Fortune Telling Collection - Comprehensive fortune-telling - Omni-directional Data Analysis of Protogod Walnut and Selection of Sacred Objects, Weapons and Lineups

Omni-directional Data Analysis of Protogod Walnut and Selection of Sacred Objects, Weapons and Lineups

It turns out that the walnut god has met with everyone. I believe players have been looking forward to this role for a long time. So what weapons and sacred objects can walnuts choose? What roles can Walnut team up with? Please take a look at the all-round data analysis of the original god walnut and the selection of sacred objects, weapons and lineups shared by the player "SKIpper", hoping to bring some help to all players.

Walnut has been officially launched. This issue is about the data analysis of walnuts and how to choose weapons and sacred objects.

Meng Xin is doing a role-related strategy for the first time. If there are any mistakes, please point them out.

This strategy will be divided into the following four parts to facilitate accurate positioning.

The first is the skill introduction about the role.

This piece must be familiar to everyone. Here are just a few features.

Walnut is a very explosive character, with the skills of withholding blood and attacking. Her health is high and her basic attack power is low.

The main source of damage, e-skill, is to increase the attack power according to the maximum life.

This directly leads us to choose the sand of life rather than the sand of attack in sacred objects. Under normal circumstances, it is very easy to use a five-star weapon to open a skill with an attack power of more than 3000.

Each living chair improves the comfort to a certain extent, but it is not critical.

After all, now is the era of advocating exclusive weapons, and the division of living seats has temporarily withdrawn.

If you insist, one life is more practical, and four lives enhance the auxiliary ability.

To sum up, walnut is a quick cut C, which can be used as a pit stop and is not recommended. There is a certain explosive ability, but the skill cd is weak when it is not possessed.

We chose a character panel without 3w2 blood and 60% crit rate 170% crit after weapon bonus.

Element fighting skill is calculated according to 6 levels.

Although there is still room for improvement, this set is still a late relic.

Note here: the output expected value is only a simple damage unit, which is convenient for calculation and comparison. Not a specific injury in actual combat! !

More than 50% of blood output is expected to be 6650.

The output expectation when the blood volume is below 50% is 7494.

Exclusive weapons must still be strong. This weapon can be said to be very suitable for walnuts.

Whether 50% HP passivity is triggered or not, it is the highest attribute bonus. Why are you watching this when you already have it? Jump straight to the ruins.

Expected damage during passive stacking 6594

Because the crit rate is enough, we adjust the crit rate and relics of Hepu kite to 44% crit damage.

It does less damage than a passive stick that does not trigger 50% health. Because buff needs to be superimposed, the feeling in actual combat will be slightly lower than this.

Then if these two five-star weapons are not available, a four-star weapon is strongly recommended here.

The injury expectation of Jing 3 is 564 1.

Jing 5 5995 Injury Expectation

The damage of this weapon can be said to be very high in four-star weapons. Ah, the * * area is strong.

Considering the mastery of the elements in the box, the damage caused by the element reaction of this weapon caught up with the staff who protected the motorcycle.

Jing San Zeng Liang Zeng San

5556 5866

Jason Wu has two floors and three floors.

5848 6 138

If you stack 2-3 layers of buff, the damage will be high, and the damage of 4 layers will be higher.

But if you force four roles, it would be too dead to limit the lineup, and I am afraid it will be counterproductive.

Dueling pike and Blackstone spear have relatively low performance, and other weapons have almost no damage bonus, which is not recommended.

You can choose this chart according to the actual situation of your weapons.

Sacred collocation

Because of the skill mechanism of walnut, health can be converted into attack power in a certain proportion.

When the role level is 90 and the skill level is 6,

Every time you increase 1% health, it will be converted into 786 x a% attack power after opening skills.

No matter what weapon the walnut carries, its basic attack power (white character) will not exceed 786.

Even if your skill is only upgraded to level 6, using a five-star weapon, your health is still% stronger than your attack power.

Not to mention, if you use a four-star weapon and a higher skill level.

Then, of course, our sacred objects are life sand crit/head injury and fire injury cup.

Adverbs give priority to double explosion, followed by life% > attack power% > attack power > life.

Sacred suit

The choice of sacred walnuts depends on the style of play.

First of all, crossing the line of fire, yes, is the disgusting four-piece set of crossing the line of fire.

This set is suitable and does not participate in the element reaction, forming a world mowing team with two winds and two fires.

You see, this 35% injury riding area is the same concept as Ganyu Band.

Followed by the witch's four-piece set, which is also very easy to use. The little friend who raised Master Lu just took it off.

Because the cd of walnut is very long, you can't eat the CD of Witch 4. Moreover, when the blood volume of walnuts is below 50%, it will increase the fire damage by 33%, which is 79.6% when counting cups.

Considering the dilution problem, Witch 4 can increase the fire element bonus of walnut by 22.5%, but in fact it only increases the damage of walnut 13%.

22% less than crossing the line of fire. This gap is still relatively large.

But the restrictions on crossing the line of fire are very high. For example, some enemies such as slime and dragons and lizards are always accompanied by elements. Then crossing the line of fire is equivalent to a whiteboard.

Secondly, crossing fire can't cooperate with the water-ice properties to make evaporation and melting reaction, so it is not recommended.

That makes sense. Fire hurts people. What's the difference between elemental reaction and salted fish?

Therefore, the team that does not rely on the elemental reaction chooses to cross the fire, regardless of anything, and the two winds and two fires are directly finished.

Main element reaction, directly using four witches, this set of universality and upper limit are very high! !

Since you can't get the effect of the witch's four-piece suit, how about the witch's imperial clan 2+2?

About walnut big move to restore blood and recharge efficiency

(Under normal circumstances, a single walnut can recover 40% of its energy in one round, but if people with charging tools are skilled in riding, they may be able to achieve a big one in each round. )

Therefore, it is not recommended to focus on big moves here, because big moves have a higher output ratio than general attacks.

Besides, since you choose to rely on big moves to cause damage, it must be in line with the elemental response. Witch 4 also increases elemental recovery by 15%.

Witch+imperial clan

Original damage x team bonus x flame damage bonus = a x1.2x1.946 = 2.335a.

Witch set of 4

Original damage x witch bonus x flame damage bonus = = a x1.15x2.1= 2.415a.

The damage difference between the two elements in the big move response is 8%.

So it is not recommended.

Is there a good bonus set that can play elemental reactions?

You can try this set, and sacrifice the meteor set 4 that is damaged by big moves.

The effect is also very suitable for the combination of autumn and Mona, and it also has good harm when it does not participate in the reaction.

Give the bleeding walnut a clock to increase the fault tolerance rate. The key to this set is to see if you have left the clock.

To sum up, let's take a look at what everyone has in their backpacks. You can wear it according to your own style of play.

However, many times, there will always be such problems. Which panel do you think I should choose, high explosive damage and low attack, or high explosive damage and low attack?

Emmmmm this is also simple, just find a qq person to cut a knife.

Critic damage x crit rate+non-crit damage x non-crit rate

Choose which is higher.

Since it is a fire-injured character, it is natural to form a team around the element reaction.

The core of the team is naturally to choose the role that can trigger the element reaction at high frequency. Planet and Kaya are recommended here.

Autumn is the first choice here, and the fighting skill of elements can reduce injuries and replenish blood. The high-frequency hanging water with big strokes is very suitable for walnuts.

A small amount of blood transfusion can not only ensure survival, but also control blood volume more easily.

It is suggested to improve the practice as much as possible in autumn. It's a pity that Qiu Hang's recruitment is high, and the damage does not rise.

Regarding the choice of autumn sacred objects,

Because as mentioned earlier, the basic attack power of walnuts is very low, but the attack power after opening skills is very high, so the four-piece imperial clan brings very low benefits to walnuts.

If you have enough confidence in your autumn practice, then the effect of "Falling Clan 2+2" is actually good, which can improve the output ability of autumn practice.

But if you are just a water hanger, then choose the imperial clan four-piece suit to improve the overall output ability of the team.

At present, the strength of the ice sheet Kaya is not low, so it is suggested to practice a strength without rain.

Compared with autumn in Kaya, it melts faster than evaporation. At the same time, the skill cd is short, the big move energy is less, and the output cycle can be carried out faster.

However, Kaya, as an auxiliary role here, did not bring ice armor, and still chose four royal families to improve the overall output of the team.

Since it's an elemental reaction, we still need to bring sugar.

The talent of sugar can improve the team's mastery of a large number of elements and further increase the damage of element reaction.

The weapon selection sacrifice seal increases the charging speed of the team and speeds up the output cycle. Sacred objects with wind sleeves can reduce resistance.

This set greatly improves the output ability of walnuts, and the four-star characters are relatively close to the people.

The fourth position, you can freely choose according to the copy of the enemy's shield.

If there is no demand, just like Bennett Wendy Lee. This role is also very suitable.

Considering the weak period of Walnut 5-6s, there are many choices of double C lineup.

It is recommended to bring a son here, mix fire and water, raise your hand after chopping people, and trigger an elemental reaction. Inserting sugar in the middle is responsible for increasing damage and speeding up the output cycle.

Similarly, it is also a good choice to kill DeLuc with double torches, make a big move after 3e, or double wind.

Original God Game Production: Mihayou Game Release: Mihayou Game Platform: PC/PS4/ Nintendo Switch/Android/iOS Listing Time: 2020-09- 15 Game Label: Role Playing.