Fortune Telling Collection - Comprehensive fortune-telling - Obsessed with ghosts, capricious killing. Your ghost will be taken away by me!

Obsessed with ghosts, capricious killing. Your ghost will be taken away by me!

Come on, it's time ~ it's time to hit the road ~

This ancient superstition is called "the intoxicating ghost service with white hat". In China's mythology, the impermanence of the underworld is to meet ghosts after death. In ancient superstitions, impermanence is regarded as the messenger who connects the living souls when people die. Impermanence is divided into black impermanence and white impermanence. Although black impermanence and white impermanence are ghosts, black impermanence only brings disaster, while white impermanence brings fear and anxiety on the one hand and good luck to make a fortune on the other. Black and white ghost, also known as impermanence. This reflects a folk concept that ghosts are as good and evil as people. People have only one awe of black and white impermanence, and no one will ask what they represent. Some people in heaven and earth think that the so-called "ghosts and gods" are just another state of life. Black and white impermanence is also a state of existence.

Foreword:

Xiao Bai's ability to clear lines online is faster than many gods, which means that his support is stronger than other gods. The consumption of late outbreaks is also high. But to play well, the release of a skill is crucial.

Soul hunting:

Killing an enemy unit will summon a child in the same place, delay the explosion and cause damage to the surrounding enemies. Triggered every five seconds.

This passivity is to improve Xiaobai's ability to clear lines. Do I need to tell you what will happen if you stand across the crowd and don't pay attention to that boy's outburst?

This skill can be seen in the cooled status bar.

Soul sensing technology:

Releases imp in the specified direction. If you hit the enemy, God will draw out the soul, and attacking the soul will cause the enemy the same amount of damage. Maximum health of soul 1/2/3/4/500(+ 20% of target maximum health). When the body exceeds 1000 yards, the soul disappears, and at the same time, the body is damaged and dizzy 1.5 seconds.

That is to pull the enemy's soul, and hitting the soul can cause harm to the enemy. If the enemy is out of range, he will faint. This skill can be blocked by small soldiers and wild monsters, but it can also cause damage. Sometimes it can be released at the moment of the soldier's death to achieve unexpected results. The soul exists for about 5 seconds. It is worth mentioning that if the skill Soul Strike is divorced from the meaning of Ayena, the enemy will suffer two additional injuries from the meaning of Ayena.

This circle is the soul range! ↓↓↓

Ghost fire:

Summons a flame in the specified direction, causing damage to enemies within the range every 0.5 seconds for 4 seconds.

Xiaobai's important line clearing skill is also an important skill to trigger the soul. There is nothing else to say.

Spirit:

Incarnate the mental state and gain a shield from controlling immune damage. The shield will disappear after some damage.

Self-protection skills are also the reason why you can compete with most wizards. If the shield is not broken, it will disappear automatically after about 6 seconds.

Impermanence killing:

Summon the summoner at the designated position, causing damage to enemies within range every 0.5 seconds & 50% minus the healing effect for 5 seconds. The evocator will move with Xiaobai, and the distance between them will remain the same.

This skill should be used as much as possible with a skill. A skill limits the enemy's position. Instantaneous step can be implemented during the big move, and the big move will follow the instantaneous step!

Skill points: two skills are upgraded at the first level and one skill at the second level. The captain, second mate and first mate are a little older. If the enemy has more control, the third assistance is a good choice. )

Instant step is necessary, and the rest depends on the lineup. If there is a fog of war, it can carry the spirit of service and has greater strategic significance.

Do I need to say anything about the cooling rate in France? Qihe is the endurance of the early stage, because Xiaobai needs to be naked, and the amount of blue in the early stage is definitely not enough, and Qihe just makes up for this deficiency. Don't say the witch's prayer, reduce the spirit spell CD. Yan, because attacking the soul can also superimpose Yan, so the subsequent damage can be added to Yan.

God's will-not to mention cooling shoes, improving explosive ability-consumption. Because Xiaobai is mainly consumed, the demand for fans is also good, but if the enemy recovers more gods, you can turn fans into swamps. Follow-up supplement cloud & Taiyin Taiji.

Leucorrhea and downwind will make the enemy uncomfortable. The cooling of the big move is too short, so just pull the big move. And the big move is far away, you can stand outside the tower and attack you. Although Xiaobai's headwind is not as strong as headwind, there is still room for operation (I won't tell you that Xiaobai is good at snatching snakes).

I don't know why, when I think of black and white impermanence, I think of Chang & Chang. What about you? (? )