Fortune Telling Collection - Comprehensive fortune-telling - How to add points to the fairy tale 2 mage?

How to add points to the fairy tale 2 mage?

electric fire

Give bonus points to the 2-department mage.

Twist one's thumbs.

Send a skill map of the ultimate mage+points in Firepower II system.

Personally, I feel good, whether it's fighting monsters or PK.

Explain these figures.

fire

Fire fighting system skill map

Many people think meditation is more useful.

but

What I want to say is

Because there are already

Qi Xian

View from a height or a distance

Meditation+enrichment is just a waste of skill points.

As long as there are not many potential problems, meditation doesn't matter.

Wall with flue for space heating

Fire hood and

Xinzhai

as soon as...

there is nothing to say

9J Guangying

final

The 1950s

Interval 180 second

Whether it is PK or

Hit BOSS

They are all good skills. Start a prairie fire and practice J skills.

There is no need to be too high. 1 minute is enough.

Needless to say.

Pure PK skill

8J

380 seconds apart

Time is not long.

If you meet a difficult player,

It's quite useful As for 5J,

Tianxiang

Consumption pattern 98

+Fire Attack 300 suggests whether there are extra skill points.

+Nanren

Absolutely good

The skill map of electrical department is mainly a typical congenital anemia.

The snow must be full.

Flash thunder

Needless to say, PK skills

It's good to practice J with electric shock.

A wide range can also be used as an auxiliary PK skill.

Steal the sky

as soon as...

Needless to say

View from a height or a distance

Ice system

Skill map, pure J skill exercise

Some friends may say that if you want PK, 1 spirit, three transformations and freezing days are good skills.

Why not+? Yes

Precisely

These two skills are good. 1 Spirit 3 is immune to all attacks.

Can be used as an assistant to steal the sky.

There is nothing to say about the attack power of ice days.

Very difficult

But what I want to say is,

1 What is the spiritual time?

15S

Primary primary key

No matter 1 spirit or stealing days.

Are skills that are easily recognized by the other party.

If you only add these two.

Obviously, the other party will not attack you and let you go back to the red.

That cold day

Personally feel that the action is too slow.

After practice

After the other party shouted at me angrily,

If you jump to the side and put ice on it,

At this time, I have enough time to jump out to avoid the attack, so I personally suggest not to add these two.

PK skill map

Generally, the first attack of a mage will be lightning.

When both parties send at the same time

Using the time difference of lightning to connect the firewall can

one step ahead

The last four auxiliary

The fire shield is here because it lasts for a short time.

Meanwhile, it has another function.

Just to cover up the skill aperture of stealing the sky.

There is nothing to say about practicing J skill map.

This arrangement is only because the light-to-electricity disease completely reduces the speed of BOSS.

The first six skills have no time difference.

Good continuity

electrical method

The meditation fire skill map is still useful.

Because the electric method is more suitable for playing BOSS

The speed of returning to blue is very important.

The reason why the skill chart of the electrical department scored 3 points is because

insufficient money

Coefficient point+limit

Moreover, it consumes less blue at 3 points in other skills.

So choose +it 3 points.

One thought is the same as the concept of getting angry, stealing heaven, 9J

7*2 continuous resistance to two green monsters is not a big problem.

of course

The premise is to use auxiliary.

Leihua

and

leighton

Rebound physical damage by 45% and spell damage by 40%. Other 1J skills are used to fight monsters.

We'll talk later.

As for the ultimate 3 points, other friends can add these extra 2 points to other skills.

Ice skill map is just a very good skill, there is nothing to say.

It's not in the J-picture of the electric monster training.

Vipassana

The time after Vipassana is 1 hour.

You can put it in any skill column at will, and then put it back after use.

Photoelectric light

Lei Xiao

If the heart is used well.

Attracting monsters is very good.

Strange words

Generally, BOSS lights are electrified.

It completely reduces the speed of BOSS.

There is no problem of starting speed.

Then you step on it slowly.,,, The advantage of my electric method+point is that you don't consume blue when fighting monsters, and you basically don't need drugs. Of course,

The attack power is not as high as the fire method.

The attack is completely improved by introspection and equipment.

If you don't+Vipassana

Fighting ordinary monsters is 100+ (referring to single damage)

+Liao Neiguan

300+

Hmm. How interesting

As for the potential points, the pre-flight potential is as follows: +20J, top 4, 1 min, 20-30J3, 2 min.

30-50J2 Fine 3 Sensitive 50-60J 1 Fine 4 Sensitive

After the flight, each J is 3 refined and 3 sensitive.

Some friends may say+physical fitness is of little use.

If practicing J is not popular,

It is the most direct way to quit the group and open PK to steal the sky. General efficiency group is not allowed to sit back to PK. There's nothing to say about the electric method. If there is no interval shooting method, it will be at least 30S.

Although the interval is 1 10S, no 70-fire method will hang up after being stolen for three days (intentionally).

Hmm. How interesting

The problem of red is solved in this way.

Personally, I think Min is very useful, but I have asked many wizards.

I feel useless, so I won't explain so much. It depends on my personal preference.