Fortune Telling Collection - Comprehensive fortune-telling - What is the bad luck of metempsychosis simulator?

What is the bad luck of metempsychosis simulator?

1, the first lightning robbery: both plains and mountains are acceptable, and mountains are recommended.

2. The second lightning robbery: the cave

3. The third lightning robbery: Family > 80 elixir, other array methods (it seems to be eating physique, but I didn't measure it).

4. The fourth lightning robbery: An inventor became a lightning rod, but he was lawless on the spot (family > 50).

5. The fifth lightning robbery: evacuate (Agile > 100) sect (Charm > 100).

6. Sixth lightning robbery: Ten unique (all attributes minus 40) life days (100+ lucky)

7. The seventh lightning robbery: rescue is recommended, but it requires strength, wisdom and physique > 150, and the eighth lightning robbery cannot be saved.

8. The eighth lightning robbery: saving requires 1000 practice, but not saving requires 1400 practice (I tried several times but failed).

9. Follow-up story: ① Don't ask him.

(2) ask, love to leave (the man died), welcome (the man and the woman died together).

Personal advice, you can ask the finale. Personally, I think he is better than him.