Fortune Telling Collection - Zodiac Guide - Please have an epiphany with your hand-held pet and explain how to play the Supreme Zodiac.

Please have an epiphany with your hand-held pet and explain how to play the Supreme Zodiac.

When asking about this game, there are still some things that players don't understand. What is the method of pet epiphany? Not much to say, follow me to find out!

First, an overview of pet epiphany

Through trials, pets can acquire epiphany skills (similar to natural skills), new advanced skills of pets, or directly upgrade the original natural skill level, and their abilities are improved.

Second, the process of epiphany

1. Epiphany pets can get epiphany from the orcs in Tian Yong.

2. Consume an epiphany opportunity, and the pet will have an epiphany trial.

(1) Learning skills: Select. After trial, it is possible to realize the skills already possessed by other pets and new advanced pet skills, or directly upgrade the original natural skill level. The realized natural skills and new advanced pet skills need to consume aura during use.

(2) Forgetting skills: You can choose to forget the acquired epiphany skills.

(3) pets get an epiphany every liter 10. You can also increase the chance of epiphany by using pet epiphany pills.

3. Yuanling, beast and mutant energy can get up to 2 epiphany skills, and ordinary pets can get 1 epiphany skills.

Third, the new advanced pet skills are

The natural skills and advanced skills that can be enlightened are as follows:

An epiphany of natural skills.

Flip the dry Kun, the holy light, the wishful circle, the tongue of lobbying, blood dancing all over the sky, lay down one's life, dry Kun Gai, dragon Gai, lingering death, natural divine power, pulling out the seedlings to encourage, preventing the slow progress, impatient, beyond the reach of the whip.

Advanced skills with insight

Slow down, surrender, fear, sadness, and save your strength.

1, advanced skills details:

(1) Slow down: When using against the enemy, reduce the opponent's speed by 5%, reduce the physical evasion rate and spell evasion rate by 25%, and last for 1-2 rounds.

(2) Relax: When used against the enemy, the opponent can't use the master's attack skills for thousands of years. Skill duration 1-2 rounds.

(3) Fear of wind and fear: When used against the enemy, the opponent can't use his master's obstacle skills for 1-2 rounds.

(4) Grief-stricken: used against the enemy, making it impossible for the opponent to use the master's auxiliary skills 1-2 rounds.

(5) Save your energy: for your own use, you can't operate pets this round, and the next round 1-2 times the damage attack.

Step 2 use:

When pets learn advanced skills, in the case of war, there will be an angry note on their heads. When the anger value is full, pets can choose to use advanced skills.