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Jedi Fortune Telling 2_ Jedi Fortune Telling Novels

Jedi storm KKND2 final edition

The name of this version should be 17.

Maybe I didn't intend to call it that name, but I named it automatically after chanting it.

The final version is a fan information piece independently modified by the player to further balance the game KKND2.

Without official authorization. But the revised version is more balanced than the original version, and it is still being updated. The current version is 1. 10a, updated on August 2, 20 1 year. I. Update of 1. 10a:

On the basis of the original 1.09, first of all, I will explain the four new highlights of 1. 10a:

1: The performance of the conveyor is improved and the load capacity is doubled. (Note: However, the number of troops is still limited to 10 population; Considering the amazing power of the air-dropped death squads, the limited population of the troops remains unchanged) and the population of the mobile base has been reduced from the original 10 to more than 1, which is beneficial to everyone's air sneak attack. One of the advantages of tactical expansion.

2. The air defense vehicles of the three clans have been modified in a balanced way. In the past, the survivors' air defense vehicles had a strong air superiority, completely controlling the other two clans, and the other two clans were completely at a disadvantage in air power. Now the air defense vehicles of the three clans are equally lethal.

3. When the oil drilling platform is attacked by the enemy, it will sound the air defense alarm. When resources are attacked by sneak attack, the alarm will sound, which can make players react quickly and reduce the situation that the backyard is completely unaware of the fire.

The difference in pronunciation makes this game unique. Among the survivors, you will hear the vocal variants in Star Trek. In the crowd, you will hear a robot that can breed the sound of heart beating. You will hear the voice of "Optimus Prime" in Transformers. Due to time, only a few voices were added, and most of them still retained the voice characteristics of the Jedi.

5. It contains the complete latest version of KME developed by China ashes Jedi veteran KKND++ and passed the test of 17. It is powerful, and I believe everyone knows the players who write their own tasks. The final version of Jedi Storm II was provided by Jedi Storm II Battle Group and Jedi Storm II Battle Group II Teenagers. It was specially modified in 10 to make the game more balanced, competitive and playable.

The first step: greatly speed up the efficiency of resource development, improve the rhythm of the whole game and the competition for resources is more intense. The battle began, the soldiers and horses did not move, and the food and grass went first! It is your superior strategy to expand your sphere of influence and surround the enemy.

1: Three refineries are no longer limited to four, but can be increased (the upper limit is 10) to cater to the energy development of multiple refineries without overloading production.

2. The number of barracks can be increased to six.

3. The previous foundation cost was changed from 5000 to 3000, which greatly shortened the delivery time of the building. Now, it is the same as the time to produce the oil tanker, and the moving speed is relatively faster, which is consistent with the oil rig truck!

The second step is to strengthen and modify the arms, increase the main force of the battlefield, and more strategies will emerge tactically! It is also a highlight of this final edition, and the weakening of flash cars is also beneficial to many players. I don't know whether it is good or bad that it can serve again. I believe that no player will doubt the balance of the game after the rise of mutants.

Second,

1: The construction time of transport aircraft is slightly shortened to 100 (equivalent to the time to produce an oil tanker), which is helpful for air-drop tactics.

2. Instantly transfer the combined car (commonly known as the flash car), the original price is 2500→ 5000, which is no longer lethal to any troops. This weapon is no longer an illegal weapon in competitions and wartime, and any player can use it at will!

3. Anti-aircraft gun reinforcement is no longer a dispensable product. Can be called the main weapon on the battlefield,

It is suitable for long-range bombing of enemy areas and highlands, and the original cost has been reduced from 4000 to 2000. After adding power engine improvement (total range = original range+first-class infantry range).

4. The rise of mutants

Bow and arrow combination car, from the original price of 2000 to 1750, other attributes remain unchanged!

Hippos mutate again and are no longer bullied by the same arms of the other two races. When it comes to the attack plane and the Q sub-robot, the damage is basically the same, depending on the player's operation.

5. The lift of the robot laser combined vehicle (+speed+shield) is reduced from 2000 to 1750, and other attributes remain unchanged.

6. The thickening of the radiation ball armor greatly increases the probability of melee, which is by no means useless and has a certain deterrent effect in the early stage.

7: In order to effectively expose the player's pre-charge, the three main guns were reduced from 800 to 500!

8. Improvement of heavy-duty intermodal vehicles, the price has been reduced from the original 1400 to 1000, and now two performance parts can be added! And the practical value is greatly improved. It is also a big advantage of latent warfare!

The third trilogy:

1: Anti-cheating patch. Put an end to players who don't obey the rules in the battle to spy on the enemy and collect enemy military information!

2. It is forbidden to load the military editing function in multiplayer games to prevent players from secretly cheating with the same name, so that they can fight fairly without a referee and avoid the suspicion of villains.