Fortune Telling Collection - Zodiac Guide - Who can help me explain the principle of EVE transition curve?
Who can help me explain the principle of EVE transition curve?
Ordinary transition and curve transition are only different in energy absorption, one should be rotated and the other should not be. In fact, ordinary transition consumes more energy, and jumping consumes more energy than starting a cycle. Qu Yue needs a lot of energy in battle because you need to turn, which is different from ordinary one-time jump acceleration, so you need more energy. Of course, this is a game after all. In theory, if you completely control a spaceship, you can completely let Qu Yue be laid off and use the jump engine to complete the action.
As for the intergalactic jump, that's another matter. Galaxy jumping, whether flagship or portal jumping, relies on plasma (official website didn't elaborate) to compress the gravity of stars, creating a high-gravity channel and artificial wormholes. In order not to crush the spacecraft, the frequencies of the stargates on both sides will be adjusted, so that the gravity waves on both sides will cancel each other out, and the cancellation point is exactly the position of the spacecraft in the channel. The flagship is much more troublesome, because the other end is not the artificial gate, but the star of the opposite galaxy, which requires higher calculation of the cancellation point of the jumping device.
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