Fortune Telling Collection - Zodiac Guide - Hot-blooded fighting cheats

Hot-blooded fighting cheats

After entering the game; First, the player should choose the game mode; draw

Selecting story mode will enter the plot; After winning 15 games, the final BOSS fighting mode is used for fighting between players or between players and CPU.

Let's look at the story mode first. Players will be asked to choose the number of players; Up to two people can do it at the same time; Take 1 as an example.

After confirmation, you will enter the Create Role screen here; Players can choose to create a new character or enter a password; Passwords will be introduced later; We choose to create roles.

Enter a name for the role; Birthday; Posterior blood group; Will ask whether to adopt this role; If no changes are required, select Yes.

Next, I will ask, can you decide the attention of your peers through the password! The first option here is none; If you select it, a candidate screen will appear; Players can choose any one of the specified 16 people as a companion. You need to enter a password.

We choose no; Enter the selection screen and choose your favorite companion! マシャルァツ Wushu (it feels more like free fighting )カンフフフフフフツKung Fu (a bit like Bruce Lee).

After choosing a partner; The data table levels of players and companions will be displayed:1at first; Up to 30 HP: affecting the physical strength of the character; Boxing method up to 255: affecting the attack power of role boxing; Up to 99 feet skills: affect the attack power of the character's feet; Up to 99 throwing skills: affect the attack power of the character throwing the enemy; Up to 99 speed: affects the speed of the character and the attack power in running; Up to 99% defense: the defense that affects the role; Up to 99 nirvana skills: special attacks different from ordinary attacks; Password: the password will be introduced in detail later; It will be introduced in detail later.

After that, players will be asked to choose the detailed rules of the game in the following chapters.

Then there is the combat information of each team.

We can finally go to war. The first line of the status bar below is the name of the character, and the second line is the physical strength of the character. He died when his physical strength was zero. The third line shows the power slot of fusion skills. The fourth line is the level of integration skills. The highest level is level 9; If you accidentally hurt your partner, your level will reduce your concentration! The combination skills with peers only exist in the story mode; There are no combined skills in combat mode.

There are two ways to win, one is to consume the enemy's physical strength to zero, and the other is to reach the rules.

After winning, the role level is improved, and the physical consumption is higher than 50%; 1 level physical energy consumption is less than 50%; Secondary physical exertion is less than 50%; Upgrade to level 3 (reasons to be studied; Personally think it is a time factor)

Then the player decides the next move: next round: start the next round of combat status: you can view the role data table and the battle rule score list, as shown on the right; Show player ranking Exit: Exit the game.

Every five rounds of fighting; There will be pictures of two tigers whispering to each other. This is the theme song I designed for them

After winning 15; Finally met the last BOSS, it turned out to be those two whispering; One has no ears; A little tiger with no tail must say hello to him first.

After winning; In the end, the BOSS shows his true colors, so it's natural to have a few pleasantries.

Say goodbye to the last BOSS and say goodbye to your partner again.

Then we went our separate ways.

The game is over.

Let's watch doubles because of the ending of this picture; Whenever this picture appears, I affectionately call this game Wu Song Beating Tiger; My brother and I will say: kill the tiger; It must be our Song Wu! ! !

Join hands with my brother to defeat BOSS

Say goodbye to the last boss

on the way home

Next, the number of players who will be asked to choose a game after entering the combat mode is introduced. Up to 4 people can do it at the same time; Take 1 as an example.

After determining the number of people, you will be asked: whether to create a new role, if so; You will enter the Create Role screen; If no is selected; You can choose a favorite character from the specified 16 people.

We choose no; In addition to selecting the role you want to use, enter the selection screen; We must choose three opponents.

Then choose the site, where there are traps that can reach the site 2/3/5/6/7 rule.

Then select the rule. Attention! It's a little different from the previous rules. After choosing the rules, you can go to war.

Part II Operations, Rules and Passwords

& lt/b & gt;

Basic operation A fist B foot A+B jumps ↓ ← or →→→→→ runs, and A or B is running and attacking; Can knock down the enemy at one time; The jumping attack in running can also knock down the enemy at one time, and the running attack has a certain duration; If you leap in this period; Jumping on your partner's head is also a jump in running; Press a or b to throw your partner; The thrown companion is counted as jumping in the running and hitting the enemy for breath; You can catch the enemy from the front or behind; Press a as wrestling skill; B is to push away (when catching the enemy from behind; We can still move after the enemy falls to the ground); Stand on the enemy and press ↑ or ↓ to ride on the enemy; Then press a to slap; B after stepping on the enemy and falling to the ground; Standing on the enemy's head or feet; Elbow pressing a; B after stepping on the enemy and falling to the ground; Stand on the enemy and press a or b to lift the enemy; Press a near throw after lifting; B press a or b to defend against the enemy's long-range attack when the enemy takes a running attack (the time is not easy to grasp); Press a at the moment when the enemy is about to hit himself; You can use wrestling skills to counter the enemy's collision when the enemy is pushed away; Press a at the moment when the enemy is about to hit himself; You can use wrestling techniques to counter the continuous input on the slope; Slide down the elbow pressure of the combination technique 1: jump on the partner's head; When the power slot pointer moves to the red area; The following companions press a; Pressing b will only throw your partner out of the combination skill 2: two people holding hands face to face; When the power slot pointer moves to the red area, press the A key; Press b to cancel the handle gesture.

Nirvana 0 1. マッハパンチチチチチパ sonic boxing.

Station a (the enemy can't defend after hitting) 02. マッハキッククククククククククククククククク 1

Station b (the enemy can't defend after being hit) 03. ジャンプェルボ—Jump jumps and lowers elbow pressure.

After leaping; Press A04. ジャンプギロチンンチンチンチンチチチチンチチチチ 124

After leaping; Press B05. スピンァタックククタックスススススススススススス 124

After leaping; Press a (continuous use) 06 at the moment of landing. バクレツキックククククククククククククククク 124

After leaping; Press B (continuous) 07 at the moment of landing. トルネドァタック Tornado attack.

Press b after jumping during running; Press ← or → (select direction) before hitting the enemy. 08.ハィスピンキッククククススススススススス 12473

Press ↓ 09. マッハふみふみみみみふみみみみみみみみみみみみみ

After the enemy fell to the ground; Standing on the enemy's head or feet; Press A 10. ストンガドドドドドドト Rock defense.

Press a or b when the enemy attacks (the defensive posture has changed; Defensive performance improvement) 1 1. I didn't.

Indicates that there is no nirvana PS: the nirvana of the character is determined by the birthday; If you want to use the killing skill of くにぉ; When creating a role, just set the birthday to くにぉ, and the birthdays of 16 roles specified by the system can be found in their data tables.

Rule interpretation 1. The combination hit the enemy 10 times; Choose one of the two combination techniques to win; Successfully hit the enemy 10 times with the selected combination skills; This rule is invalid in combat mode; Because you can't adapt to combat mode. 2. Fall into the trap 10 times; Beating the trap refers to electric shock and acupuncture (electric shock by a charged person is not counted as falling into the trap). In story mode: when the enemy falls into the trap in any way 10 times; When we win, we fall into the trap 10 times in any way; In our defeat mode: people who fall into the trap 10 times in any way; No matter how much HP is, it will hang PS: in fact, it is also a trap to be bombed by mines; But there are only five mines at most; Rule 3 cannot be reached. Use the same wrestling skill 10 times; Each winning character has two wrestling skills (catching the enemy from the front/catching the enemy from the back); At the beginning of the battle; When you use the wrestling skills specified by the CPU, the CPU randomly specifies which wrestling skills each character should use to achieve the rules; A prompt tone will appear; As long as you successfully use the specified wrestling skill 10 times, you can win. 4.50 seconds without losing HP; In the winning story mode: none of us will lose HP for 50 seconds in a row; Our victorious enemy will not lose HP for 50 seconds in a row; In our defeat mode: the party that doesn't lose HP for 50 seconds wins; If two or more people meet the conditions at the same time, the outcome is ominous; It seems that the winner is decided in the default order of 1P/2P/3P/4P. 5. When playing the final BOSS, the system will automatically switch to this rule PS: some props will be left after the character dies; In story mode; After we or the enemy get some props; The next round of rules will change; When changing the rules, the system will prompt information about props; I will introduce it in detail later.

The use of passwords will be discovered by players who have played this game many times; The characters you create are always in the following four forms in story mode; Can I choose the 16 character specified by the system to play the game? Of course; You just need to use the password. Now take "りき" as an example and select "りき "in the selection screen of combat mode; The system will give a data table; Write down the password at this time; Quit the game, enter the story mode, and create a character picture; Choose to enter the password; Then enter the previously recorded password, and you can also use "りき" in story mode if you still feel unsatisfied; You can upgrade りき to level 30 in story mode; Then write down the password; After entering the password in story mode or battle mode, you can use level 30 PS: players can also upgrade their characters to level 30; Write down the password; In the future battle, use the passwords とらぃち and とらじ directly in the following story modes :ほでこ.

The third part is some supplements.

Secret: 1 In the story mode とらじ :せでみじぅぅぅぅぅぅぅ. I don't know why. 2. Select 1 BOSS candidate screen in combat mode, and press and hold select+↓; Then press A:とらじ (sonic boxing, sonic foot jumping guillotine, rotating attack, tornado attack, rock defense, sonic trampling), and press and hold Select+→ on the candidate screen; Then press a: とらぃち (sonic boxing, sonic foot jump, elbow pressure, rotating attack, violent kicking stone to defend against sonic trampling) PS: These two are the real final BOSS! 3. Music test press and hold Select+← in the title screen; Press A4 again. In story mode, directly enter the final BOSS, and press Select+→ in the opening picture; Press another one; Then choose the story mode. 5. Select the same character 2P in the combat mode and press A+B in the title screen; Press the start key.

The BUG of 1P only exists in1p. Use 1P to beat the other side out of breath; Grab each other; Press b; Push each other away; Then run over and hit each other; In fact, it can hit each other a lot of HP; As long as the other party collides with 1P in the pushed state; You will lose a lot of HP, so; If 1P is not fast enough; If you can't catch up with each other; You can let 2P push the other side down and hit you (shameless ...)

Birthday and Nirvana decide Nirvana; This law is shown in the following table. As mentioned in the previous chapter.

The moving speed of the pointer of the constellation and the combination skill power slot first gives the date of the constellation, and the combination of different constellations determines the color of the clothes of the two players. The moving speed of the pointer of the combination skill power slot changes from left to right as shown below; Faster in turn, that is, the slowest when it is red; Yellow is the fastest. The following are the clothes colors PS of different constellation combinations: If you look carefully; You will find an interesting phenomenon; Only the following five clothes have asymmetrical color combinations: Aries-Goat Taurus-Lady Goat-Pisces Sagittarius-Scorpio Sagittarius-Goat. Take "white sheep-goat" as an example; 1P Choose Aries-2p Choose Aries; 1P Choose Aries-2p Choose Aries; The colors of clothes in these two cases are different except these five groups; The colors of clothes in other constellation combinations are symmetrical.

Blood type and combined skill level The combined skill level is divided into 9 levels. The combination of different blood types determines the initial combination skill level of two players.

The name is more complicated; Give information; Interested friends slowly study the influence speed of the first word+the influence foot method of the second word of HP+the influence fist method+foot method+defense of the third word of HP; The influence of the fourth word is boxing skill+throwing skill; The fifth word influence throwing skill+defense.

The battle genre ability evaluation chart is a bit big; Some distortion; If you can't see clearly, you can open the picture in a new window; Or look up the table after downloading to see the various ability values of the role 1; Through these values, we can see that game developers initially set these roles, and fighters should be said to be relatively equal in strength; Poor investment and defense; But the number of people with killing skills is the first of the four major occupations; Common attacks have good judgment and effect; The wrestling effect is generally マシャルァツ, one of the author's favorite occupations; Have the strongest boxing; The speed is also excellent; The judgment and effect of boxing are very good; With the improvement of the level; The effect of wrestling skills has gradually improved to an amazing degree. The running fist can't hit the fallen enemy. China has the strongest kung fu! ! ! One of the author's favorite occupations; Have the strongest footwork and defense; The speed is also excellent; The judgment and effect of the foot are very good; But wrestling skills are poor, and the enemy is facing the corner; We attack with fists or feet behind the enemy; There are two paragraphs in the final attack to determine the career that judo writers dislike the most! Every time I choose this career, I will choose again! Have the strongest HP and investment technology; But boxing/footwork/speed is the worst; The judgment and effect of ordinary attacks are average; General PS of wrestling skills: different occupations will have a certain bonus in different skill values; This is shown in the table below

Prop HP recovery 030 HP recovery 050 HP recovery 070 HP recovery 100 HP recovery 150 HP recovery 200 HP full recovery; Maximum HP increased by 32 points in this round. HP recovered or lost 50%. This round of boxing increased by 32 points. This round's foot skill is improved by 32 points. This round of throwing skills increased by 32 points. Speed decreased by 32 points this round. This round of defense increased by 32 points. Invincible combination skill level increased by 7 seconds 1. The rules of the next round have changed.

Acrobatics Acrobatics 1 Stand on the head of your partner to make acrobatics level1-3; Can only attack in a straight line; Grade 4-9; Synaptic technology 2 has tracking effect, holding hands with peers, with the improvement of the level of integration technology; When the syncopation attitude changes 1-3 4-6 7-9, the syncopation level is1-3; Can only attack in situ; Grade 4-9; Has tracking effect.

The fourth part animation demonstration

Infinite connection between sonic boxing and sonic foot

Direction control of tornado attack

Direction control of rotating attack

Some basic skills