Fortune Telling Collection - Comprehensive fortune-telling - The Three Kingdoms 1 1 Big waves wash sand: Sen Shen and captured generals gather in Runan, and Kong Zhoumeng wakes up and laughs.

The Three Kingdoms 1 1 Big waves wash sand: Sen Shen and captured generals gather in Runan, and Kong Zhoumeng wakes up and laughs.

What are the most difficult five-star forces in the original version of Three Kingdoms 1 1? I believe that Kong Zhou in Runan must be on the list. At first, there were only two civil servants, and the elite military commanders in opposition would soon be poached by other powerful neighbors, leaving the yellow turban insurrectionary with crooked melons and cracked dates, even if they were all started. Therefore, no matter which chapter, Kong Zhou is the first wave of five-star warlords with box lunch.

In order to optimize the game experience and build a military commander closer to historical facts, MOD transformed Kong Zhou, an army that still faces a five-star dilemma. Although the opening is still two active duty, the fighting capacity of the opposition generals really makes Kong Zhou laugh in his dreams. Let's watch their details carefully.

Kong Zhou (Tong 26, Wu 16, Zhi 68, Zheng 78, Mei 64)

(Tong 3, Wu 5, Zhi 69, Zheng 79, Charm 68)

First of all, it is natural to show the compilation of Kong Zhou and Xu Jing. Their basic five data have not changed much compared with the original 1 1. The most remarkable improvement is in the skill column. Both of them have the stunt of speaking clearly, which largely makes up for the shortcomings of not being able to board the ship because of lack of charm. Xu Jing, in particular, is timid and has a good chance of winning in the war of words. He basically solved the problem of personnel recruitment. In addition, guidance is the magical skill of cultivating military commanders, and those remnants of the yellow turban insurrectionary will soon reach the level of quasi-frontline soldiers. The former yellow turban insurrectionary military commanders wandering in the fields of Shan Ye, Runan, were mainly divided into Sen Shen Tuan, Catch Jumping Tuan and Famous Generals Tuan, and then began to show them in groups.

(Tong 74, Wu 82, Zhi 47, Zheng 34, Charm 55)

He Yi (Tong 55, Wu 73, Zhi 35, Zheng 9, Charm 16)

(Tong 67, Wu 78, Zhi 22, Zheng 2 1, Charm 36)

The above three are all from Senshen Group, and Liu Pi is an old man in this industry. Although the chaotic stunts of He Yi and Gong Dou need to be lit up later, their development is also worth looking forward to. Among them, He Yi is the most watched player. The adaptability of the S-class riflemen and the two special effects of spear front and surprise attack can not only easily squeeze Liu Pi out of Senge's position, but even the top players will suffer big losses when they meet in the jungle.

(Tong 63, Wu 79, Zhi 42, Zheng 22, Charm 4)

Pei (Tong 46, Wu 72, Zhi 23, Zheng 25, Charm 39)

The first skill was directly illuminated by the two people in the catching and tying group, that is to say, they can catch people at will without any training. The story Du Yuan, a new character, was robbed when Guan Yu escorted two sisters-in-law to find Liu Bei. He also offered to marry Liao Hua, and they became an outlaw together. I didn't expect Liao Hua to be Guan Yu or an iron powder, but he was killed by the other side. The two suggested that they should join the Senshen team as lieutenants, and they would certainly gain a lot in the jungle.

Zhou Cang (Tong 60, Wu 84, Zhi 4 1, Zheng 32, Mei 58)

Liao Hua (Tong 69, Wu 79, Zhi 60, Zheng 46, Charm 62)

We are all familiar with Guan Yu's two lieutenants, Zhou Cang and Liao Hua. Their stunts in the original Three Kingdoms 1 1 were propulsion and bloody road, respectively, and the first skill of MOD remained unchanged. It will obviously play a greater role in the field of water warfare to start auxiliary and water training in the late Zhou Cang period; In the future, Liao Hua will light up the veteran soldiers, command the broken 80, and become the assistant general of spear and halberd balance. Combined with the above human resources conditions, Kong Zhou of the Three Kingdoms 1 1 Big Waves and Sand Scouring MOD is no longer a lamb to be slaughtered, and can completely save strength to compete for the Central Plains through the routine of capturing prisoners alive in the wild.