Fortune Telling Collection - Zodiac Guide - Details of Juno skill analysis attributes in twin vision

Details of Juno skill analysis attributes in twin vision

Introduction of Water-Juno

Juno's name in the water is 1 Juno's birthday in April. Aries 19 years old. Cv Analysis on Fire Data of Automatic Rifle of Rare Gold Weapons in Sawashiro Miyuki; Life Attack Defense Shield 4511351123/36858+65438. Technical and tactical optimization (passive skill) Role skill, skill damage increased by 8%, sea snake maniac (active skill)

Cooling time: 24 seconds

Spray the front face with a high-pressure water gun for 4 seconds, causing 127.6% damage, and repel it every 0. 17 seconds.

LV2 damage increased to 14 1.8%.

Level 3 damage increased to 156%

Level 4 damage increased to 184.4%

Surfing (passive skill)

Passive skills, active skills every kill a target, its normal attack damage increased by 3.4%; Duration 10 second, and at most 10 layer can be superimposed.

Every time LV2 kills a target with its own active skills, its own ordinary attack damage increases by 3.8%; Duration 10 second, and at most 10 layer can be superimposed.

Every time LV3 kills a target with its own active skills, its own ordinary attack damage increases by 4.1%; Duration 10 second, and at most 10 layer can be superimposed.

LV4' s own active skill increases its own normal attack damage by 4.9% for every target killed; Duration 10 second, and at most 10 layer can be superimposed.

Sunshine will (passive skill)

Passive skills, the preparation time of active skills is reduced by 6% seconds for every target killed in a normal attack.

For every target killed by LV2' s own normal attack, the preparation time of active skills is reduced by 6.7% seconds.

For every target killed by LV3' s own normal attack, the preparation time of active skills is reduced by 7.4% seconds.

For every target killed by LV4' s own normal attack, the preparation time of active skills is reduced by 8.7% seconds.

Weak resistance (passive skills)

Passive skills, the probability of falling into weakness is reduced by 60%

The probability of LV2 falling into weakness is reduced by 75%.

The probability of LV3 falling into weakness is reduced by 90%.

The probability of LV4 falling into weakness is reduced 100%.

This role skill is mutually exclusive with the following cards, and only one role skill of the same type can take effect when teaming up. Players are advised to avoid it when teaming up.

Maid clothes, rococo/water, Juno/tactical equipment, timeless/polluter, timeless/formula clothes, timeless/training clothes, timeless/training clothes, timeless/maid clothes, timeless/cheerleader Rita/cheerleader Ix/ maid clothes, Ix/ individual.

Role evaluation

Active skills can not only cause damage to a wide range of enemies in front, but also repel them at the end. They can be exported in large quantities while ensuring their own safety, and the effect is more obvious when facing a large number of enemies.

The stronger Vietnam's passive skills are, one can increase damage within 10 second, and the other can reduce skill cooldown. In a good output cycle, the damage is considerable. The only drawback is that the active skill base has cooled down for too long. All skills are used quite well. The strongest point is that the big move can increase the attack power. After the attack is strengthened, more efficient harvesting can reduce the cooling of the big move, and then keep the release and harvesting of the big move, forming a stable perpetual cycle, ensuring that you can increase the damage by at least 30%, which is very fierce.

The weak state can be ignored after the passive weak antibody is completely cultured. This seems ordinary, but it works very well when drawing specific pictures. It is only said that the applicability is narrow, but the practicality is still no problem.

Major breakthrough