Fortune Telling Collection - Zodiac Analysis - The golden sun in the lost era 2 golden finger
The golden sun in the lost era 2 golden finger
000 1- long sword, attack+14.
0002- Wide-mouthed sword, attack +40
0003- Double-edged broadsword, attack +70
0004- Great Sword, Attack +90
0005- full moon machete, attack +99, start acid rain.
0006- Silver Sword, attack+108, fire water bombs.
0007- Blade of Fire, attack+176, start purification.
0008- North Pole Blade, attack +55, start the snowstorm.
0009- Blade of Gaia, attack+135, earth force +20, earth resistance +20, launch the giant's sword.
000 a- Blade of Saul, attack +200, launch doomsday.
000 b- Maromosa, attack+126, start Hellfire, curse.
000 f- kitchen knife, attack +6, start labor tools.
00 10- dagger, attack +8
00 1 1- hunter's sword, attack +28
00 12- Blade of Battle, attack +58
00 13- Master's Blade, attack +86
00 14- ninja knife, attack +94, launch a storm chop.
00 15- sharp sword, attack+104, wind+10, launch sonic strike.
00 16- Elf Blade, attack +44, and launch a fatal blow.
00 17- assassin's blade, attack +90, and launch the sickle of death.
00 18- mysterious blade, attack +84, activate life and moisten.
00 19- Juyi, attack 128, launch Asura.
00 1A- genuine, attack+16 1, and start dragon ascension.
00 1B- robber's sword, attack+12, start for a while.
00 1F- tomahawk, attack +24
0020- Axe, attack +50
002 1- axe, attack +80
0022- Dragon Axe, attack+100, start hot air.
0023- axe, attack+1 14, and begin to melt.
0024- Sulphur fire axe, attack +76, start the block.
0025- Flame axe, attack +84, start burning.
0026- Devil's Axe, attack+132, emit poisonous smoke, curse.
002 b- mace, attack +6
002 c- Heavy Hammer, Attack +26
002d- Battle mace, attack +56
002 e- Military mace, attack +84
002 f- Hammer of Justice, attack+1 12, HP reply +3, start the fog.
0030- terror mace, attack +88, launch rock impact.
003 1- blessing mace, attack+126, HP reply +2, use reply HP200.
0032- evil mace, attack+130, launch poisonous, cursed.
0037- Staff, Attack +4
0038- Wand, attack+16, start darkness.
0039- Wizard's Staff, attack +32, and fire electric shock.
003 a- Staff of Blessing, attack +46, and launch spiritual seal.
003 b- Staff of Spirit, attack +64, and start mental absorption.
003 c- Frost Staff, attack +76, release ice to bones.
003d- Angel's Staff, attack +83, and start life absorption.
003 e- Devil's Staff, attacks +92, brings bad luck and is cursed.
003 f- Crystal Staff, attack+106, launch drowning.
0040- Staff of Constellation, attack+102, start flashing stars.
004 1- Shaman admonishes staff to attack+10.
004 b- leather armor, defense+12
004 c- mental armor, defense +2 1, PP+20
004d- Suozijia, Defence +25
004 e- Armor, Defence +30
004 f- Plate Armor, Defence +33
0050- Steel Armor, Defence +36
005 1- soul armor, defense +32, total resistance+15.
0052- Long Lin, Defence +44, Water and Fire Resistance +30.
0053- Demon armor, defense +50, wind resistance-10, curse.
0054- Asura Armor, Defence +42, Attack +5, Life Recovery +8.
0055- Armor-piercing projectile, defense +34, attack+10, enhanced crit.
0059- Cotton Shirt, Defence +3
005 a- Travel Sweater, Defence +7
005 b- Leather clothing, defense+16, waterproof +20.
005 c- expert suit, defense+18, PP+8
005d- Elf shirt, defense +22, agility+1.5 times.
005 e- Silver Sweater, Defence +28
005 f- Water jacket, defense +30, fire and water resistance +20.
0060- Storm equipment, defense +42, water, fire and wind resistance +30.
006 1- kimono, defense +25, fire resistance+10, agility+10.
0062- Ninja suit, Defence +36, Wind Resistance+10, Agility +30.
0067- Clothing, Defence +4
0068- Travel Robe, Defense+10
0069- Silk Robe, Defence +20
006 a- cheongsam, defense+19, used to reduce enemy attacks.
006 b- vest, defense +26
006 c- Evening dress, national defense +29PP+ 15
006d- Blessing Robe, Defence +36, Life Recovery +5
006 e- Mage's robe, defense +39, PP recovery +2.
006 f- mysterious robe, defense +48, HP recovery +20, PP recovery+10.
0070- Feather robe, Defence +45, Wind Power +20, Wind Resistance +30, Agility +30.
007 1- holy robe, defense +43, water resistance +40, HP reply+10.
0076- Wooden Shield, Defence +6
0077- bronze shield, defense+14
0078- Iron Shield, Defence +20
0079- Knight's Shield, Defence +28
007 a- Mirror Shield, defense +39, used to confuse the enemy.
Author: 2 18.8 1.232. Reply to this speech.
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2 Golden Sun 2VBA uses the details of the prop golden finger (you will feel unlucky if you don't understand it)
007 b- Dragon Shield, Defence +26, Fire Resistance +30
007 c- shield of the earth, defense +3 1, soil resistance +20, use reply 105HP.
007 f- Soft gloves, Defence +2
0080- leather gloves, national defense+10
008 1 long gloves, defense +23
0082- Hand Guard, Defence +27, Attack +5
0083- military gloves, defense +32, attack+10
0084- Soul Glove, Defence +34, All Attribute Strength +5
0085- Combat Gloves, Defence +26, Attack +8
0086- Gloves, defense +36, used to improve resistance.
0088- Leather Wrist Brace, Defence +7
0089- Wrist Brace, National Defense+17
008 a- Wrist Brace, Defence +25
008 b- Silver Wrist Brace, Defence +30
008 c- Soul Wrist Brace, Defence Force +38, Earth Hydraulic Power+10, used to treat teammates.
008d- Holy Wrist Brace, Defence +35, Power of Fire and Wind+10. Use and restore HP 100.
008 e- Guardian Wrist Brace, Defence +27, Use Ascending Defence.
009 1- helmet, defense +9
0092- bronze helmet, defense+14
0093- Iron Helmet, Defence +20
0094- Helmet, Defence +27
0095- Silver Helmet, Defence +30
0096- Knight Helmet, Defence +33
0097- Warrior Helmet, Defence +35, Force of the Earth+10, Improved Critical Strike.
0098- elite helmet, defense +29, PP+ 1.2 times.
009 c- Leather Hat, Defence +3
009d- wooden hat, defense+10
009 e- Armored Cap, Defence +23
009 f- Crown of Gems, Defence +35, Luck +5.
00a 0- Ninja Hat, Defence +28, Agility +20
00a 1- Lucky Hat, Defence +33, PP Recovery +2, and crit improvement.
00a 2- Crown of Thunder, Defence +40, PP Recovery +4, Curse
00a 3- Prophet Hat, Defence +30, Use Curse
00a 4- Temptation Hat, Defence +20, increased combat chance.
00a 6- Collar, Defence +6
00a 7- Silver Collar, Defense+16
00a 8- Collar Guard, Defence +25
00a 9- Platinum Collar, Defence +29
00AA- Mysterious Collar, Defence +34, PP Reply +3
00a b- Flash Crown, defense +27, used to prevent hallucinations.
00e 9- corn, reduced HP 100
00b 5- Nut, restore HP200
00b 6- Therapeutic agent to restore HP500.
00b 7- Therapeutic agent, restore all HP.
00b 8- Therapeutic potion, completely restore HP.
00b 9- Empty bottle
00BA- Energy Crystal, restore PP all.
00BB- Antidote
BC 00-A panacea for delusion, dizziness and sleep.
00BD- Water of Life, Resurrection
00BE-Bo aerosol, the team replied to 300HP.
00BF- power bread, mention hp
00c 0- Quqi cookies, mention PP
00c 1- Apple, attack.
00c 2- Hard bones, improve defense.
00c 3- min, extraction speed
00c 4- Lucky Pepper, which brings good luck.
00c 6- Traction Stone
00c 7- The Stone of Applause
00c 8- Qigong Ball
00c 9- Raindrops
00CA- Frost Stone
00CB- lifting stone
00CC- Stone of Interruption
00CD- Hidden Ball
00CE- stone of treatment
00CF- Pearl of Acquisition
00d 0- Vibrating Stone
00d 1- excavated stone
00d 2- Eye of the Storm
00d 5- Explosive brooch
00d 6- millstone
00d 7- The Jade of Circling
00d 9- The Stone of Transmission
00DC- Heart of Venus (not installed)
00DD- Heart of Mercury (not installed)
00f 6- Heart of Jupiter (not installed)
00f 7- Heart of Mars (not installed)
00DE- Heart of Mars (Pocket)
00DF- Heart of Jupiter (Pocket)
00f 5- Mystery Pocket (including wood and Mars)
00e 0- Mystery Pocket
00e 1- gem
00e 2- Smoke bomb
00e 3- Hypnotic Bomb
00e 4- Game Volume
00e 5- Lucky Badge
00e 6- Eye of the Fire Dragon
00e 7- Bones
00e 8- Anchor
00EA- (Bolun fortress) key
00EB- Boat ticket (a necessary ticket to cross the Karag Sea)
00EC- Shengyu, no enemies.
00ED- Mystery potion
00EE- oil bottle, causing flame damage.
00EF- Ferret's claw, causing claw strike damage.
00f 0- Thorn seed, causing thorn damage.
00f 1- ice crystal powder, causing freezing damage.
00f 2- Black Gemstone
00f 3- Red key
00f 4- blue key
Author: 2 18.8 1.232. Reply to this speech.
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3 reply: Golden Sun 2VBA uses the details of the prop golden finger (it will be unlucky if you don't understand it).
The fourth box of character props is empty, that's right.
Author: 2 18.8 1.232. Reply to this statement.
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4 reply: Golden Sun 2VBA uses the details of the prop golden finger (it will be unlucky if you don't understand it).
02000B44:xxxx
000 1- long sword, attack+14.
0002- Wide-mouthed sword, attack +40
0003- Double-edged broadsword, attack +70
0004- Great Sword, Attack +90
0005- full moon machete, attack +99, start acid rain.
0006- Silver Sword, attack+108, fire water bombs.
0007- Blade of Fire, attack+176, start purification.
0008- North Pole Blade, attack +55, start the snowstorm.
0009- Blade of Gaia, attack+135, earth force +20, earth resistance +20, launch the giant's sword.
000 a- Blade of Saul, attack +200, launch doomsday.
000 b- Maromosa, attack+126, start Hellfire, curse.
000 f- kitchen knife, attack +6, start labor tools.
00 10- dagger, attack +8
00 1 1- hunter's sword, attack +28
00 12- Blade of Battle, attack +58
00 13- Master's Blade, attack +86
00 14- ninja knife, attack +94, launch a storm chop.
00 15- sharp sword, attack+104, wind+10, launch sonic strike.
00 16- Elf Blade, attack +44, and launch a fatal blow.
00 17- assassin's blade, attack +90, and launch the sickle of death.
00 18- mysterious blade, attack +84, activate life and moisten.
00 19- Juyi, attack 128, launch Asura.
00 1A- genuine, attack+16 1, and start dragon ascension.
00 1B- robber's sword, attack+12, start for a while.
00 1F- tomahawk, attack +24
0020- Axe, attack +50
002 1- axe, attack +80
0022- Dragon Axe, attack+100, start hot air.
0023- axe, attack+1 14, and begin to melt.
0024- Sulphur fire axe, attack +76, start the block.
0025- Flame axe, attack +84, start burning.
0026- Devil's Axe, attack+132, emit poisonous smoke, curse.
002 b- mace, attack +6
002 c- Heavy Hammer, Attack +26
002d- Battle mace, attack +56
002 e- Military mace, attack +84
002 f- Hammer of Justice, attack+1 12, HP reply +3, start the fog.
0030- terror mace, attack +88, launch rock impact.
003 1- blessing mace, attack+126, HP reply +2, use reply HP200.
0032- evil mace, attack+130, launch poisonous, cursed.
0037- Staff, Attack +4
0038- Wand, attack+16, start darkness.
0039- Wizard's Staff, attack +32, and fire electric shock.
003 a- Staff of Blessing, attack +46, and launch spiritual seal.
003 b- Staff of Spirit, attack +64, and start mental absorption.
003 c- Frost Staff, attack +76, release ice to bones.
003d- Angel's Staff, attack +83, and start life absorption.
003 e- Devil's Staff, attacks +92, brings bad luck and is cursed.
003 f- Crystal Staff, attack+106, launch drowning.
0040- Staff of Constellation, attack+102, start flashing stars.
004 1- Shaman admonishes staff to attack+10.
004 b- leather armor, defense+12
004 c- mental armor, defense +2 1, PP+20
004d- Suozijia, Defence +25
004 e- Armor, Defence +30
004 f- Plate Armor, Defence +33
0050- Steel Armor, Defence +36
005 1- soul armor, defense +32, total resistance+15.
0052- Long Lin, Defence +44, Water and Fire Resistance +30.
0053- Demon armor, defense +50, wind resistance-10, curse.
0054- Asura Armor, Defence +42, Attack +5, Life Recovery +8.
0055- Armor-piercing projectile, defense +34, attack+10, enhanced crit.
0059- Cotton Shirt, Defence +3
005 a- Travel Sweater, Defence +7
005 b- Leather clothing, defense+16, waterproof +20.
005 c- expert suit, defense+18, PP+8
005d- Elf shirt, defense +22, agility+1.5 times.
005 e- Silver Sweater, Defence +28
005 f- Water jacket, defense +30, fire and water resistance +20.
0060- Storm equipment, defense +42, water, fire and wind resistance +30.
006 1- kimono, defense +25, fire resistance+10, agility+10.
0062- Ninja suit, Defence +36, Wind Resistance+10, Agility +30.
0067- Clothing, Defence +4
0068- Travel Robe, Defense+10
0069- Silk Robe, Defence +20
006 a- cheongsam, defense+19, used to reduce enemy attacks.
006 b- vest, defense +26
006 c- Evening dress, national defense +29PP+ 15
006d- Blessing Robe, Defence +36, Life Recovery +5
006 e- Mage's robe, defense +39, PP recovery +2.
006 f- mysterious robe, defense +48, HP recovery +20, PP recovery+10.
0070- Feather robe, Defence +45, Wind Power +20, Wind Resistance +30, Agility +30.
007 1- holy robe, defense +43, water resistance +40, HP reply+10.
0076- Wooden Shield, Defence +6
0077- bronze shield, defense+14
0078- Iron Shield, Defence +20
0079- Knight's Shield, Defence +28
007 a- Mirror Shield, defense +39, used to confuse the enemy.
007 b- Dragon Shield, Defence +26, Fire Resistance +30
007 c- shield of the earth, defense +3 1, soil resistance +20, use reply 105HP.
Author: 2 18.8 1.232. Reply to this statement.
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5 reply: Golden Sun 2VBA uses the details of the prop golden finger (it will be unlucky if you don't understand it).
007 f- Soft gloves, Defence +2
0080- leather gloves, national defense+10
008 1 long gloves, defense +23
0082- Hand Guard, Defence +27, Attack +5
0083- military gloves, defense +32, attack+10
0084- Soul Glove, Defence +34, All Attribute Strength +5
0085- Combat Gloves, Defence +26, Attack +8
0086- Gloves, defense +36, used to improve resistance.
0088- Leather Wrist Brace, Defence +7
0089- Wrist Brace, National Defense+17
008 a- Wrist Brace, Defence +25
008 b- Silver Wrist Brace, Defence +30
008 c- Soul Wrist Brace, Defence Force +38, Earth Hydraulic Power+10, used to treat teammates.
008d- Holy Wrist Brace, Defence +35, Power of Fire and Wind+10. Use and restore HP 100.
008 e- Guardian Wrist Brace, Defence +27, Use Ascending Defence.
009 1- helmet, defense +9
0092- bronze helmet, defense+14
0093- Iron Helmet, Defence +20
0094- Helmet, Defence +27
0095- Silver Helmet, Defence +30
0096- Knight Helmet, Defence +33
0097- Warrior Helmet, Defence +35, Force of the Earth+10, Improved Critical Strike.
0098- elite helmet, defense +29, PP+ 1.2 times.
009 c- Leather Hat, Defence +3
009d- wooden hat, defense+10
009 e- Armored Cap, Defence +23
009 f- Crown of Gems, Defence +35, Luck +5.
00a 0- Ninja Hat, Defence +28, Agility +20
00a 1- Lucky Hat, Defence +33, PP Recovery +2, and crit improvement.
00a 2- Crown of Thunder, Defence +40, PP Recovery +4, Curse
00a 3- Prophet Hat, Defence +30, Use Curse
00a 4- Temptation Hat, Defence +20, increased combat chance.
00a 6- Collar, Defence +6
00a 7- Silver Collar, Defense+16
00a 8- Collar Guard, Defence +25
00a 9- Platinum Collar, Defence +29
00AA- Mysterious Collar, Defence +34, PP Reply +3
00a b- Flash Crown, defense +27, used to prevent hallucinations.
00e 9- corn, reduced HP 100
00b 5- Nut, restore HP200
00b 6- Therapeutic agent to restore HP500.
00b 7- Therapeutic agent, restore all HP.
00b 8- Therapeutic potion, completely restore HP.
00b 9- Empty bottle
00BA- Energy Crystal, restore PP all.
00BB- Antidote
BC 00-A panacea for delusion, dizziness and sleep.
00BD- Water of Life, Resurrection
00BE-Bo aerosol, the team replied to 300HP.
00BF- power bread, mention hp
00c 0- Quqi cookies, mention PP
00c 1- Apple, attack.
00c 2- Hard bones, improve defense.
00c 3- min, extraction speed
00c 4- Lucky Pepper, which brings good luck.
00c 6- Traction Stone
00c 7- The Stone of Applause
00c 8- Qigong Ball
00c 9- Raindrops
00CA- Frost Stone
00CB- lifting stone
00CC- Stone of Interruption
00CD- Hidden Ball
00CE- stone of treatment
00CF- Pearl of Acquisition
00d 0- Vibrating Stone
00d 1- excavated stone
00d 2- Eye of the Storm
00d 5- Explosive brooch
00d 6- millstone
00d 7- The Jade of Circling
00d 9- The Stone of Transmission
00DC- Heart of Venus (not installed)
00DD- Heart of Mercury (not installed)
00f 6- Heart of Jupiter (not installed)
00f 7- Heart of Mars (not installed)
00DE- Heart of Mars (Pocket)
00DF- Heart of Jupiter (Pocket)
00f 5- Mystery Pocket (including wood and Mars)
00e 0- Mystery Pocket
00e 1- gem
00e 2- Smoke bomb
00e 3- Hypnotic Bomb
00e 4- Game Volume
00e 5- Lucky Badge
00e 6- Eye of the Fire Dragon
00e 7- Bones
00e 8- Anchor
00EA- (Bolun fortress) key
00EB- Boat ticket (a necessary ticket to cross the Karag Sea)
00EC- Shengyu, no enemies.
00ED- Mystery potion
00EE- oil bottle, causing flame damage.
00EF- Ferret's claw, causing claw strike damage.
00f 0- Thorn seed, causing thorn damage.
00f 1- ice crystal powder, causing freezing damage.
00f 2- Black Gemstone
00f 3- Red key
00f 4- blue key
Foreword synopsis:
At first, they split up and came to the big map. The land where the protagonist was located became an island because of the collapse of the lighthouse. In the process of drifting, they met a tsunami ... and woke up with sweat and found themselves leaning on a strange continent. Ok, the adventure story is officially online! !
テリ-Village-カントラ -カントラTemple
After arriving at the big map screen, go to the "テリリ" village below (rummaging through everything ... to get some money), and you can get some information about the "マトラ" town through dialogue. You can go out from the village below to meet the spirit of the earth and get it. Turn left and come to the カントラ temple. The gate is closed, you can't go in. On the left, you will find a cave blocked by leaves. Use the stunt シバスピンントンンンンンンンンンン12.
Ps: At the beginning, the personal level was 5. The enemy I met was not very strong, basically easy to handle, but the level was very slow. It took me 30 minutes to reach the first level. .......... is amazing. It is very easy to use. At present, almost no one can resist it ... and EP can recover itself when walking on enemy pages. Don't worry too much.
Enter the temple hall and follow the yogi. There is a big cave in it. Turn left first and start to pay attention to the flexibility of jumping. On the way, I found that the yogi was caught by the monster KO and came to a place with two fountains. You can nail a slate, so that the other slate will spray higher because of the high pressure, and you can get しんぴのカトト (job-hopping prop) on the upper right. On the left is the road to continue. Next, use the protagonist's stunt (ムプ) to remove the wooden stake to block the tuyere, and the same is true for the hot water tank. See the elders after defeating three orangutans. The elder was surprised by the arrival of several people, and then he got リリ -スのペブル (after being equipped, he got the stunt リス), and then he went back to the cave to find a water demon (after the battle). Ps: Orangutans are easy to deal with. Just use magic to explode. Then I went to the Poseidon sample on the right side of the village and found a child trapped. I tied a rope to save the child with the stunt I just learned, and I can move on myself, where I can meet Feng Ling.
テリィ Village-デカ Plateau
Back in テリィ village, I met ァレクス at the village head's house, and then he left alone. After collecting information in the village, he set out for the "デカン" plateau (on the right), where he left the fragile stone pillars and the protagonist's mobile stunts to find his way. When the fire elf falls to the ground for the second time, it will be hit to the next floor by its stunt when approaching it. If it falls to the right of the fire elf's landing point, you can just hit it on the head, so that "プレスキェ-ブブ" (the stunt after being equipped) comes to the place where there are two stone pillars behind the fire elf. Put the first one on the ground with the stunt you just got, and then fight it. After leaving the plateau, I found the leading boat on the beach below, but now I can't get in. Investigate the stone tablets in the nearby cave and get the call of the combination. Wandering around here, I met an earth spirit (in the middle-earth forest, there is a bridge connecting the two sides), fought and surrendered!
マドラ town
In the lower right corner of the map, I found the town of マドラ. After going in, I found a fire elf on the second floor of Yimin's house, which was temporarily unavailable. In the cell on the left, I saw a imprisoned green-haired woman doing stunts that could turn a puddle into an icicle, and the people in the village didn't know much about her origin. (Alive ~ ~ ~ A passage from Poseidon-のやしろろろろ Seems likes to rely on her. After coming out of my cell, I met a man who seemed to be the mayor of the town. After the conversation, the other party left. After a stroll, nothing happened. I came to the wall at the entrance of the village and went to the cave above the cemetery to the right. I can walk under the ruins, into the depths of the upper left corner, and find ス in the treasure chest. When I came to the mainland joint, I found a broken ship and got a sword "がぃぞくンド" and a certain chance to launch a water attack. Ps: Among the six tombstones on the right, you can get items after learning perspective stunts in the future.
When I came to another continent, there were several ways to go at this time. I only write according to my own process here.
ヤンピさぱく
When you come to the desert on the lower right, you will meet a group of lost people, ignoring ing alive, and continue to walk to a place where there are many wooden stakes that can be driven into the ground with special effects, and you can see a wind elf on the soil slope. Open the first stake near the route, and you can see something clinging to the earth wall behind a stake (look carefully). After driving underground, you will find a ladder to fight the wind elves. Go to a place and find something moving under the sand. Knock down the stake and block the road. It turned out to be a scorpion. After catching up, fight and win the items answered by HP500 and "スコップのジムスコソ" (get special effects after equipment).
PS: 1, Scorpion will attack with poison attribute, be careful ~ ~ ~ but not very strong; 2. When chasing scorpions, there are glowing stones on the way back to EP. Don't miss them.
ァラフラ village
I went north to ァラフラ village, and the people I just met in the desert also came here. Listening to their conversation seems to have something to do with this ship. The village chief's house is guarded by guards, and I saw ァレクス on the second floor of the inn. After the conversation, I came to the right pier of the village. After being discovered, the opponent entered the war and the opponent was stronger. Please pay attention to reply to HP. (It is better to change the equipment before. I have reached the level of 12. After the defeat, a bunch of people came. It turns out that they met the village head and elders of マドラ town in the desert, and that fat man is the village head here. Next, I went to the village head's house, and saw the detained パヤ-ヤ in the cell on the left side of パヤ village, and found that his son could also use stunts, and the boat could not be repaired for the time being. If you go back to マドラ town, you will find that the jewelry of the village head's house is gone, and the girl in the cell is gone, and the hole on the right side of the village that goes down to the ruins can't go down for the time being. Then continue to the south of the desert. PS: 1。 Going to the cell first or going back to the village first is one thing); After coming down from the south of the desert, you can only detour back from the left. 3. In ӡラフラララララララララララララララララララララ12521 You can find a piece of bread in the hut. If you give it to the children under the village steps, you will get the message that there is treasure under the village head's house. When you come to the left of the village head's house and talk to a man, you will get three treasure boxes, and the other three can't pass ... miss ~ ~ ~ ~.
エア-ズロック
Go south from the exit on the east side of the desert to "ェァズロック". According to the wooden sign at the entrance, use the stunt "シバスピンンン〗 "aimed at brown wind stones. It should be noted that only one pile of sand can be removed at any time until an obstacle is encountered. First go to the right of the wind stone at the entrance and use the stunt on the left, then you can bypass the purple vortex wind stone in the middle from the left. Similarly, ladders appeared on the mountain wall. When you see some stone statues, you will blow a small whirlwind from your mouth. First, climb up from the left. On the way, push the stake to the square base to bridge, and then transfer it to the left by cyclone. The way is to stand on the flight path of the whirlwind (not climb the mountain wall), and the whirlwind will take the protagonist to a seemingly impossible place. When you come to a foggy place on the right, don't climb in a hurry. You must blow away the fog of Zifeng Stone first, or you will never reach the top of the mountain. When you reach the top of the mountain, you can enter the mountain. After going in, you can find a big stone statue and some small stone statues, but they are all dormant. Up to the lowest floor, you can wake up the big stone statue here (using mobile stunts on the way), and then wake up the big stone statue on the top floor by using the upward cyclone from the small stone statue. Now all the small stone statues are working. With these, you can enter the half-empty room from the right of the lowest floor, where you can learn special stunts. Coming out of the ground floor, I found it was on the left side of the gable, next to a treasure chest (an HP500 recovery prop), until I received my fourth companion.
PS: 1。 Important items: weapons スト -ムブレド, a good armor, and a call stone in the cave. 2. The maze road in the mountains is more complicated. Think more, it shouldn't be difficult to use your brain.
ポピチ-village
Go out to the big map and continue south to ポピチ-village. I saw the little wolf man at the entrance of the village. When entering the village, I found that the villagers were heavily guarded. When I found out that it seems to be related to vampires, but it is actually a werewolf ... I came to the upper right corner of the village and found the werewolf with stunts, which is being tracked. PS: 1。 There is a powerful weapon ヒェプノスンド in the treasure box at the entrance of the village; 2. You can get another summoning slate by using the digging stunt in the cave not far from the left side of the village, and you can meet a water demon (fighting) in the plain below the cave.
ミ -カサラ village
Continue to the left and walk to the village of "ミカサラ", where you can find Robin, the protagonist of 1 generation. Most importantly, you can dig a hidden passage and a "ゲムチヶッッ" on the ground between chickens and sheep in the left yard. At this point, the story of this continent has come to an end. What I want to say here is that you can do it out of my raiders order, but if you want to find a werewolf, you must learn stunts first.
Ok, where to go next? The answer is-at first, the lower left corner of the mainland was connected with another continent (555 ...................................................................................................................................................
コンドワナをむすぶガケ-ニリミングさ.
At the connection point, you can see what a puppy seems to have found. Use stunts to dig the sand it faces, right! A fountain rushes out, stands up and can move on. First push the stake to the left to make a footstool, and you can pass it smoothly. Here you can find an uninhabited cave by using the stunt スピン, and you can also collect red mushrooms (the green ones can't be used for the time being) and get a fire elf (fighting).
Not far from the connection point, I came to ニリ village, got the news of キボンボ village in the north, and learned about ミングさんゃぎ between the two villages. Anyway, go north. In the treasure chest next to the village inn is ニク12521ン (the crown of strong armor). The divination room on the upper right is very funny, and the music is also very fun. I recommend you to try it. No, it's only 20 coins at a time. ニリリリリリリリリリリリリリリリリリリリ𞤦𞤦 1252
ミングさんみゃく coming to the north, if found by guards or dogs, will be sent back to the entrance (alive ~ ~ mini MGS), and the destination is to take the dog into the cave at the top right of the page. PS: 1, with different heights on both sides, it will never be found; 2, the same height is too close, if there is no shelter (trees and wooden boxes, etc.). ), even if you protect your back.
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