Fortune Telling Collection - Zodiac Analysis - How to add an astrolabe to the legend of Ro Wonderland
How to add an astrolabe to the legend of Ro Wonderland
The following points are put forward according to the critical cross-linking scheme of three-turn forming. If you are not a senior cross assassin, please follow the stinger or personal point method. After three turns, there will be qualified basic equipment to support it, and then it will be washed and turned into a sudden stab.
work overtime
1. quality point (one of two):
① Strength is more than agility 10 times (recommended)
② strength: agility = 1: 1
Fortunately, generally 40~50 is enough (40 is recommended). I have checked a lot of information and pro-tests. It is really helpful to play mvp skillfully 10 times, otherwise I will be a little tired when playing.
2. Skill points
I'm here to add some skills.
The ghosting, poisoning, concealment and ambush are all full. Sonic throwing, supersonic speed, fist blade training, intensive poisoning, and then the virus 1 point spread. The concealed weapon depends on whether it likes 1 point or 3: 00, and the rest will retreat to avoid it. Advanced fist blade, stinging gas field, full of deadly poison.
② The ghosting, poisoning, concealment and ambush are all full. Shadowless Tooth, enhanced poison application, highly toxic hidden weapons, full practice of fist blade, 1 point virus spread, and the rest all retreated to avoid. Advanced fist blade, stabbing heart, deadly poison, full of hidden reinforcement, and the remaining five points are allocated by yourself. I suggest the dark moment. recommend
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2. Through the comparison, we can see that if we want to make the teeth have no shadow, we can only give up the sound wave throwing. If you want your teeth to have no shadow and sound speed, you have to point to supersonic speed. Otherwise, the sonic throwing may have a low hit rate and the damage is not enough to hit the critical stab that is unlikely to hit. What can I do with the remaining five?
3. If the pursuit of higher monomer suddenly breaks out, players like to fight one-on-one, and you can consider the speed of sound and overtone, which will also help MVP to snatch. Players who like to brush monsters hope to brush in groups and do more AOE damage. I recommend shadowless teeth. Hidden reinforcement (stinger introduction) and shadowless low consumption can release AOE high-explosive damage instantly and continuously, which is very practical for fighting wild monsters in the team, and can also make up for the shortage of yellow blood stripe damage caused by virus transmission and not waste the defensive reduction effect of poisoning. The former is suitable for a single outbreak, and the latter is suitable for group quick brushing.
4. Even if it is a sudden sting, the virus spread at 1 point is indispensable. Usually, the poison is used less, and a knife and a serious injury are enough. It can only be used when cracking and climbing towers, and the damage percentage is not bad when using it.
5. I still recommend the highly toxic hidden weapons to be at least 1 point, because the reason has already been mentioned in the stinger article, so it is faster to trigger group poisoning. Don't wait for the luck of the European emperor to smear poison or use a poison knife to trigger it. And it's good to let the other side panic when one-on-one hit → _→.
6. After the teeth of the shadowless spot are full, 30% of them broke out because of the advanced fist blade, stabbing heart and fatal poisoning, and the 5-point concealed reinforcement was shadowless, so the 5-point assassination was not satisfied with the halo point, and the feeling of cost performance was not as good as a 5-point dark moment, which had a negative effect on the enemy.
7. For players who like to brush alone, this is originally added by the team. If it is only used by one person, the cost performance will be greatly reduced. Even the team, the mage priest can hardly use it, and the knight's crit is not high. If there is another archer or assassin, it will only be useful to you two, so if you don't want to kill Halo, you can 10. As for darkness, the mind shock wave is basically useless for critical stabbing.
Advantages and disadvantages of critical stab wounds
Advantages: As a mainstream assassin, there must be a strong side.
1. The fatal flat cutting injury caused by the critical strike of the basic knife is basically not consumed at ordinary times, and the efficiency is higher. Besides, the blade is not as bad as a dagger.
2. Crit settings don't need much hit support. After reading the old captain's raiders, we know that only the agility that points to 10 can play MVP. Even if the dexterity is 0, the crit still hits all knives, so it can be around 10, which makes other points have more room for development.
3. Ultra-high explosion is essential for group fighting. Disintegrating the targets one by one is very helpful to the support of group warfare.
4. Assassination aura. For the kitchen knife team, I ask if you are afraid → _→.
5. A formed thorn can be said to be as independent as possible and become a truly independent profession except for the cracks in the tower climbing and BOSS.
6. The later critical stab is very necessary for many people, and it is essential to hang the wild team. In the later period, the monster became thicker and harder, and the virus spread. After 60 floors, an assassin was needed.
7. Some people are well aware of this. If you don't like today's assassin, you can't. When the assassin comes in spring, you will be rejected by the assassin. I'm afraid only small animals can do this.
8. I tried the advanced cross-stitch and passed all the other classes at the near level. First, the wet nurse will die. Shooter and mage, just cut you a few times and add poison. It's so cute to see you in a panic → _→. However, with the assassin, everyone hid. What else is fun = =. Knight, occasionally win, occasionally lose, occasionally 55. With the exception of assassins, all other professions and various types of players PK one-on-one hit about 3 times each. However, I have to say that it still hurts to be stabbed and beaten.
9. It's a little difficult to take the exam. But after many creatures add points, they are all a few points or more agile than 10. Basically, it's about playing MVP. I also did a small test, comparing the dexterity of 0 with that of 10. Although the agility of 0 has miss, the agility of 10 is similar to that of 0. So I come to the conclusion that crit is a necessary crit setting in this game, which is not limited by the number of hits. So those who can't hit without dexterity may just be that your knife just didn't crit.
10. Because of some skills of stinger, it has some advantages similar to stinger.
Disadvantages: it is the most difficult to develop, so tired.
1. Needless to say, you can't wash things immediately after three turns. You should at least make the basic graduation clothes first. But economic problems. . . . . Buy a pair of washing points,1100,000 won't be available.
2. Although the critical stab is said to be a high outbreak, it lacks attribute restraint. It is a bit sad that the hit rate is not high enough when playing MVP.
3. The development and molding are relatively slow, unlike the stinger, which basically looks like it should be in the middle and late stages. And I think it's a little economical. If I don't krypton gold, I will be blue and thin for a while. Of course, time accumulation can also be done, depending on your patience.
4. Many people have been troubled by this skill, because many skills feel good, but adding this is not enough (I personally have this kind of entanglement).
5. Although the super-high explosion of the real sudden stab is always a continuous explosion (the stinger is also shot), it is continuous, not instantaneous, so the speed of sound of the hidden stab is much more painful than yours.
6. Because of the skill of stinger, it also has some shortcomings similar to stinger, such as the cost of poison. Moreover, crit is a multiple injury of physical attack, so the injury of the knife is not terrible if the owner is agile, and it is difficult to distinguish the attack speed no matter how fast it is, so it is only once (the stinger shoots again), and the agility is lower, which means that the evasion is less than the stinger, which means that the survival will be weaker than the stinger, and the field control ability will be slightly worse than the stinger.
Summary: behind the combination of high explosion, high crit, AOE (range damage) and continuous single explosion, a lot of experience and money are needed to raise it. It should be said that it is the most difficult of the three types of assassins. Mainly the production of boxing blades is the most annoying. Basically, it can be said that the ability to stab is basically proportional to the effort.
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