Fortune Telling Collection - Zodiac Guide - Dawn of terror 1. 19 assembly number, bonus points and constellation teaching of the main strategy of rhythm shield hammer battle

Dawn of terror 1. 19 assembly number, bonus points and constellation teaching of the main strategy of rhythm shield hammer battle

The rhythm shield hammer in dawn of terror 1. 19 is the focus of many players' attention. What I brought to you this time is the Lord's Raiders of Horror Dawn 1. 19, including fitting, adding points and constellation teaching, which is very comprehensive. Friends who want to know can refer to it and hope to help you.

order

The main idea of physical hammer shield just fanaticism before the war was to increase the damage of shield weapons through the variation of three core equipment and further amplify the damage of just fanaticism weapons. At that time, a water friend asked why the main skill didn't need rhythm.

After further in-depth study, the hammer shield master of the main rhythm and auxiliary shield martial arts has higher strength and lower molding difficulty than the fanatic master. The picture below shows the standing panel with rhythm strike turned on, and the fully active panel with halo turned on and in combat alert state.

The old bird can see that this is the son of a battle suit that has been released for a long time but has been tepid. Only one shop green suit was used in the whole bd. One-handed rhythmic hitting panel with shield is terrible.

Why does 56% double-click on Hammer Shield attack more than 100% double-click on Bei Jian rhythm death knight/master?

1 with shield, constellation can output 9 blue and 20 purple, boss layer 1 pull 4;

2. The rhythm does not cover the smash trigger at all, which is perfectly compatible;

After the armor of the bear monster in the Department of Non-Counterattack Physics of Top 3 Passive does was reduced, the small golden hammer triggered by the block caused considerable damage.

main idea

First, correct a mistake. In the last post of justice fanatic Lord BD, I said that rhythm would cover shield weapons. The truth is that the rhythm will cover the main martial arts, and the auxiliary martial arts can still fight. Moreover, the two shield weapons of the oath-keeper can empower the rhythm. Rolling slam has a 30% probability of triggering, and slam 10 level has a 26% probability of triggering, that is, the hammer shield has a 56% probability of being double-clicked. Although the rhythm charging efficiency is not as good as the first one on a certain day, the output is still amazing combined with the full grid rolling slam.

The birth suit of war gives a horrible bonus to the physical rhythm of a hand;

However, before the 1 17 version, the battle suit would be seriously scratched if it was not held with a shell sword. The main reason is that war students take rhythmic attacks, and there are too many "neither too big nor too small" points of physical damage:

The above point damage is 10 times in a hammer shield double click, resulting in insufficient real output. Without justice fanaticism, Wushu's 1.9 doubles, and armor loss is more (after this bd is optimized, the efficiency of fighting armor gods is still slightly lower than justice fanaticism). Therefore, for the rhythm of the birth of war,

The first important thing is to lose armor.

The second important thing is to reduce nails.

The third important thing is to lose armor.

Bear constellation, as the only constellation with hypothyroidism after revision, must be given the highest priority to trigger and bind the rhythm, so that even if the armor of monsters is generally reduced by 7 times, the armor loss is relatively acceptable. The physical rhythm of one hand is completely independent of transformation, so the efficiency is high.

Why does 56% double-click on Hammer Shield attack more than 100% double-click on Bei Jian rhythm death knight/master? because

1 with shield, constellation can output 9 blue and 20 purple, boss layer 1 pull 4;

2. The rhythm does not cover the smash trigger at all, which is perfectly compatible;

The top 3 passive AOE-non-counterattack physics department triggered a small golden hammer after the armor of the bear monster was reduced, causing considerable damage.

assemble

1. Equipment details

Weapons myth, hammer blade seal, worship Sima Yan's cunning

The myth of SHIELD, the seal of the power of the city breaker, and the cunning of worshipping Sima Yi.

Helmet myth, the birth of war, Meng Kai's blessing, the sacred bone of helmet.

The legendary Battle of Armor was born, and the blood of the demon of Grieg, the broken soul of Armor killian, was born.

Leggings myth Babarros breeches ancient armor piece Grieg's devil's blood.

The mythical war of Shoulder Armor was born. The sacred armor piece on the shoulder pad is Grieg's demon blood.

Gloves, myths, colossus, restless relics, solal's void guardian.

Shoe myth, high wind chop, shin guard magic, burning armor fragments, Grieg's demon blood.

Immortal belt+fast Wighton swamp girdle magic burning armor piece solal's void guardian.

Sacred doomsday rewards fatal melody

Ring myth, ring of the dark queen, bloody crystal drop hammer powder

Ring witch group storm seal ring bloody crystal mysterious dust

Necklace myth Kane Avenger annihilation seal drop hammer powder

Medal, greedy king, badge, arcane spark, arbitrary

2. Equipment description

The main disadvantage of this bd is blood-sucking, so the medal chooses the scroll equipment of the Eight Villages forces-the badge of the greedy king, which gives 20% attack blood-sucking for crushing and slamming martial arts, and an extra 10% global blood-sucking when the combat alert is turned on. The medal also has a large number of block bonuses, which further increases the trigger rate of Tago hammer.

The main hand hammer is inlaid with the seal of the blade, which increases the blood sucking of the main hand weapon.

The only green dress-the belt chooses the immortal prefix of Wudeng swamp to strengthen the resistance and increase the warrior's full skills. Suffixes are not required.

Skill increase

Smash and slam shield variation increases weapon damage, medal variation increases skill blood sucking, so it points to the highest.

The physical damage of the guard point is independent of the armor, either the friction damage and armor are lit or the point is the highest.

The reactance of this bd resident aura is not satisfied, but it can be turned on in turn through the sublimation of combat alert, and the actual resident aura reactance is almost seamless 80%

constellation

As mentioned earlier, the armor reduction of the bear constellation is the core, and the binding rhythm is triggered by the highest frequency; The dagger is bound to smash and slam, and the trigger rate and drag reduction range are high enough; Oleron binds Shenwei, and the two Shenwei have the opportunity to superimpose dot; Mori's skill is to break the city shield and return blood once every 3 seconds; For the physics department that has no puncture to physics, Shanu's skills are very weak, while Xiong and Oleron occupy high trigger skills, and Shanu's skills can be abandoned.