Fortune Telling Collection - Zodiac Guide - Illustration stick figure-how do people draw stick figure boys

Illustration stick figure-how do people draw stick figure boys

Cartoon sketch course

Body structure-light and shade-spatial texture body structure block: whether it is two-dimensional graphics or three-dimensional graphics, it is most important to learn body block. Let's go back to "geometric figures", which can not only divide portraits into several types, but also generalize portraits into geometric figures and simplify complex portraits into several proportions and angles: people's sight changes with the change of observation points, so we should understand the proportions and angles.

The dynamic appearance and outline of the five senses have formed an obvious perspective relationship. Light and dark color cable arrangement: the method of cable arrangement: 1. Choose a charcoal pen or pencil to evenly discharge the lines, and the distance between the lines should not be too large. Pay attention to the light pen and pen, and don't check the line. 2. The first line is paved with the second layer, and the strength is grasped according to the figure. It is best to draw more layers to achieve the purpose of deepening.

3. Gently wipe all lines with a paper towel to make them softer. Remember not to rub too much, lest the picture be too oily. 4. Sharpen the pencil, erect the nib, and lay a hard line on the timbre just now, so that the timbre will not float on the paper.

5. Pay attention to the grasp of the edge. Touch the picture with nail clippers to adjust the local details. Spatial texture ○ Primary and secondary The so-called primary and secondary, even if the place that needs your in-depth description is primary (such as facial features and facial structure), the place that needs to be weakened is secondary (such as collar).

Highlight the main body (especially the eyes) when depicting, and the secondary part can be lighter than the light and shade. Open the spatial relationship through the contrast between light and shade. The closer to the line of sight, the stronger the contrast between light and shade. For example, if the description of eyes must be in-depth, it is recommended to read books or tutorials. The skeleton division of characters is the most important, and I hope to adopt it.

How to draw cartoon characters

First draw the movements of the characters with simple and light lines, and then gradually add clothes (heavier lines) and hair (heavier lines) according to this outline, as if dressing a doll or something.

Draw a cross on your face in proportion to find out the position of the five senses (heavier), and then carefully erase the light lines drawn at the beginning of the next layer with plastic or 2B rubber. After finishing, look for light and shade, and gently spread a shadow with fine lines, which is more convenient for coloring.

Just use 0.5 automatic lead for pencils. When the pencil is covered, grind the nib flat.

(I am a pure lead party or something) Practice more in front of pictures, and you will draw better and better. Practice makes perfect. It is best to sum up your own experience and skills. =w=~ I can't read books or anything (well, I'm a little stupid, I don't know what he's talking about), and it's a bit against my painting style from the beginning. If you don't change your habits, you can't change them, and you will be stiff (I have suffered this kind of loss-), but you can get used to it slowly, (I doubt it will take a long time? ) and animation teaching in China. I always feel very different from what I expected? It is recommended to buy some Japanese style or illustration style.

How to draw a stick figure of a cartoon girl?

The steps of the cartoon girl stick figure are as follows: 1. Draw an anime girl, because the hair accounts for a large proportion, so draw the outline of the hair first.

2. Then draw the girl's face and bangs. The face should be round, and Liu Haier should be neat. 3. Draw the girl's eyebrows, eyes and mouth again.

The nose can be omitted. 4. Carefully draw a few strands of hair.

5. Draw the outline of the girl's upper body. 6. Draw the collar, arms and hands of the girl's school uniform.

7. Draw the cell phone in the girl's hand again. 8. Finally, put two pieces of blush on the girl's face, and a cute cartoon girl will be finished.

Extended data: stick figure drawing: A: Select the angle and display the structural features. A: Front view: TV screen, cassette player and buttons, camera lens, bookcase and refrigerator door frame. These structural elements are placed in front of the object.

In addition to the roof, most of the decorations reflecting different architectural styles, such as columns, corridors, doors and windows, are on the front. The front views of these objects can show the structural features of their different viewpoints.

B. Side view: Vertebrates connect their heads and tails through a spine, which passes through the thorax and pelvis, and the limbs are connected with the shoulder straps and pelvis respectively to support the whole body. Different animals have different structural proportions and shapes because of their different lifestyles and sports styles. It's obvious from the side. Similarly, the external structural characteristics of various vehicles are mainly reflected in the front, carriage and wheels. Draw its horizontal side view, which can fully show the structural characteristics of each part.

C. Top view: The structural features of stoves, tableware, books and track and field are all upward, so it is easy to identify them by drawing their top views. D. Perimeter view: the outer contour of the sphere is circular at any angle, and the cylinder and the circular vertebral body will present almost the same visual form at all angles when the axis is perpendicular to the ground.

Lantern, pen container, flashlight, cup, bowl, basin, etc. It also consists of spheres, cylinders and cones respectively. Generally speaking, you don't have to choose an angle to draw these objects. If it is placed horizontally or obliquely, that is, the axis is not perpendicular to the ground, different angles will have different perspective changes, and the angle that the axis is parallel to the picture should be taken.

B: Grasp details and highlight individual characteristics. The image differences of similar or similar objects are generally mainly reflected in local details. For example, donkeys and horses, sheep and deer, pigs and elephants, geese and ducks and other similar animals have no big difference in overall structure.

The main difference lies in the size, thickness and length of details such as ears, neck, head and tail. When sketching, we should pay attention to discovering and strengthening differences and highlighting their individual characteristics. The detailed features of objects are different, some are obvious and some are not. Sketch should be compared, seek differences from similarities, and show the detailed characteristics of various objects clearly with exaggerated methods.

If you draw different trees with similar crowns and branches, you can highlight the different characteristics of leaves or flowers and fruits, and draw people, which can not only show age and gender characteristics through facial features and beards, but also show ethnic and professional characteristics through wearing clothes and hats. You can also express the personality characteristics of high, short, fat and thin age with the help of the basic morphological changes of the head, trunk and upper and lower limbs in equal proportion.

C: Grasping the dynamic characteristics by using the bone line, people and animals are always moving, and all kinds of dynamics are changing rapidly. Dynamic sketch with simple strokes can directly capture various trends through keen observation, but it is largely based on the analysis and understanding of motion rules, the grasp of joint points and motion lines, and the use of memory.

Like us, the human body consists of head, chest, pelvis and limbs. The upper limbs are divided into upper arms, forearms and hands, and the lower limbs have thighs, calves and feet. Each part of the skeleton is independent and connected from top to bottom, and each connection point forms a joint. Joints are the center of human movement, which perform flexion and extension, adduction and abduction and rotation.

All kinds of movements did not change the local structure of the head, chest, pelvis and limbs, but only changed the rotational relationship and its overall state with the joint as the turning point. Therefore, it is a simple and feasible method to express all kinds of dynamics with changing joints as points, unchanging bones as lines, lines as points and lines as points.

To express the dynamics of characters with bone lines, we should master the changing law of the center of gravity, which is perpendicular to the supporting surface; The human body can keep balance, the center of gravity exceeds the support surface when running, and the center of gravity deviates to the front of the human body when jumping. The movement law of animals is basically similar to that of people.

The limbs of animals move alternately in walking, running and jumping, and cooperate with each other. At the same time, due to the torsion of the neck, waist and tail, the head and trunk also change accordingly. Generally speaking, the main sport of birds is flying. When flying, the wings spread and flap up and down. The bird's feet are relatively inactive, but its neck is flexible. For bird sketch, you can draw eggs to draw the body cavity and head, then draw the neck and feet with bone lines, and finally add the main details.

The stick figure is a kind of painting that extracts the most typical and prominent main features of the objective image through activities such as eye recognition, brain memory and handwriting, and shows generality, identifiability and schematic in a flat, stylized form and concise brushwork. Painting methods can be divided into front view, top view, side view and peripheral view.

References: _ stick figure.

Draw handsome cartoon characters,

Guardian sweetheart: Tsukiyomi Ikuto

Department of Sakura University: Xu Wanghuan

Miss Perfect Evolution: Gongping

Vampire Knight: Kiryu Zero

Vampire Knight: Kuran Kaname

The Story of Cai Yun Countries: Shi Ryuuki

Little Goddess Flower Bell: Harmony

Southern gifted student: Hiroshi Takashima

Gold strings: Tsukimori Len.

Gold strings: Yunoki Azuma.

The Story of Cai Yun Village: Ji Jinglan

Tennis Prince: Kiyomura Kiyoshi

Tennis Prince: Fuji Syusuke.

Cherry Orchid University: goggles night

Tennis Prince: Kunimitsu Tezuka.

Star dream angel: the real man of the wind

Star dream angel: Nidu Xingsi

Department of Sakura University: College Light/Xin

Gold strings: Keiichi Shimizu.

Moka girl KINOMOTO SAKURA: Tukisiro Yukito.

Detective Conan: Kudou Shinichi

Detective Conan: Battle of Heiye Haidong/Kuroha.

Deacon Blake: ciel Phantom

How to draw the cartoon characters in Q version vividly?

1, before painting, observation is indispensable. This kind of observation does not look at every detail in detail, but selectively looks at the biggest thing of the characters, and feels the relationship between the head, limbs and trunk as a whole, which makes you feel like painting a child when you were a child (children don't pay too much attention to details when painting, but only see the most obvious dynamics and shapes of the most characters). Abstract the characters into children's stick figures in my mind. 2. Mark the position of the head, the outline of the clothes and the general trend of the main clothes lines, the position and dynamics of the limbs with lines on the paper. I drew a simple explanatory diagram (because it is a drawing board, it is relatively simple and unclear, please forgive me). 3. Next, draw an avatar with your skill of drawing an avatar, and be careful not to make an inertial tone. Just hook the outline of the five senses with lines, just like the drafting stage of your sketch, except that the lines can be more three-dimensional 4. Check the shape of clothes, limbs and shoes. Don't pay attention to details at this time, just tick the outline. Pay attention to the protrusion of joints and muscles when drawing limbs. Simply put, when drawing joints, draw some highlights appropriately, and the lines of limbs should not be too straight, according to the concave-convex texture of real muscles.

Here, when I think about these things, I will give you a reference, that is, the illustration works of cartoonist Sadamoto Yoshiyuki (it would be much easier if you knew the Gospel Warrior of the New Century). Although his works are paintings, they are not exaggerated and realistic in scale (of course, there will be some exaggeration). In particular, the folds of clothes and the concave-convex texture of joint muscles I mentioned are particularly prominent in his paintings, and the painting style is close to the sketch style. Give some pictures: pay attention to this one, it is very clean and neat in the treatment of clothes wrinkles, and it has a strong sense of lines. This also depends on the treatment of the collar. Please ignore the head automatically. Head sketch 4 and cartoonists can't pay attention to the character dynamics of these two pictures. He summed them up with very concise and accurate lines. In addition, an ordinary skirt is simple but three-dimensional. Please continue to ignore your face.

Sketch cartoon characters, step by step.

Watching the video above may help you.

Kakashi:

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Deidara:

Potatoes/playlists/

Information:

Tudou/Program/View /XHlFtsTPNEI/

Woody cherry:

Potatoes/programs/views /JndjlCpz3C0/

Teddy boy:

Tudou/Program/View /GchuhwzoVug/

I love Luo:

Tudou/Program/View /utlGiVXsekY/

Payne:

Tudou/Program/View /uw 0 rje 3 RMO/

Naruto:

Tudou/Program/View /uw 0 rje 3 RMO/

Sasuke:

Tudou/Program/View /Eq9WVov2tCU/

Hidan:

Tudou/program/view /dRI 1obNY4RU/

A Fei (early stage):

Tudou/Program/View /7f8G206aTIw/

Captain silver:

Tudou/Program/View /Ooce8m8QIt8/

Corner capitalization:

Tudou/program/view /w8wIRWz_7DM/

Temarii:

Tudou/program/view /w8wIRWz_7DM/

Kenpachi Zaraki:

Tudou/program/view /K_FicM_QscM/

How do people draw stick figure boys 1. How do people draw stick figures?

How can people draw simple strokes and sketch people well?

In fact, people's sketches can be drawn better as long as they pay attention to a few places:

1 ratio, structure. That is, the bones and muscles mentioned by the landlord, in fact, just pay attention to a few important things and look at a picture. Because everyone is different, there is no need to buckle it up, as long as there is no big problem.

Five senses, especially eyes and nose. The eyes are the place where the spirit is vivid, and the nose is the highest point of the face. These two places must be brilliant.

Three hairs. Many people will ignore the hair, pay attention to the light and shade of the hair, and have a structure. If you don't pay attention, it will cause the head to deform.

The relationship between neck and shoulder is very important and easily overlooked.

The treatment of face includes the boundary between light and shade, the treatment of bright side and the enrichment of dark side, which are the basic skills of architecture and life.

I recommend the landlord to look at the early art books published by China Youth Association.

I hope the above points can help the landlord.

How to sketch a character

The first step, conception and composition.

Before painting, we should form the habit of observing the characteristics of the object and brewing our own emotions. According to the object's occupation, age, temperament, hobbies, etc. , consider how to show, want to achieve what kind of effect.

With a plan in mind, you will be bold and unrestrained when writing. Don't rush to draw, pay attention to whether the position of the characters is appropriate and whether the space in front of the characters is large when composing.

Although this is a cliche, it is the key to determine whether the whole painting is complete and comfortable. The second step is to pay close attention to the outline.

This is very important. It is inconceivable that high-rise buildings will rise without a solid wall foundation.

The outline is the foundation of the wall. To grasp it accurately, we must grasp the basic shape of the head, the position of the five senses, the position of the boundary between light and shade, and the relationship between the head and the shoulder. To draw an accurate outline, we must observe the whole, and use more auxiliary lines to help determine the position.

When grasping the shape, we should pay close attention to the characteristics and draw it like a painting. The shape has begun to take shape, and the image is ready to come out.

Just like the artist at the gate of the park uses scissors to silhouette, it is easy to show the character image. Although we can't see the thin internal structure clearly, we can still recognize him. Some students didn't pay attention to this step, and the shape was still very vague, so they hurried to draw the five senses.

How can the picture drawn in this way be close to the object! On the basis of drawing the correct shape, the position of the five senses also needs to work hard. Pay attention to the use of the central axis when drawing facial features. Except for the absolute front, the central axis is an isolated line according to the dynamics of the head. Many students don't understand this. When you draw a slightly sideways angle, you can't turn your head. Of course, it feels bad.

According to the basic law of three stops and five purposes, the position of five senses can find out the image characteristics of people in nature and draw thousands of differences between people. Pay attention to the length, width and thickness of eyebrows, eyes, nose and ears when sketching.

If this step is not allowed, don't delve into it, let alone explain the darkness. When drawing eyebrows, pay attention to the bone points of the upper and lower recesses of the eye socket and the thick eyebrows at the convex turning point of the temporal bone.

When drawing eyes, the four corners of the eyes should be on a parallel line, otherwise the eyes will fluctuate and feel uncomfortable. It is important to draw eyes. There is a difference between the upper eyelid and the lower eyelid. Generally, the upper eyelid is heavier because it is thick and the eyelashes are deep. The shadow cast on the eyeball is often the deepest part of the whole painting, which is very magical. It is also easy to wrap the eyeball in the eyelids.

The lower eyelid should be bright, otherwise it will be like playing with makeup. The description of the mouth is also related to the expression of people.

First of all, we must determine the thickness of the upper and lower lips, but also pay attention to the fact that the lips can not be hooked too hard with lines, and the mouth is drooping and drooping, which is very subtle. Draw ears with eyes, nose and mouth. Some candidates are unwilling to draw more ears, and even regard them as a burden.

Either you can't cross the space, or you can't dance well and destroy the whole. The dividing line between light and dark is the key to determine the depth and volume of the head. The most prominent part of the cheekbone at the boundary line is high or low, prominent or soft, depending on the visual characteristics.

Although the cheekbones in the bright areas are not so obvious, they must be drawn symmetrically with the dark areas. By the way, it is very important to sketch people, and the symmetry of eyes, ears and nostrils.

The natural color of hair is black. As long as you analyze it carefully, it is by no means dark, but there is also a contrast between light and dark.

Hair is formed on the skull, and structure must be considered in hairstyle and light and shade. Try to make your hair fluffy and rich in texture.

The third step, in-depth characterization. At this time, we should take a good look to see which parts are deepest and strongest, so we should start from these places, usually from eyebrows, eyes, nose and temporal bone, and we can grasp the characteristics and draw a big relationship at once, but we must avoid staring at the painting repeatedly, so that the relationship will be unbalanced if we draw too many parts.

What to draw first and then what to draw can be considered according to the characteristics of the object. For example, the angle is a little off, the cheekbones are more prominent, some knife-shaped eyebrows are thicker and have a lot of personality, and some eyes are more intense, so they will start. In depth, we should always maintain the overall relationship and understand that the quality of a painting mainly depends on the overall sense and integrity of the whole picture. If you just stay on the five senses and think it is the finishing touch, and ignore other aspects, then the whole picture will be bad.

When we watch an art exhibition, we always look at the whole painting from a distance, are interested in some parts, and then take a closer look. No one goes directly to the painting and stares at some parts when watching the exhibition. Wouldn't that be ridiculous? In depth, I first focus on the contrast between light and shade of the whole picture, and I compare it as the main contradiction. Then there is the ratio of darkness to darkness, and the ratio of brightness to brightness. I regard this as a secondary contradiction.

The main contradiction determines the secondary contradiction, grasping the big relationship and paying attention to the subtle relationship, so the whole picture has its own order and can be carried out in an orderly way. Every time you go deeper, start from the most convex part and drive the second bright part.

Eye painting should pay attention to the relationship around orbicularis oculi muscle, mouth painting should consider the block surface of orbicularis oculi muscle, and nose painting should pay attention to the connection of nasal bone, alar and cheek. At the same time, consider the proportion of this part in the whole face.

In a word, in the process of deepening, we should always consider the whole and give priority to each other. The fourth step is to adjust.

The adjustment is both in-depth and general, making the overall effect of the picture more complete. We should do subtraction, integrate trivial details and strengthen big relationships. Draw a good portrait, especially a portrait.

Avoid formulaic and conceptual mechanical descriptions of characters, just as characters are carved in a model, which is always so dull and lifeless. To draw a portrait of a character, we must first have both form and spirit, and pay attention to the portrayal of the inner character and emotion of the character.

As long as we pay more attention to the expression of emotional changes in eyebrows, eyes and mouth in our usual practice and draw at the most natural and vivid moment, we can make the picture come alive. I think that having both form and spirit is the highest requirement of portrait painting, and it is by no means the pursuit after improving skills.

In a word, to draw a good portrait sketch requires a solid foundation and accurate modeling ability, or you need to draw more pictures to get it. As the saying goes, "Practice makes perfect", and skill comes from hard work.

At the same time, we should pay more attention to template painting, improve our appreciation ability, and then make bold attempts in many aspects, constantly improve our painting level and realize our ideals.

How to draw cartoon characters

Drawing cartoon characters is not as challenging as it looks.

Except for a few systematic steps, it will be easy for beginners to pick up the technology to draw cartoons. Tools needed: Use 2B pencil, A4-sized white paper and eraser to eliminate the correction.

Procedures, you need to know before drawing cartoon characters: you need to learn how to sketch human anatomy and general male and female character animation. Male and female characters have different physical characteristics.

We must learn how to draw cartoon characters in different ways. People must know how to sketch details, such as animated eyes, ordinary hair and basic clothes.

Therefore, the general procedure for drawing animated characters is as follows: draw an ellipse and explain the prefix. Make your animated character eight heads tall.

Draw your skeletal features and stick to the whole depicted by cartoon characters, which constitutes the essence of your cartoon. Add to your muscle line drawing.

Adding details to the face, the comic nature of the whole clothes. To understand the steps of drawing a general anatomical map of human body, click Comics-Journey/Drawing-Body Outline-Part-1- How to Draw-Comics-Easy. To learn how to draw comic eyes, please visit Comics Tour/How to Draw Comics-.

Usually draw six heads, cute. Draw the outline gently, determine the movements of the body and feet, and then determine the movements of the arms, so that the sense of balance will be good.

Then modify the face shape and roughly draw the eyes, nose, mouth and ears. The hair must be painted well, probably to make sure that the character has bangs, and then hook the hair at the back. The hair must be outside the head, so the outline cannot be the same as the head.

Nice hook torso, not too heavy, but darker than before. The limbs should also be drawn well, and the calves are a little longer than the thighs. The legs are three heads long and the body is two heads long.

Hands are very important, and poor painting will affect everything. The hand of the head is longer than the head, but shorter than the head.

Fingers are difficult to draw, you need to draw carefully, you don't need to draw nails. The outline of the foot should be roughly checked, not too small, and it will not look good with six heads.

Only the head can be painted cute. Draw the five senses carefully. Eyes are very important.

Also, if the character is cheerful, the eyebrows are far from the eyes, and the character is depressed, the opposite is true. Ears are also difficult to draw. Simple treatment of cochlea, try animal ears.

Clothes and everything should be well painted, so I don't need to elaborate. Finally, strokes can be done with a pen.

Colored lead can be drawn without strokes or with darker lead. Watercolor can also be done without stroking, but the lines in front should be understated, leaving the main line, and the rest should be lightly brushed. After watercolor is completed, gently stroke with a pencil or marker.

Well, it may not be very professional. Besides, learning can follow the process of imitation before creation. You can read all the books that can be bought in bookstores, but I personally think it is not very practical. You might as well learn from your favorite painter. It is also important to pay attention to the movements of characters, the expression of their body language, the texture and expression of clothes.

Don't just draw a picture. A single painting will be useful for your artistic understanding, but it will not improve your painting skills more than drawing a plot. Usually draw some bridges. If you feel that the painting is not good, you can see how other painters draw, and learn from experience, and you can make rapid progress.

The background painting is completely based on the basic skills of sketch. Find some professional books to read, not to teach comics, but to teach gouache, which will be good for your artistic sense. If you make progress, you might as well contribute or post it online for everyone to see, because other people's opinions are crucial to your progress.

Try to be an illustrator. This is the best way for China to get in touch with the circle now.

How to sketch a good character?

1. Pay attention to the picture order, the contrast between light and shade is very important! The dark place must be dark (pay attention to air permeability and don't paint it black)

2. Don't always think about the details when you start painting (always thinking about the details, wanting to draw everywhere, causing the painting to be gray, and the details should be left in the post-processing). You should sum up the painting, spread the relationship and carry it out in an all-round way. You must not dig a certain part.

3. Pay attention to the primary and secondary, the main object should be detailed, other parts should follow, and the interlayer or background should be generalized and simplified.

4. Copy more works with complete and substantial pictures (learn various processing styles, learn to use linear density and various rubbing techniques to make your pictures more elastic and textured, more dynamic and creative).

5. It is suggested to use more than 5B pen drawing (which can better adjust the depth), and finally use 2B or other hard lead for detailed description.

6. Finally, please be bold when painting, don't be afraid of painting, don't be bound by that set of still life (it's not my job to study art completely, it's for photography ~ ~ hehe), and you can exaggerate the relationship between light and shade to highlight the contrast.

How to draw character cartoons? Thank you prawns!

Since you like it, practice more. If you draw too many pictures, you will naturally encounter problems. Find a picture book and comic book and solve the problem immediately. Practice makes perfect. When one day you can finish your own work independently, you can also answer questions for novices here:)

Actually, tools are not the key. The key is that you are comfortable to use. Comics can be crossed with a dip pen, a thinner ordinary pen or a black neutral signature pen below 0.5. Coloring can be watercolor, transparent watercolor, gouache, oily dyes for comics, markers, colored pencils and crayons.

Watercolor is very similar to transparent watercolor, but watercolor has particles and uneven painting, but it is easy to cause very casual effects such as water, clouds and clothes. Gouache (advertising color) and oil star pigment have strong hiding power and are easy to spread evenly, which is suitable for painting delicate and smooth objects. Most cartoons are colored with these pigments. Markers are difficult to use and are not suitable for beginners. Colored pencils and crayons are very suitable for sketching to create light and shade bit by bit, but only if you are familiar with the human body structure, otherwise it will be counterproductive.

The essence of comics is actually a plot. Even if it is a single picture, you need to have certain plot ideas, which involves more knowledge such as composition, light and dark distribution, mechanism and rhythm. What's more, there are actually many gestures and movements of characters, but don't worry, since you like painting, these obstacles will become more attractive to you!

How to draw a sketch portrait

If you sketch, it's mainly about structure and modeling. Work hard. Reading medical anatomy books will help your sketch. I don't want you to copy it anyway.

You can call your parents models. Then draw slowly for 30 minutes. Mainly to grasp the shape. Make a rough adjustment. If possible, take it to the teacher and ask him to give you an opinion. This will make progress faster.

Generally speaking, it should be noted that in some places, the line can't be buckled, and most school exams take busts at most. So practice in this direction.

Whether the image of painting is as accurate as what we call "shape". The most basic elements of decomposing a shape are perspective, inclination, proportion and positional relationship. Of course, the most important thing is to understand the structure. Of all the forms of painting, figures are the most difficult. The simplest trick is to use the nine-square grid method, but it is limited to plane to plane. If you sketch an avatar, I think you need to practice more. There is no way to cut corners. More practice is needed to improve the portrait of a sketch character. We can start with a portrait of plaster, because the portrait of plaster is relatively static and easy to observe and analyze. You should be familiar with the musculoskeletal anatomy of some people's heads and lay a good foundation for sketching.