Fortune Telling Collection - Comprehensive fortune-telling - What does it mean that a werewolf killed a fourth-order god?

What does it mean that a werewolf killed a fourth-order god?

The werewolf killed the fourth-order great god, which means:

1, and the correct rate of sipping people is over 90%;

2. I can sum up a mature theoretical system of werewolf killing;

3, basically can't see the judge's gestures;

4, basically can get the card and then turn over your ID card to play naked.

Views of four classes on drinkers:

In the eyes of first-order players, sip people are more like fortune tellers, judging his cards from the subtle changes in the expression of touching cards? How is that possible? They don't sip people themselves, and what others sip will look strange in his eyes.

Second-order players know that they have the ability to sip people, and they will also pay attention to other people's poker faces. As for the result, it is not necessarily accurate. They give their own judgments in their speeches, which can put some pressure on other players. They observe the current speaker's status very carefully, but pay little attention to players with external positions.

Third-order players will notice more information about licking people. Take werewolves for example, they will observe other people's expressions at night and judge whether they are gods or people. During the day, when Yinshui talks, they will look for witches in the outside position. When they get the prophet, they will find the wolf card and the civilian card to test, and the god card will solve it itself. When speaking on the police, they can point out which players can't jump, prophet. Based on the understanding of players, third-order players may say similar things, but the results are not necessarily the same with different personalities.

The fourth-order player has taken control of the situation. For example, in a scene in the Beijing-Shanghai War, the White Wolf King blew himself up and took away the witch, and then immediately chased the knife guard. Instead of judging individual players, they judge the distribution of all identity cards on the field. Some people are like civilian cards, which on the other hand proves that another person holds the magic card. In their eyes, basically all identities can be determined on the first day, and then there is a round of competition to see who makes mistakes.