Fortune Telling Collection - Zodiac Analysis - What's so special about sims 3?
What's so special about sims 3?
The Challenge of Desperate Artists
You are a teenager who can only make a living by painting and writing novels. See how far you can go like this-you can live like this all through adolescence? Start your own family? Have children of your own? Follow the prompts to start your challenge!
begin
First of all, artists are not allowed to work outside, so you can't have any job.
Build a family in a car, including an adult and a teenager, move them into a 2×3 or 3×2 land, and then kill the adults. You can also move the adults out. To build a house for your teenage children, you need an easel or a computer, or both, because it is still difficult to make money in one way alone ~
I can only earn money by selling paintings, novels and school prizes, and I can't find a job. Generally speaking, an excellent artist should learn to ignore his hunger, drowsiness and cleanliness. (But I didn't say whether to maintain these low levels ...)
After puberty, you can consider giving birth to the next generation. You can marry a service NPC, or you can let them move in, but you will be punished for it. And your spouse can't find a job. You can't marry an NPC in the city, because the NPC in the city has a job and considerable property. You can have an affair, be kidnapped by aliens, or adopt a child. Lovers can be any NPC or controllable citizen as long as they are not allowed to move in.
Your descendants will repeat your fate, which means that your children will become ten generations of desperate artists. The challenge is completed when the last "artist" in the family dies (less than ten generations but the artist dies and has no descendants). The artist went bankrupt when he was alive, that is, when nothing but an easel could be sold at home, the challenge failed.
You can calculate the score by completing the challenge ~
The wishes of future generations are determined by dice:
1= wealth
2= knowledge
3= Family
4= Romantic
5= prestige
6= happiness (if there is no "nightlife" version, 6 represents the desire to choose)
Requirements:
"Aging on" must be turned on.
You can use the desire reward
You can't use any magic patches and ovipositors that are restored to the state.
Double patching is not allowed.
In case of accidental death or emergency, you can't quit without saving.
The objects moved by scammers can only be used to fix bugs and build buildings.
Don't move unless there are insects in the field.
Score:
+1/2 Family and friends at the end of each challenge
+1 The complete life of each artist's descendants (from birth to death)
After the challenge is completed,+1 family fund is 5000 yuan.
+1 The ghost of every dead family member can haunt and frighten the living (that is, if you choose to move out instead of killing the original adults, you won't get this).
+2 Ghosts have all colors. If there is no college, there is no need to die like a man-eating grass.
+2 Every grave that reaches the lifelong platinum wish
+2 Every alien offspring born for the first time (that is, the same mother gives birth to an alien baby and then regenerates aliens, the latter one is not counted).
+3 Every "artist" who has finished high school (just can't skip class and stay at home)
+4 Every "artist" will give full play to his creative skills. (If it is completed before puberty, that is, before childhood, add 2 points. )
Every time a twin is born, +5,
+6 Every birth of a pair of fraternal twins (not superimposed with the score of "fraternal offspring" above)
+6 Collect one of each "artist's works after his creative skills are full.
+10 If we can persist in completing the challenge of 10 generation.
-1 Every marriage and service NPC moved in.
-1 Every NPC in the city who died on your land.
-1 every inbreeding offspring (how does inbreeding happen? I don't know ...? Please help me solve ... what is inbredsim ...)
-1 Every time the "artist" has the lowest desire, it is the time when the psychotherapist visits.
-2 Every time you are collecting debts.
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Story background
You have to live in a dying mental hospital. In order to regain your freedom and re-enter the society, you must realize the goal set by your psychiatrist-your lifelong wish.
begin
Establish eight unrelated adults.
The first person you establish (the only person you can control, that is, the protagonist of the story) rolls the dice to determine his desire type.
1- knowledge
2- Money
3- Romantic
4- prestige
5 Happy
6 roll the dice again
Seven other people also use dice to judge the type of desire.
1- knowledge
2- Money
3- Romantic
4- prestige
5 Happy
A family of six
You can choose the protagonist's personality and appearance, and the other seven people choose by themselves or decide at random.
Remember that you can't control the other seven little people, and you can't even find their information. -). You can't know their state, their current expectations and fears. In other words, once you move into a house, you must never nod their heads. You can't ask them questions, you can't ask them out, and you can't let them move out or find a job. They are serious mental patients and don't like you at all.
You can invite them to an activity, or use domination (I prefer to call it mind control) to make them do something. Persistence can be rewarded without domination.
You can only leave the mental hospital at work, or you can invite other sims to visit you. You can even date them, but don't leave your house. You can command your guests to do anything (you will lose the reward of not using dominance), including cleaning, gardening and repairing.
Don't hire maids, gardeners, repairmen and exterminators. Even if someone dies, don't have children or let others move in.
If someone dies (other mental patients or guests), you must leave a tombstone and let their souls wander freely. Congratulations, there is a long-term patient now. If someone dies for a patient, you must delete a bed and a seat until there is only one bed and a seat left.
Architectural requirements
Choose a piece of land of any size. You can build a house in advance. Remember, once the challenge begins, you can't build any more.
There are other uncontrolled patients, and you should also build rooms and buy enough furniture for them.
You can add money with a cheat when building a house. Once the challenge begins, you must reduce your money to 100. Then you can't buy anything, unless something is stolen or destroyed, you can buy the same.
If you don't need to add money to build a house, you don't need to reduce the remaining funds. You can continue to buy other things during the challenge. If the necessities are sold out, you can only buy some windows, floors, wallpapers, paintings, lamps and decorations ... but you can't buy other necessities, including seats, walls, doors and skills. Only when the original thing is stolen or destroyed can you buy another one.
Project requirements
You can use customized items that meet the requirements and are reasonably priced.
Bed-You can't buy a bed with comfort or energy higher than 3. You can buy a double bed with 3 single beds or 0 double bed with 5 single beds at most.
Chairs/Sofas-There are only six seats in total, including sofas, recliners and chairs. If you have a table with four seats, you can't have a sofa with three seats. There can only be one nap, and you can't have a couch if you have a sofa. All chairs and sofas should not exceed 3 points of energy or 8 points of comfort.
Toilet-there can only be one toilet, one washbasin, one bathtub or shower.
Learn the article-don't be too heavy in learning the skills added to the article. For example, if you have a drawing board, you don't need a piano because creativity is added. You can only buy one bookcase, the only exception is that TV and bookcase can be owned at the same time, although cooking is added.
Entertainment-you can buy a TV or a stereo, but you can't have both. Entertainment can't exceed 7. There are no other entertainment facilities, no mp3 players, computers, game machines or billiards tables.
Electrical appliances-there can be many telephones. However, due to the poor conditions in mental hospitals, it is impossible to have fire alarms, burglar alarms and sprinklers.
Facilities-You must buy patients a working stove, otherwise how can they play with fire?
Desire/career reward-don't use it.
Others-there is no door to lock. You can't deliberately move furniture for your own convenience. For example, you can't wake up a patient with the TV on in the bedroom, and then go to bed.
The most important thing-after the challenge begins, you can't buy anything other than necessities, seats and study skills ... you can buy some decorative items such as windows, floors, wallpapers, paintings and lights. So be sure to buy something before you leave. The only exception is that if something is stolen or destroyed, you can buy the same.
Deception/deception-no use except aging.
Count points
When you have achieved your lifelong wish, you can start counting.
It starts with 100.
Reward reward points
Never use a control point of +20.
Every time a patient gains a skill+1.
Every time the patient gets 1000 points, the desire point is+1.
Every family and friend+1
Minus points
Every day in a mental hospital-1
Every patient will die -20.
Every tourist will die -30
Original name: online dating challenge
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rule
Choose the type of personality desire of the villain at will and so on.
Buy a house with your 20 thousand yuan. You must have a computer instead of a telephone.
Your little man can't leave his residence-he can't find a job but earns money at home (such as drawing board).
Can't call any service npc, such as maid, gardener, repairman, takeaway, etc. (You can buy a refrigerator after eating.)
You can go out to pay the bills, rest in the garden and so on-not just indoors.
Don't say hello to any passerby-even if someone rings the doorbell-unless he is a lover you invited from the Internet.
You can't start a family business.
No cheating, no cheating.
purpose
Your little man must make friends through online chat or email. You can only establish a relationship with him on the computer (you can't call and invite him over unless you are ready). When your relationship is good enough, invite him over from the internet. Then immediately flirt with him and become lovers-then you fall in love.
If your little man doesn't love him, find another one at once ...
—————————— Black Widow Challenge
Background information:
You are a smart and beautiful woman who likes beautiful things. You prefer being alone to being with other people. Because there are people who can make you more interested! The problem is that your father just died and left no legacy. He left all his money to his stepmother, who is two years older than you. Your stepmother took the money and ran away with the gardener. So you're broke. But it also gives you an idea. Because you don't lift a finger, how can you get enough money to maintain a luxurious life like before?
Just marry someone who can provide you with such a life.
Maybe someone with a lot of insurance money? Then an unfortunate accident happened! ! !
Trap:
First, you don't have to find a man who is willing to marry you. Actually! Yes 10 people. Because few people in your community can earn enough money to meet your high standard of living. When you marry a man, you have to kill him to get the insurance money.
Second, the new law of the simulated world says that a wife can only get her husband's insurance money after giving birth. So if you need to marry 10 little men, you must have a child with each little man.
So the target is 10 gentleman and 10 child.
How to start:
At first, I came to Create a Family to create an adult female villain. You can choose the villain's constellation preferences and so on.
At the beginning of the story, your stepmother ran away with the money, so you only have the last pocket money of 20 thousand analog coins left by your father. So you must buy land, no house, only land! You must buy a large area of land, because you will want to build more houses in the future.
Don't use secret techniques to increase money. You must build your own house. In a house, there must be a "death" room. This room only needs four walls and a door, without any furniture (when you decide to kill your "dear husband", you let him enter the "death" room and then move the door. So he will be trapped inside until he dies. But if you want to use secret technology to make "dear husband" die, then you don't need to build this "death" room. But the secret plan can only be used to kill "dear husband" and can't be used for other purposes. As for the rest of the house, it depends on your preference!
An evil trick:
Ready, choose your victim ... no ... it's "dear husband". You can marry any little man in your community. Be prepared to get pregnant as soon as you get married. As long as you are pregnant, you can be ready to kill "dear husband". It can be as soon as you hear the pregnancy bell, or after the baby is born.
The way to kill "dear husband" is to let him enter the death room and then delete the door. Or use secret technology. Then you can start looking for your next husband.
After the death of her husband, the tombstone must be placed in a corner of the land. Never delete it! At this point, open the secret window and enter "motherlode". Congratulations on getting his legacy! You should use the money to build a house, decorate a house or buy other things. Repeat these steps until you have 10 husband and 10 children!
Rules:
* Can't use any secret technology. (except the secret of killing her husband and the "mother mine" of her husband's death legacy)
* At least one husband must be an NPC.
* Only one possible "husband" can live in your house at a time.
* Children must be brought up and not deliberately taken away by social workers. You can hire a nanny!
* You can only use 3 bottles of water of life.
* You can't have a job.
* NPCs can be employed and even encouraged to own these NPCs. How can a rich girl wash dishes and tidy up the garden!
* All career and expectation rewards can be used.
* Tombstones are not allowed to be moved to public areas.
* Teenagers can work.
The challenge ends when you get married, kill 10 husbands and the youngest child becomes an adult. (or you died in it! )
This challenge will fail when you become an old man before you have 10 children.
Scoring:
+5 Every wedding party
+5 Every "dear husband" who died because of "black widow". (natural death doesn't count! )
+2 Every successful proposal
Every pregnancy +2
+2 Every child goes to a private school.
+1 Every child "grows up well"
Everyone will be stood up at the wedding.
-2 Every "dear husband" who died of accidents or natural causes. (die of old age or burn to death while cooking ... and so on. )
-1 Every failed proposal
-2 Whenever the black widow "loses her mind" (that is, the psychiatrist comes to visit! )
-5 Every time a child is taken away by a social worker.
-1 Every child "can't grow up well"
-1 Every child who is rejected by a private school.
+10 When your little man is really a "black widow"
Remarks: If "Dear Husband" dies unexpectedly, it means that your little man is pregnant. Then you can still get a "main vein". If there are no children, there will be no "mother mine" But in any case, he is not one of 10 "dear husbands"!
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How to start the legendary challenge?
Go to the manufacturing family in the game and be your "ancestor". He can be an adult, a college student, a boy or a girl. He can have any expectations, any personality and any preferences. You can use any downloaded clothes, hairstyles, skin colors and so on.
When you are your ancestor, you can be a cat or a dog, but you can't have both! You can make your pet into anything you like, any personality.
You can also buy pets, adopt pets, or adopt stray animals. This is the only way to get animals into the house. Never keep a pet by joining the family.
If you are a college student, move him into an empty dormitory.
If you are an adult, move him to a 5x5 clearing.
When you move to a new open space, you can prepare the soil with "flat land" before moving in, and then move in!
Congratulations, you have started the legendary challenge.
Rules of the game:
These rules apply to all legendary families without exception. If you send your youngest son to college. This is the rule of college students.
University norms
-You can only sell what your little people bought or brought with their own coins.
Only things that little people buy with their own money can be taken home from college.
-Only those villains who play at the beginning of their freshman year and graduate (or drop out of school) can move back to their legendary homes.
-You can take things from secret societies to dormitories or houses where little people live, but you can't sell them or bring them back to legendary families.
You can't use any secret skills except the following:
-Move_Objects is used to fix bugs.
-The secret of any building model
You can only use the items built into the game. You can also download recolor items, as long as they do not affect the value of the game itself. For example, learn skills many times to accelerate the recovery of energy.
You can use any downloaded clothes and building materials.
You cannot use any patches.
You can use any combination of materials in this challenge, but you can only marry NPCs in the city and NPCs at work.
When a child grows up to be a teenager, you can't choose his expectations. You must decide the child's expectations with dice.
1: Wealth Wealth Expectation
2. Knowledge expectation
3. Family expectations
4. Expectation of romantic love
5. Prestige and reputation expectation
6. please seek pleasure expectation (or if there is no beautiful night, you can choose your own expectation)
-This challenge ended in generation 10.
-10 generation children must be able to trace back to the ancestors of the first generation.
-If something bad happens, you can leave the game without saving it, but you will be punished.
Of course, there is no need to be picky when playing, perfectionism obsessive-compulsive disorder, forget it.
Because I have seen others play the old roll 5 before, I asked an animal not to kill the customs. Too extreme.
I can only play MC if I kill nothing but zombies.
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