the age of great navigation 2? I chose a geographer from Holland. . . I just entered the game and don't know what to do. Please give me some advice. .

How to play at the beginning of the age of great navigation 2? I chose a geographer from Holland. . . I just entered the game and don't know what to do. Please give me some advice. .

It's not easy for some people to play voyage 2.

Personally, I think Grand Voyage Series 2 is the most classic and fun.

I want to talk about personal experience, not strategy.

You can find many strategies online, but you'd better find a better strategy, because it has the location and products of the port.

The most important thing at first is that you have no money. The ultimate goal of the Dutchman you use is to draw a map of the world, which goes without saying.

But it's the same for everyone. I have a little assistant, a boat and some money in my hand. The hardest thing to start with is too little money. I don't want you to modify it. What you should do at first is to do business and save money.

First of all, the shipyard rebuilt the hull, because it didn't cost much to go out by boat. Set the number of guns to zero and the number of sailors to the minimum or a little less than electricity, so that the ship can carry more goods, because guns and sailors are mainly used in naval battles. Don't worry, even without guns and sailors, you can't beat anyone now. Then you should go to the pub to recruit some sailors, because the money is less than the minimum number of sailors on board. Then adjust the proportion of sailors on board and transfer all the sailors. In this way, the ship can reach a faster speed, but if there is no lookout, you have to know the specific location of the port before you can find a new port. If there is no port location, we should recruit more sailors to keep watch, not too many, 10 is enough.

You can go out to sea to replenish water and food, because there are few sailors, so a little food can last for a long time.

The quickest way to start a business is to go directly to the port of Athens in the Mediterranean. It's easy to find, but it's a little different from your personality. You don't want to read the guide. Check the world map. Find Athens, buy his specialty and sell it to Istanbul on the upper right. Then buy Istanbul and sell it to Athens. Repeatedly speaking, the distance between the two ports is very close, and there is a certain price difference between the goods. Saving money will be quick. After changing the big ship, you'd better buy the tax-free certificate of the port you want to trade. But it's worth it ... (of course, there will be a faster trade plan when there is more money in the future, but you asked about the initial stage, so I won't say it. Talking too much about games is boring. Find it yourself)

When you buy something, you must bargain. If you don't agree with the price offered by the exchange and then offer a very low price, the exchange will automatically offer the lowest price it can offer. At this time, it was agreed that if you found a sailor in the pavilion, you could be appointed as an accountant, and the accountant would help you bargain. But the accounting navigator had better know accounting skills and will pay a lot of money.

During the period of buying and selling, water and food must be packed less, just for 2-3 days, so that you can decorate more goods and get more money.

When you have some money, go to the fortune teller's house to calculate your life and see if your fate is good. If you are unlucky, you can deposit your money in the bank with only 1000 yuan, then donate it all to the church, and then donate it with 1000 yuan until all the hidden lucky values are donated. In this case, it is easy to escape when encountering pirates, and you can usually find it ashore without water.

If you have money, you can change boats. If you change ships, don't worry about other things first, and then trade between the two ports. With a certain foundation, you can do the main tasks and all the small tasks. If you do too many tasks, the king will let you do them. The task under the king mainly depends on your word of mouth. You have three reputations. The reputation of pirates increases with the increase of fighting. There are more places with a reputation for adventure and a bigger map. Come back to your map sponsor. Because your character has a map sponsor when he goes out, and others have to find a sponsor when they find it, you can tell him what you find later to increase the prestige of the expedition. It is best not to take the expedition task with the king, because his task will not increase the prestige of the expedition, and the prestige of the expedition is the most difficult to improve. Finally, the prestige of trade. That thing can greatly increase in value as long as it has money to invest in the harbor.

Let's talk about how to quickly get the nautical level and naval level. Navigation class means that the longer you stay at sea without a port, the better. That is to say, staying for 30 days is more than 65,438+00 times the level after staying for 65,438+00 days, but the maximum effective days seem to be 70 days. If the limit point can hold/kloc-0 sailors, the ship will be full of food and a little water. When the water comes, you will go ashore. (No, if you stay like this for 70 days, you will gain a lot of experience. When your sailing level goes up, you will be able to sail quickly. Of course, the naval battle level is combat, but if you want to fight, computers usually have many ships. If you really want to make money and play the flagship, then you can do a good job in the later sales. You should divide the boat you catch into sailors, or you should change the ratio of sailors to pilots. Don't move, the experience of naval warfare is the least. If you want to gain naval experience quickly, you must sink the other ship and sink all the points.

By the way, if you want to have a naval battle, you'd better learn artillery skills in Hamburg Port first (if you have requirements, you can fail to reach them later), so the task of artillery is much higher. If there are fewer people on board during the naval battle, change the ratio of sailors to deck at the moment before the battle and then change back to driving after the war. If there are 30 guns on board and only 20 sailors on deck during a naval battle, you can only play the role of 20 guns. Instead, you should fight another flagship.

Let's talk about investing in ports first. Some ports invest heavily, new goods will appear, and some ports invest heavily, new ships will appear. It needs several special ships to invest at the level of 1000 in a specific port. It usually takes hundreds of thousands to reach. In addition, if this port does not belong to your country, it will increase the hostile value of the original country to you.

Tell me about the store that sells personal belongings. If you have some money, you should equip yourself with something first.

Theodolite (measuring latitude and longitude), telescope (increasing observation), pocket watch (keeping accurate time at sea), cat (preventing mice, but you need to buy it in the Middle East).

All the above are always used when sailing, and there are some consumables: rat poison (for cats), holy sesame oil (for storms) and blood tonic (for sailors who have sailed in Hong Kong for a long time without scurvy, but if they have it, they will be available in a few days)

Another secret of the store is that when you enter the store between midnight 1 and 2:59, there will be secret items that you can't usually buy or are difficult to buy. There are too many details, and we really need to find a strategy.

There are also groups of boats going to bars or hotels to recruit wild sailors. When a pub recruits people, you should treat him to a certain number of drinks first. When hiring, he may not agree with his bid, so he may be cheaper. To recruit some fleet captains or pirates first, you must kill them at sea, and then there is a certain chance to find them in a nearby port, but quickly, because they will leave the wild state after a period of time. But navigators require that the sum of your navigation level and naval battle level is basically higher than theirs.

There are three occupations that need seafarers. The accountant mentioned above is to find someone who can negotiate with the accountant and has a high IQ. The accountant can also remind you that the goods on board can get the best price there (the port that has been discovered). There is also an assistant or adjutant. I forgot, as long as you measure it, the adjutant can automatically drive to the known port. However, he drives badly, takes time and walks a long way. Finally, the boatswain.

Maybe that's all you need to pay attention to at first, because sometimes you don't play this old game, so your writing is a bit messy.

We still need to look at the port data. Without that thing, people like us who have played dozens of times can't remember all the data.