Fortune Telling Collection - Comprehensive fortune-telling - Where did the warlock's doomsday guard come from? Do what task?
Where did the warlock's doomsday guard come from? Do what task?
The mission of Prison Wall is to let you go to Codeword Canyon in Winter and Spring Valley to kill the elite monsters there. There are three kinds, namely, demon guardian, hellhound and succubus, all of which are about level 60. You can't be enslaved, you can be afraid. I suggest you find a friend to kill with, which is not only safe, but also fast. If you go alone, I suggest you kill the devil. It is easy to fight. The demon guard has a high attack power (curious friends can experience it for themselves), and he runs faster than you. It doesn't matter whether there is a fatigue spell or not.
After finishing this task, it's time for you to have bad luck. Monsters have bad luck. As for entering the door, you will die without a key. You'd better find a thief to open the door for you or blow it up.
Go in and turn left, and you will see a child. That's the task of getting the bad luck key (interested players might as well do it). Jump from behind him, watch carefully, and jump where there are stones on the ground. In this case, it should not lead to strangeness. Also, be careful that jumping will lose about 6000 blood, and be careful not to jump to death, which is not worth the loss. After going down for a while, walk along the road ahead, but pay attention to the elite tree people shuttling back and forth here, so as not to be found. Go to the front and you will see a small passage. When you go in, you will see the monsters you are looking for. They are basically elite monsters, with a team of four people and about 56 people. What I want to say here is that people who don't recommend 1 had better go with you, because the cost of dying once is very high.
If you insist on going alone, talk about it. First of all, these four monsters are divided into blue and blue. One of them was blue and had a high rank, and then the other was exiled. Take two blue ones with the enslaved ones and kill them quickly. At this time, we should cure the exiles and then kill them quickly. It is estimated that the blood you enslaved should be below 8%, or it may be dead. If not, this method is easy to say, but it needs some operation and soul fragments. Look at the strange level, I can't absorb it.
Fragments, so be careful and remember to bring water. If you are alone, it may be difficult, but if someone is with you, it will be easy!
Go back and hand it in after completing this task, and then you will receive a new "suppression" task to imprison a "Doomsday Commander". Personally, I think this task is basically not difficult, because you don't need to pay attention to its blood volume, just be careful not to attract other monsters when you are imprisoned. The monster is to the south of the rotting mark (below the map). Find a strange place, pull it with a weak spell, find a suitable position, and vanity will take it with it. Then you can stand at a distance and start imprisoning it. Basically, the Doomsday Guard can't touch you, so don't worry about its series of skills, because the void has been pulled, and the boot time is about 10 second. When it was turned on, it shrank into a small crystal and landed there. After picking it up,
This is the end of the mission. Congratulations to the player and get Doomsday Guard!
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